forked from mtcontrib/factions
Remove: sound_play whoosh
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@ -429,7 +429,6 @@ function factions.tp_spawn(name, playername)
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if player then
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if player then
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player:set_pos(faction.spawn)
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player:set_pos(faction.spawn)
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minetest.sound_play("whoosh", {pos = faction.spawn, gain = 0.5, max_hear_distance = 10})
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end
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end
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end
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end
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