diff --git a/convert.lua b/convert.lua index ee98b41..25f53f2 100644 --- a/convert.lua +++ b/convert.lua @@ -36,7 +36,7 @@ function faction_convert() factions.parcels.set(parcelpos, facname) end end - os.rename(path, minetest.get_worldpath() .. "/factions_old.txt") + os.rename(path, minetest.get_worldpath() .. "/factions_old.conf") end end end diff --git a/factions.lua b/factions.lua index fea1ac8..80fd67f 100644 --- a/factions.lua +++ b/factions.lua @@ -809,12 +809,12 @@ function factions.set_rank_name(name, oldrank, newrank) if oldrank == faction.default_leader_rank then faction.default_leader_rank = newrank - factions.broadcast("The default leader rank has been set to " .. newrank) + factions.broadcast(name, "The default leader rank has been set to " .. newrank) end if oldrank == faction.default_rank then faction.default_rank = newrank - factions.broadcast("The default rank given to new players is set to " .. newrank) + factions.broadcast(name, "The default rank given to new players is set to " .. newrank) end factions.on_set_rank_name(name, oldrank, newrank) @@ -870,11 +870,11 @@ function factions.delete_rank(name, rank, newrank) factions.on_delete_rank(name, rank, newrank) if rank == faction.default_leader_rank then faction.default_leader_rank = newrank - factions.broadcast("The default leader rank has been set to "..newrank) + factions.broadcast(name, "The default leader rank has been set to "..newrank) end if rank == faction.default_rank then faction.default_rank = newrank - factions.broadcast("The default rank given to new players is set to "..newrank) + factions.broadcast(name, "The default rank given to new players is set to "..newrank) end factions.factions.set(name, faction)