2014-11-09 20:06:28 +01:00
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2016-03-10 18:45:55 +01:00
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--[[
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Original textures from DocFarming mod
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https://forum.minetest.net/viewtopic.php?id=3948
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]]
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2014-11-09 20:06:28 +01:00
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2016-05-30 13:30:00 +02:00
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local S = farming.intllib
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2016-03-10 18:45:55 +01:00
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-- cucumber
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2014-11-09 20:06:28 +01:00
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minetest.register_craftitem("farming:cucumber", {
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2016-05-30 13:30:00 +02:00
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description = S("Cucumber"),
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2014-11-09 20:06:28 +01:00
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inventory_image = "farming_cucumber.png",
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2019-12-02 11:23:20 +01:00
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groups = {seed = 2, food_cucumber = 1, flammable = 2},
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2014-11-09 20:06:28 +01:00
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, "farming:cucumber_1")
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end,
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on_use = minetest.item_eat(4),
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})
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2016-03-10 18:45:55 +01:00
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-- cucumber definition
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local crop_def = {
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2014-11-09 20:06:28 +01:00
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drawtype = "plantlike",
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tiles = {"farming_cucumber_1.png"},
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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drop = "",
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2015-07-05 11:54:18 +02:00
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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2016-03-10 18:45:55 +01:00
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sounds = default.node_sound_leaves_defaults()
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}
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-- stage 1
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minetest.register_node("farming:cucumber_1", table.copy(crop_def))
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-- stage 2
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crop_def.tiles = {"farming_cucumber_2.png"}
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minetest.register_node("farming:cucumber_2", table.copy(crop_def))
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-- stage 3
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crop_def.tiles = {"farming_cucumber_3.png"}
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minetest.register_node("farming:cucumber_3", table.copy(crop_def))
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-- stage 4 (final)
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crop_def.tiles = {"farming_cucumber_4.png"}
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crop_def.groups.growing = 0
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crop_def.drop = {
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items = {
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2019-08-05 10:12:06 +02:00
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{items = {"farming:cucumber 2"}, rarity = 1},
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{items = {"farming:cucumber 2"}, rarity = 2},
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2016-03-10 18:45:55 +01:00
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}
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}
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minetest.register_node("farming:cucumber_4", table.copy(crop_def))
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2018-09-29 17:53:18 +02:00
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-- add to registered_plants
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farming.registered_plants["farming:cucumber"] = {
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crop = "farming:cucumber",
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seed = "farming:cucumber",
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minlight = 13,
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maxlight = 15,
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steps = 4
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}
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