added player checks for crop placement

This commit is contained in:
TenPlus1 2018-06-19 18:36:00 +01:00
parent 8a4ca846d9
commit 1018a558d2
5 changed files with 24 additions and 13 deletions

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@ -40,7 +40,6 @@ The farming API allows you to easily register plants and hoes.
Note: Any crops registered with the above function will use the new growing routines, also if crops are manually added with the {growing=1} group they will also grow. Note: Any crops registered with the above function will use the new growing routines, also if crops are manually added with the {growing=1} group they will also grow.
### Crop functions ### Crop functions
If a mod registers nodes to be used as crops using the {growing=1} group then an additional function can be used for custom growth checks instead of the standard 'are we above wet soil'. If a mod registers nodes to be used as crops using the {growing=1} group then an additional function can be used for custom growth checks instead of the standard 'are we above wet soil'.

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@ -27,12 +27,15 @@ local function place_beans(itemstack, placer, pointed_thing, plantname)
-- am I right-clicking on something that has a custom on_place set? -- am I right-clicking on something that has a custom on_place set?
-- thanks to Krock for helping with this issue :) -- thanks to Krock for helping with this issue :)
local def = minetest.registered_nodes[under.name] local def = minetest.registered_nodes[under.name]
if def and def.on_rightclick then if placer and def and def.on_rightclick then
return def.on_rightclick(pt.under, under, placer, itemstack) return def.on_rightclick(pt.under, under, placer, itemstack)
end end
-- is player planting crop?
local name = placer:get_player_name() or ""
-- check for protection -- check for protection
if minetest.is_protected(pt.under, placer:get_player_name()) then if minetest.is_protected(pt.under, name) then
return return
end end
@ -46,7 +49,7 @@ local function place_beans(itemstack, placer, pointed_thing, plantname)
minetest.sound_play("default_place_node", {pos = pt.under, gain = 1.0}) minetest.sound_play("default_place_node", {pos = pt.under, gain = 1.0})
if not farming.is_creative(placer:get_player_name()) then if placer or not farming.is_creative(placer:get_player_name()) then
itemstack:take_item() itemstack:take_item()

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@ -21,7 +21,7 @@ local function place_cocoa(itemstack, placer, pointed_thing, plantname)
-- am I right-clicking on something that has a custom on_place set? -- am I right-clicking on something that has a custom on_place set?
-- thanks to Krock for helping with this issue :) -- thanks to Krock for helping with this issue :)
local def = minetest.registered_nodes[under.name] local def = minetest.registered_nodes[under.name]
if def and def.on_rightclick then if placer and def and def.on_rightclick then
return def.on_rightclick(pt.under, under, placer, itemstack) return def.on_rightclick(pt.under, under, placer, itemstack)
end end
@ -31,8 +31,11 @@ local function place_cocoa(itemstack, placer, pointed_thing, plantname)
return return
end end
-- is player planting crop?
local name = placer:get_player_name() or ""
-- check for protection -- check for protection
if minetest.is_protected(pt.above, placer:get_player_name()) then if minetest.is_protected(pt.above, name) then
return return
end end
@ -41,7 +44,7 @@ local function place_cocoa(itemstack, placer, pointed_thing, plantname)
minetest.sound_play("default_place_node", {pos = pt.above, gain = 1.0}) minetest.sound_play("default_place_node", {pos = pt.above, gain = 1.0})
if not farming.is_creative(placer:get_player_name()) then if placer and not farming.is_creative(placer:get_player_name()) then
itemstack:take_item() itemstack:take_item()

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@ -22,12 +22,15 @@ local function place_grapes(itemstack, placer, pointed_thing, plantname)
-- am I right-clicking on something that has a custom on_place set? -- am I right-clicking on something that has a custom on_place set?
-- thanks to Krock for helping with this issue :) -- thanks to Krock for helping with this issue :)
local def = minetest.registered_nodes[under.name] local def = minetest.registered_nodes[under.name]
if def and def.on_rightclick then if placer and def and def.on_rightclick then
return def.on_rightclick(pt.under, under, placer, itemstack) return def.on_rightclick(pt.under, under, placer, itemstack)
end end
-- is player planting seed?
local name = placer:get_player_name() or ""
-- check for protection -- check for protection
if minetest.is_protected(pt.under, placer:get_player_name()) then if minetest.is_protected(pt.under, name) then
return return
end end
@ -41,7 +44,7 @@ local function place_grapes(itemstack, placer, pointed_thing, plantname)
minetest.sound_play("default_place_node", {pos = pt.under, gain = 1.0}) minetest.sound_play("default_place_node", {pos = pt.under, gain = 1.0})
if not farming.is_creative(placer:get_player_name()) then if placer and not farming.is_creative(placer:get_player_name()) then
itemstack:take_item() itemstack:take_item()

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@ -419,7 +419,7 @@ function farming.place_seed(itemstack, placer, pointed_thing, plantname)
-- am I right-clicking on something that has a custom on_place set? -- am I right-clicking on something that has a custom on_place set?
-- thanks to Krock for helping with this issue :) -- thanks to Krock for helping with this issue :)
local def = minetest.registered_nodes[under.name] local def = minetest.registered_nodes[under.name]
if def and def.on_rightclick then if placer and def and def.on_rightclick then
return def.on_rightclick(pt.under, under, placer, itemstack) return def.on_rightclick(pt.under, under, placer, itemstack)
end end
@ -444,8 +444,11 @@ function farming.place_seed(itemstack, placer, pointed_thing, plantname)
return return
end end
-- is player planting seed?
local name = placer:get_player_name() or ""
-- if not protected then add node and remove 1 item from the itemstack -- if not protected then add node and remove 1 item from the itemstack
if not minetest.is_protected(pt.above, placer:get_player_name()) then if not minetest.is_protected(pt.above, name) then
local p2 = minetest.registered_nodes[plantname].place_param2 or 1 local p2 = minetest.registered_nodes[plantname].place_param2 or 1
@ -455,7 +458,7 @@ function farming.place_seed(itemstack, placer, pointed_thing, plantname)
minetest.sound_play("default_place_node", {pos = pt.above, gain = 1.0}) minetest.sound_play("default_place_node", {pos = pt.above, gain = 1.0})
if not placer or not farming.is_creative(placer:get_player_name()) then if placer and not farming.is_creative(placer:get_player_name()) then
local name = itemstack:get_name() local name = itemstack:get_name()