forked from mtcontrib/farming
lower refill time, add player check (thx BuckarooBanzai)
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parent
33bb4a3a95
commit
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6
init.lua
6
init.lua
@ -7,7 +7,7 @@
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farming = {
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farming = {
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mod = "redo",
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mod = "redo",
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version = "20211204",
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version = "20220309",
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path = minetest.get_modpath("farming"),
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path = minetest.get_modpath("farming"),
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select = {
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select = {
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type = "fixed",
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type = "fixed",
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@ -407,6 +407,8 @@ end
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-- refill placed plant by crabman (26/08/2015) updated by TenPlus1
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-- refill placed plant by crabman (26/08/2015) updated by TenPlus1
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function farming.refill_plant(player, plantname, index)
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function farming.refill_plant(player, plantname, index)
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if not player then return end
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local inv = player:get_inventory()
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local inv = player:get_inventory()
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local old_stack = inv:get_stack("main", index)
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local old_stack = inv:get_stack("main", index)
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@ -493,7 +495,7 @@ function farming.place_seed(itemstack, placer, pointed_thing, plantname)
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-- check for refill
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-- check for refill
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if itemstack:get_count() == 0 then
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if itemstack:get_count() == 0 then
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minetest.after(0.10,
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minetest.after(0.2,
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farming.refill_plant,
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farming.refill_plant,
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placer,
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placer,
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name,
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name,
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