From 459044fa199c7d259f5c86b8e068c5ac4f76b005 Mon Sep 17 00:00:00 2001 From: tenplus1 Date: Sun, 1 Mar 2015 14:28:51 +0000 Subject: [PATCH] Player cannot place seeds in protected area --- README.txt | 1 + init.lua | 12 +++++++----- 2 files changed, 8 insertions(+), 5 deletions(-) diff --git a/README.txt b/README.txt index 85aa699..e77f9aa 100644 --- a/README.txt +++ b/README.txt @@ -13,6 +13,7 @@ This mod works by adding your new plant to the {growing=1} group and numbering t Changelog: +1.12 - Player cannot place seeds in protected area, also growing speeds changed to match defaults 1.11 - Added Straw Bale, streamlined growing abm a little, fixed melon rotation bug with screwdriver 1.10 - Added Blueberry Bush and Blueberry Muffins, also Pumpkin/Melon easier to pick up, added check for unloaded map 1.09 - Corn now uses single nodes instead of 1 ontop of the other, Ethanol recipe is more expensive (requires 5 corn) and some code cleanup. diff --git a/init.lua b/init.lua index f63db4c..9e87403 100644 --- a/init.lua +++ b/init.lua @@ -1,5 +1,5 @@ --[[ - Minetest Farming Redo Mod 1.11 (20th Jan 2015) + Minetest Farming Redo Mod 1.12 (1st March 2015) by TenPlus1 ]] @@ -60,11 +60,13 @@ function farming.place_seed(itemstack, placer, pointed_thing, plantname) end -- add the node and remove 1 item from the itemstack - minetest.add_node(pt.above, {name=plantname}) - if not minetest.setting_getbool("creative_mode") then - itemstack:take_item() + if not minetest.is_protected(pt.above, placer:get_player_name()) then + minetest.add_node(pt.above, {name=plantname}) + if not minetest.setting_getbool("creative_mode") then + itemstack:take_item() + end + return itemstack end - return itemstack end -- Single ABM Handles Growing of All Plants