forked from mtcontrib/farming
added wild cotton to savanna
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@ -13,8 +13,8 @@ This mod works by adding your new plant to the {growing=1} group and numbering t
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### Changelog:
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### Changelog:
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- 1.45 - Dirt and Hoes are more in line with default by using dry/wet/base
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- 1.45 - Dirt and Hoes are more in line with default by using dry/wet/base
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options, onion soup added (thanks edcrypt), Added apple pie
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options, onion soup added (thanks edcrypt), Added apple pie, added wild cotton to savanna
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- 1.44 - Added 'farming_stage_length' in mod settings for speed of crop growth, also thanks to TheDarkTiger for translation updates
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- 1.44 - Added 'farming_stage_length' in mod settings for speed of crop growth, also thanks to TheDarkTiger for translation updates
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- 1.43 - Scythe works on use instead of right-click, added seed=1 groups to actual seeds and seed=2 group for plantable food items.
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- 1.43 - Scythe works on use instead of right-click, added seed=1 groups to actual seeds and seed=2 group for plantable food items.
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- 1.42 - Soil needs water to be present within 3 blocks horizontally and 1 below to make wet soil, Jack 'o Lanterns now check protection, add chocolate block.
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- 1.42 - Soil needs water to be present within 3 blocks horizontally and 1 below to make wet soil, Jack 'o Lanterns now check protection, add chocolate block.
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@ -1,6 +1,27 @@
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local S = farming.intllib
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local S = farming.intllib
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-- wild cotton as a source of cotton seed
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minetest.register_node("farming:cotton_wild", {
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description = S("Wild Cotton"),
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drawtype = "plantlike",
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waving = 1,
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tiles = {"farming_cotton_wild.png"},
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inventory_image = "farming_cotton_wild.png",
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wield_image = "farming_cotton_wild.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, attached_node = 1, flammable = 4},
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drop = "farming:seed_cotton",
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -8 / 16, -6 / 16, 6 / 16, 5 / 16, 6 / 16},
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},
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})
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-- cotton seeds
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-- cotton seeds
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minetest.register_node("farming:seed_cotton", {
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minetest.register_node("farming:seed_cotton", {
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description = S("Cotton Seed"),
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description = S("Cotton Seed"),
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21
mapgen.lua
21
mapgen.lua
@ -47,7 +47,7 @@ register_plant("onion_5", 5, 22, nil, "", -1, farming.onion)
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register_plant("garlic_5", 3, 30, nil, "group:tree", 1, farming.garlic)
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register_plant("garlic_5", 3, 30, nil, "group:tree", 1, farming.garlic)
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register_plant("pea_5", 25, 50, nil, "", -1, farming.peas)
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register_plant("pea_5", 25, 50, nil, "", -1, farming.peas)
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register_plant("beetroot_5", 1, 15, nil, "", -1, farming.beetroot)
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register_plant("beetroot_5", 1, 15, nil, "", -1, farming.beetroot)
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register_plant("mint_4", 1, 75, {"default:dirt_with_grass",
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register_plant("mint_4", 1, 75, {"default:dirt_with_grass",
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"default:dirt_with_coniferous_litter"}, "group:water", 1, farming.mint)
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"default:dirt_with_coniferous_litter"}, "group:water", 1, farming.mint)
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@ -147,3 +147,22 @@ minetest.register_decoration({
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decoration = {"farming:pineapple_8"},
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decoration = {"farming:pineapple_8"},
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})
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})
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end
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end
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minetest.register_decoration({
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name = "farming:cotton_wild",
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deco_type = "simple",
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place_on = {"default:dry_dirt_with_dry_grass"},
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sidelen = 16,
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noise_params = {
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offset = -0.1,
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scale = 0.1,
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spread = {x = 50, y = 50, z = 50},
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seed = 4242,
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octaves = 3,
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persist = 0.7
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},
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biomes = {"savanna"},
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y_max = 31000,
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y_min = 1,
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decoration = "farming:cotton_wild",
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})
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BIN
textures/farming_cotton_wild.png
Normal file
BIN
textures/farming_cotton_wild.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 228 B |
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