forked from mtcontrib/farming
trellis and beanpole can be used in itemframes
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parent
0f8c1dd4c9
commit
bb208f8d5b
25
beanpole.lua
25
beanpole.lua
@ -97,11 +97,32 @@ minetest.register_node("farming:beanpole", {
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on_place = function(itemstack, placer, pointed_thing)
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on_place = function(itemstack, placer, pointed_thing)
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if minetest.is_protected(pointed_thing.under, placer:get_player_name()) then
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local pt = pointed_thing
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-- check if pointing at a node
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if not pt or pt.type ~= "node" then
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return
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return
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end
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end
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local nodename = minetest.get_node(pointed_thing.under).name
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local under = minetest.get_node(pt.under)
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-- return if any of the nodes are not registered
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if not minetest.registered_nodes[under.name] then
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return
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end
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-- am I right-clicking on something that has a custom on_place set?
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-- thanks to Krock for helping with this issue :)
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local def = minetest.registered_nodes[under.name]
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if def and def.on_rightclick then
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return def.on_rightclick(pt.under, under, placer, itemstack)
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end
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if minetest.is_protected(pt.under, placer:get_player_name()) then
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return
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end
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local nodename = under.name
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if minetest.get_item_group(nodename, "soil") < 2 then
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if minetest.get_item_group(nodename, "soil") < 2 then
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return
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return
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25
grapes.lua
25
grapes.lua
@ -92,11 +92,32 @@ minetest.register_node("farming:trellis", {
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on_place = function(itemstack, placer, pointed_thing)
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on_place = function(itemstack, placer, pointed_thing)
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if minetest.is_protected(pointed_thing.under, placer:get_player_name()) then
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local pt = pointed_thing
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-- check if pointing at a node
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if not pt or pt.type ~= "node" then
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return
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return
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end
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end
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local nodename = minetest.get_node(pointed_thing.under).name
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local under = minetest.get_node(pt.under)
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-- return if any of the nodes are not registered
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if not minetest.registered_nodes[under.name] then
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return
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end
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-- am I right-clicking on something that has a custom on_place set?
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-- thanks to Krock for helping with this issue :)
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local def = minetest.registered_nodes[under.name]
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if def and def.on_rightclick then
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return def.on_rightclick(pt.under, under, placer, itemstack)
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end
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if minetest.is_protected(pt.under, placer:get_player_name()) then
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return
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end
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local nodename = under.name
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if minetest.get_item_group(nodename, "soil") < 2 then
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if minetest.get_item_group(nodename, "soil") < 2 then
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return
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return
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