From c72c7f13f7499d3185b06a1d48b1affa1d26d0e3 Mon Sep 17 00:00:00 2001 From: tenplus1 Date: Fri, 21 Nov 2014 15:00:09 +0000 Subject: [PATCH] Changed: Pumpkin needs axe, Melon needs sword to harvest --- melon.lua | 2 +- pumpkin.lua | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/melon.lua b/melon.lua index 390b8bd..cefd831 100644 --- a/melon.lua +++ b/melon.lua @@ -136,6 +136,6 @@ minetest.register_node("farming:melon_8", { {items = {'farming:melon_slice 9'},rarity=1}, } }, - groups = {snappy=3,flammable=2,plant=1}, + groups = {snappy=1,oddly_breakable_by_hand=1,flammable=2,plant=1}, sounds = default.node_sound_wood_defaults(), }) diff --git a/pumpkin.lua b/pumpkin.lua index b7808b1..5339290 100644 --- a/pumpkin.lua +++ b/pumpkin.lua @@ -4,7 +4,7 @@ minetest.register_node("farming:pumpkin", { description = "Pumpkin", tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png"}, - groups = {snappy=3,flammable=2,plant=1}, + groups = {choppy=1,oddly_breakable_by_hand=1,flammable=2,plant=1}, drop = { items = { {items = {'farming:pumpkin_slice 9'},rarity=1}, @@ -43,7 +43,7 @@ minetest.register_node("farming:jackolantern", { description = "Jack 'O Lantern", tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face_off.png"}, paramtype2 = "facedir", - groups = {snappy=3,flammable=2}, + groups = {choppy=1,oddly_breakable_by_hand=1,flammable=2}, sounds = default.node_sound_wood_defaults(), on_punch = function(pos, node, puncher) node.name = "farming:jackolantern_on" @@ -56,7 +56,7 @@ minetest.register_node("farming:jackolantern_on", { tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face_on.png"}, light_source = 14, paramtype2 = "facedir", - groups = {snappy=3,flammable=2}, + groups = {choppy=1,oddly_breakable_by_hand=1,flammable=2}, sounds = default.node_sound_wood_defaults(), drop = "farming:jackolantern", on_punch = function(pos, node, puncher)