--[[ Original textures from Crops Plus mod Copyright (C) 2018 Grizzly Adam https://forum.minetest.net/viewtopic.php?f=9&t=19488 ]] local S = farming.intllib -- onion minetest.register_craftitem("farming:onion", { description = S("Onion"), inventory_image = "crops_onion.png", groups = {seed = 2, food_onion = 1, flammable = 3}, on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "farming:onion_1") end, on_use = minetest.item_eat(1) }) -- onion soup minetest.register_craftitem("farming:onion_soup", { description = S("Onion Soup"), inventory_image = "farming_onion_soup.png", groups = {flammable = 2}, on_use = minetest.item_eat(6, "farming:bowl") }) minetest.register_craft({ output = "farming:onion_soup", recipe = { {"group:food_onion", "group:food_onion", "group:food_onion"}, {"group:food_onion", "group:food_pot", "group:food_onion"}, {"", "group:food_bowl", ""} }, replacements = {{"farming:pot", "farming:pot"}} }) -- crop definition local def = { drawtype = "plantlike", tiles = {"crops_onion_plant_1.png"}, paramtype = "light", paramtype2 = "meshoptions", place_param2 = 3, sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 3, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults() } -- stage 1 minetest.register_node("farming:onion_1", table.copy(def)) -- stage 2 def.tiles = {"crops_onion_plant_2.png"} minetest.register_node("farming:onion_2", table.copy(def)) -- stage 3 def.tiles = {"crops_onion_plant_3.png"} minetest.register_node("farming:onion_3", table.copy(def)) -- stage 4 def.tiles = {"crops_onion_plant_4.png"} minetest.register_node("farming:onion_4", table.copy(def)) -- stage 5 def.tiles = {"crops_onion_plant_5.png"} def.groups.growing = nil def.drop = { max_items = 5, items = { {items = {"farming:onion"}, rarity = 1}, {items = {"farming:onion"}, rarity = 1}, {items = {"farming:onion"}, rarity = 2}, {items = {"farming:onion"}, rarity = 2}, {items = {"farming:onion"}, rarity = 5} } } minetest.register_node("farming:onion_5", table.copy(def)) -- add to registered_plants farming.registered_plants["farming:onion"] = { crop = "farming:onion", seed = "farming:onion", minlight = farming.min_light, maxlight = farming.max_light, steps = 5 }