farming/crops/mint.lua

90 lines
2.2 KiB
Lua

local S = farming.intllib
-- mint seed
minetest.register_craftitem("farming:seed_mint", {
description = S("Mint Seeds"),
inventory_image = "farming_mint_seeds.png",
groups = {seed = 2, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(
itemstack, placer, pointed_thing, "farming:mint_1")
end
})
-- mint leaf
minetest.register_craftitem("farming:mint_leaf", {
description = S("Mint Leaf"),
inventory_image = "farming_mint_leaf.png",
groups = {food_mint = 1, flammable = 4}
})
-- mint tea
minetest.register_craftitem("farming:mint_tea", {
description = S("Mint Tea"),
inventory_image = "farming_mint_tea.png",
on_use = minetest.item_eat(2, "vessels:drinking_glass"),
groups = {flammable = 4}
})
minetest.register_craft({
output = "farming:mint_tea",
recipe = {
{"group:food_mint", "group:food_mint", "group:food_mint"},
{"group:food_water_glass", "farming:juicer", ""}
},
replacements = {
{"group:food_juicer", "farming:juicer"}
}
})
-- mint definition
local def = {
drawtype = "plantlike",
tiles = {"farming_mint_1.png"},
paramtype = "light",
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
-- stage 1
minetest.register_node("farming:mint_1", table.copy(def))
-- stage 2
def.tiles = {"farming_mint_2.png"}
minetest.register_node("farming:mint_2", table.copy(def))
-- stage 3
def.tiles = {"farming_mint_3.png"}
minetest.register_node("farming:mint_3", table.copy(def))
-- stage 4 (final)
def.tiles = {"farming_mint_4.png"}
def.groups.growing = nil
def.drop = {
items = {
{items = {"farming:mint_leaf 2"}, rarity = 1},
{items = {"farming:mint_leaf 2"}, rarity = 2},
{items = {"farming:seed_mint 1"}, rarity = 1},
{items = {"farming:seed_mint 2"}, rarity = 2}
}
}
minetest.register_node("farming:mint_4", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:mint"] = {
crop = "farming:mint",
seed = "farming:seed_mint",
minlight = farming.min_light,
maxlight = farming.max_light,
steps = 4
}