farming/crops/potato.lua

113 lines
2.7 KiB
Lua

--[[
Original textures from DocFarming mod
https://forum.minetest.net/viewtopic.php?id=3948
]]
local S = farming.intllib
-- potato
minetest.register_craftitem("farming:potato", {
description = S("Potato"),
inventory_image = "farming_potato.png",
groups = {seed = 2, food_potato = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:potato_1")
end,
-- 1 in 3 chance of being poisoned
on_use = function(itemstack, user, pointed_thing)
if user then
if math.random(3) == 1 then
return minetest.do_item_eat(-1, nil, itemstack, user, pointed_thing)
else
return minetest.do_item_eat(1, nil, itemstack, user, pointed_thing)
end
end
end
})
-- baked potato
minetest.register_craftitem("farming:baked_potato", {
description = S("Baked Potato"),
inventory_image = "farming_baked_potato.png",
on_use = minetest.item_eat(6)
})
minetest.register_craft({
type = "cooking",
cooktime = 10,
output = "farming:baked_potato",
recipe = "group:food_potato"
})
-- Potato and cucumber Salad
minetest.register_craftitem("farming:potato_salad", {
description = S("Cucumber and Potato Salad"),
inventory_image = "farming_potato_salad.png",
on_use = minetest.item_eat(10, "farming:bowl")
})
minetest.register_craft({
output = "farming:potato_salad",
recipe = {
{"group:food_cucumber"},
{"farming:baked_potato"},
{"group:food_bowl"}
}
})
-- potato definition
local def = {
drawtype = "plantlike",
tiles = {"farming_potato_1.png"},
paramtype = "light",
sunlight_propagates = true,
waving = 1,
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
-- stage 1
minetest.register_node("farming:potato_1", table.copy(def))
-- stage 2
def.tiles = {"farming_potato_2.png"}
minetest.register_node("farming:potato_2", table.copy(def))
-- stage 3
def.tiles = {"farming_potato_3.png"}
def.drop = {
items = {
{items = {"farming:potato"}, rarity = 1},
{items = {"farming:potato"}, rarity = 3}
}
}
minetest.register_node("farming:potato_3", table.copy(def))
-- stage 4
def.tiles = {"farming_potato_4.png"}
def.groups.growing = nil
def.drop = {
items = {
{items = {"farming:potato 2"}, rarity = 1},
{items = {"farming:potato 3"}, rarity = 2}
}
}
minetest.register_node("farming:potato_4", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:potato"] = {
crop = "farming:potato",
seed = "farming:potato",
minlight = farming.min_light,
maxlight = farming.max_light,
steps = 4
}