farming/crops/beans.lua
2023-08-31 07:53:19 +01:00

275 lines
6.4 KiB
Lua

--[[
All textures by
(C) Auke Kok <sofar@foo-projects.org>
CC-BY-SA-3.0
]]
local S = farming.translate
-- place beans
local function place_beans(itemstack, placer, pointed_thing, plantname)
local pt = pointed_thing
-- check if pointing at a node
if not pt or pt.type ~= "node" then
return
end
local under = minetest.get_node(pt.under)
-- return if any of the nodes are not registered
if not minetest.registered_nodes[under.name] then
return
end
-- am I right-clicking on something that has a custom on_place set?
-- thanks to Krock for helping with this issue :)
local def = minetest.registered_nodes[under.name]
if placer and itemstack and def and def.on_rightclick then
return def.on_rightclick(pt.under, under, placer, itemstack, pt)
end
-- is player planting crop?
local name = placer and placer:get_player_name() or ""
-- check for protection
if minetest.is_protected(pt.under, name) then
return
end
-- check if pointing at bean pole
if under.name ~= "farming:beanpole" then
return
end
-- add the node and remove 1 item from the itemstack
minetest.set_node(pt.under, {name = plantname})
minetest.sound_play("default_place_node", {pos = pt.under, gain = 1.0})
if placer or not farming.is_creative(placer:get_player_name()) then
itemstack:take_item()
-- check for refill
if itemstack:get_count() == 0 then
minetest.after(0.20,
farming.refill_plant,
placer,
"farming:beans",
placer:get_wield_index()
)
end
end
return itemstack
end
-- beans
minetest.register_craftitem("farming:beans", {
description = S("Green Beans"),
inventory_image = "farming_beans.png",
groups = {compostability = 65, seed = 2, food_beans = 1, flammable = 2},
on_use = minetest.item_eat(1),
on_place = function(itemstack, placer, pointed_thing)
return place_beans(itemstack, placer, pointed_thing, "farming:beanpole_1")
end
})
-- beans can be used for green dye
minetest.register_craft({
output = "dye:green",
recipe = {{"farming:beans"}}
})
-- beanpole
minetest.register_node("farming:beanpole", {
description = S("Bean Pole (place on soil before planting beans)"),
drawtype = "plantlike",
tiles = {"farming_beanpole.png"},
inventory_image = "farming_beanpole.png",
visual_scale = 1.90,
paramtype = "light",
walkable = false,
buildable_to = true,
sunlight_propagates = true,
drop = "farming:beanpole",
selection_box = farming.select,
groups = {handy = 1, snappy = 3, flammable = 2, attached_node = 1},
sounds = farming.sounds.node_sound_leaves_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local pt = pointed_thing
-- check if pointing at a node
if not pt or pt.type ~= "node" then
return
end
local under = minetest.get_node(pt.under)
-- return if any of the nodes are not registered
if not minetest.registered_nodes[under.name] then
return
end
-- am I right-clicking on something that has a custom on_place set?
-- thanks to Krock for helping with this issue :)
local def = minetest.registered_nodes[under.name]
if def and def.on_rightclick then
return def.on_rightclick(pt.under, under, placer, itemstack, pt)
end
if minetest.is_protected(pt.above, placer:get_player_name()) then
return
end
local nodename = under.name
if minetest.get_item_group(nodename, "soil") < 2 then
return
end
local top = {
x = pointed_thing.above.x,
y = pointed_thing.above.y + 1,
z = pointed_thing.above.z
}
nodename = minetest.get_node(top).name
if nodename ~= "air" then
return
end
minetest.set_node(pointed_thing.above, {name = "farming:beanpole"})
if not farming.is_creative(placer:get_player_name()) then
itemstack:take_item()
end
return itemstack
end
})
minetest.register_craft({
output = "farming:beanpole",
recipe = {
{"", "", ""},
{"default:stick", "", "default:stick"},
{"default:stick", "", "default:stick"}
}
})
minetest.register_craft({
type = "fuel",
recipe = "farming:beanpole",
burntime = 10
})
-- green bean definition
local def = {
drawtype = "plantlike",
tiles = {"farming_beanpole_1.png"},
visual_scale = 1.90,
paramtype = "light",
walkable = false,
buildable_to = true,
sunlight_propagates = true,
drop = {
items = {
{items = {"farming:beanpole"}, rarity = 1}
}
},
selection_box = farming.select,
groups = {
handy = 1, snappy = 3, flammable = 3, not_in_creative_inventory = 1,
attached_node = 1, growing = 1, plant = 1
},
sounds = farming.sounds.node_sound_leaves_defaults()
}
-- stage 1
minetest.register_node("farming:beanpole_1", table.copy(def))
-- stage2
def.tiles = {"farming_beanpole_2.png"}
minetest.register_node("farming:beanpole_2", table.copy(def))
-- stage 3
def.tiles = {"farming_beanpole_3.png"}
minetest.register_node("farming:beanpole_3", table.copy(def))
-- stage 4
def.tiles = {"farming_beanpole_4.png"}
minetest.register_node("farming:beanpole_4", table.copy(def))
-- stage 5 (final)
def.tiles = {"farming_beanpole_5.png"}
def.groups.growing = nil
def.selection_box = farming.select_final
def.drop = {
items = {
{items = {"farming:beanpole"}, rarity = 1},
{items = {"farming:beans 3"}, rarity = 1},
{items = {"farming:beans 2"}, rarity = 2},
{items = {"farming:beans 2"}, rarity = 3}
}
}
minetest.register_node("farming:beanpole_5", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:beans"] = {
trellis = "farming:beanpole",
crop = "farming:beanpole",
seed = "farming:beans",
minlight = farming.min_light,
maxlight = farming.max_light,
steps = 5
}
-- wild green bean bush (this is what you find on the map)
minetest.register_node("farming:beanbush", {
drawtype = "plantlike",
tiles = {"farming_beanbush.png"},
paramtype = "light",
waving = 1,
walkable = false,
buildable_to = true,
sunlight_propagates = true,
drop = {
items = {
{items = {"farming:beans 1"}, rarity = 1},
{items = {"farming:beans 1"}, rarity = 2},
{items = {"farming:beans 1"}, rarity = 3}
}
},
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1
},
sounds = farming.sounds.node_sound_leaves_defaults()
})
-- mapgen
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = farming.beans,
spread = {x = 100, y = 100, z = 100},
seed = 345,
octaves = 3,
persist = 0.6
},
y_min = 18,
y_max = 38,
decoration = "farming:beanbush"
})