fishing/baits.lua
crabman77 fe52e29d0e fix typo
add support to modpack mobs_fish and mobs_sharks, fish|sharks mobs can be now catched
re-add craft worms with 2 dirt
2015-12-09 00:34:11 +01:00

38 lines
2.0 KiB
Lua
Executable File

--fish bait
--bait_corn
minetest.register_craftitem("fishing:bait_corn", {
description = fishing_setting.func.S("Bait Corn"),
inventory_image = "fishing_bait_corn.png",
})
fishing_setting.baits["fishing:bait_corn"] = { ["bait"] = "fishing:bait_corn", ["bobber"] = "fishing:bobber_fish_entity",["texture"] = "fishing_bait_corn.png", ["hungry"] = 50 }
--bait_bread
minetest.register_craftitem("fishing:bait_bread", {
description = fishing_setting.func.S("Bait Bread"),
inventory_image = "fishing_bait_bread.png",
})
fishing_setting.baits["fishing:bait_bread"] = { ["bait"] = "fishing:bait_bread", ["bobber"] = "fishing:bobber_fish_entity",["texture"] = "fishing_bait_bread.png", ["hungry"] = 50 }
--bait_worm
fishing_setting.baits["fishing:bait_worm"] = { ["bait"] = "fishing:bait_worm", ["bobber"] = "fishing:bobber_fish_entity",["texture"] = "fishing_bait_worm.png", ["hungry"] = 50 }
--shark bait
--bait_fish
fishing_setting.baits["fishing:fish_raw"] = { ["bait"] = "fishing:fish_raw", ["bobber"] = "fishing:bobber_shark_entity",["texture"] = "fishing_fish_raw.png", ["hungry"] = 50 }
fishing_setting.baits["fishing:clownfish_raw"] = { ["bait"] = "fishing:clownfish_raw", ["bobber"] = "fishing:bobber_shark_entity",["texture"] = "fishing_clownfish_raw.png", ["hungry"] = 50 }
fishing_setting.baits["fishing:bluewhite_raw"] = { ["bait"] = "fishing:bluewhite_raw", ["bobber"] = "fishing:bobber_shark_entity",["texture"] = "fishing_bluewhite_raw.png", ["hungry"] = 50 }
fishing_setting.baits["fishing:exoticfish_raw"] = { ["bait"] = "fishing:exoticfish_raw", ["bobber"] = "fishing:bobber_shark_entity",["texture"] = "fishing_exoticfish_raw.png", ["hungry"] = 50 }
-- to mob_fish modpack
if (minetest.get_modpath("mobs_fish")) then
fishing_setting.baits["mobs_fish:clownfish"] = { ["bait"] = "mobs_fish:clownfish", ["bobber"] = "fishing:bobber_shark_entity", ["hungry"] = 50 }
fishing_setting.baits["mobs_fish:tropical"] = { ["bait"] = "mobs_fish:tropical", ["bobber"] = "fishing:bobber_shark_entity", ["hungry"] = 50 }
end