-- Minetest 0.4.7 mod: framedglass minetest.register_craft({ output = 'framedglass:wooden_framed_glass 4', recipe = { {'default:glass', 'default:glass', 'default:stick'}, {'default:glass', 'default:glass', 'default:stick'}, {'default:stick', 'default:stick', ''}, } }) minetest.register_craft({ output = 'framedglass:steel_framed_glass 4', recipe = { {'default:glass', 'default:glass', 'default:steel_ingot'}, {'default:glass', 'default:glass', 'default:steel_ingot'}, {'default:steel_ingot', 'default:steel_ingot', ''}, } }) minetest.register_craft({ output = 'framedglass:wooden_framed_obsidian_glass 4', recipe = { {'default:obsidian_glass', 'default:obsidian_glass', 'default:stick'}, {'default:obsidian_glass', 'default:obsidian_glass', 'default:stick'}, {'default:stick', 'default:stick', ''}, } }) minetest.register_craft({ output = 'framedglass:steel_framed_obsidian_glass 4', recipe = { {'default:obsidian_glass', 'default:obsidian_glass', 'default:steel_ingot'}, {'default:obsidian_glass', 'default:obsidian_glass', 'default:steel_ingot'}, {'default:steel_ingot', 'default:steel_ingot', ''}, } }) minetest.register_node("framedglass:wooden_framed_glass", { description = "Wooden-framed Glass", drawtype = "glasslike_framed_optional", tiles = {"framedglass_woodenglass_face_streaks_frame.png","framedglass_glass_face_streaks.png"}, paramtype = "light", sunlight_propagates = true, groups = {cracky=3,oddly_breakable_by_hand=3}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("framedglass:steel_framed_glass", { description = "Steel-framed Glass", drawtype = "glasslike_framed_optional", tiles = {"framedglass_steelglass_face_streaks_frame.png","framedglass_glass_face_streaks.png"}, paramtype = "light", sunlight_propagates = true, groups = {cracky=3,oddly_breakable_by_hand=3}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("framedglass:wooden_framed_obsidian_glass", { description = "Wooden-framed Obsidian Glass", drawtype = "glasslike_framed_optional", tiles = {"framedglass_woodenglass_face_clean_frame.png","framedglass_glass_face_clean.png"}, paramtype = "light", sunlight_propagates = true, groups = {cracky=3,oddly_breakable_by_hand=3}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("framedglass:steel_framed_obsidian_glass", { description = "Steel-framed Obsidian Glass", drawtype = "glasslike_framed_optional", tiles = {"framedglass_steelglass_face_clean_frame.png","framedglass_glass_face_clean.png"}, paramtype = "light", sunlight_propagates = true, groups = {cracky=3,oddly_breakable_by_hand=3}, sounds = default.node_sound_glass_defaults(), }) if minetest.get_modpath("dye") then function add_coloured_framedglass(name, desc, dye) minetest.register_node( "framedglass:steel_framed_obsidian_glass"..name, { description = "Steel-framed "..desc.." Obsidian Glass", tiles = {"framedglass_".. name.. "glass_frame.png", "framedglass_".. name.. "glass.png"}, drawtype = "glasslike_framed_optional", paramtype = "light", sunlight_propagates = true, is_ground_content = true, use_texture_alpha = "blend", groups = {cracky=3}, sounds = default.node_sound_glass_defaults(), }) minetest.register_craft({ type = "shapeless", output = "framedglass:steel_framed_obsidian_glass"..name, recipe = { "framedglass:steel_framed_obsidian_glass", "group:color_white", dye } }) end add_coloured_framedglass ("red","Red","group:color_red") add_coloured_framedglass ("green","Green","group:color_green") add_coloured_framedglass ("blue","Blue","group:color_blue") add_coloured_framedglass ("cyan","Cyan","group:color_cyan") add_coloured_framedglass ("darkgreen","Dark Green","group:color_dark_green") add_coloured_framedglass ("violet","Violet","group:color_violet") add_coloured_framedglass ("pink","Pink","group:color_pink") add_coloured_framedglass ("yellow","Yellow","group:color_yellow") add_coloured_framedglass ("orange","Orange","group:color_orange") add_coloured_framedglass ("brown","Brown","group:color_brown") add_coloured_framedglass ("white","White","group:color_white") add_coloured_framedglass ("grey","Grey","group:color_grey") add_coloured_framedglass ("darkgrey","Dark Grey","group:color_dark_grey") add_coloured_framedglass ("black","Black","group:color_black") end minetest.log("action", "[framedglass] loaded.")