2020-01-01 17:34:23 +01:00
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# Changelog
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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2020-02-15 16:19:22 +01:00
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## [1.0.3] - 2020-02-15
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2020-01-21 20:45:47 +01:00
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### Fixed
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2020-02-15 16:19:22 +01:00
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- Fix an issue with gauges occasionally no longer appearing above a player.
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2020-01-21 20:45:47 +01:00
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### Changed
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2020-02-15 16:19:22 +01:00
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- Improved the reliability of the Minetest version check (for compatibility with 0.4.17).
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2020-01-21 20:45:47 +01:00
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2020-01-16 10:53:37 +01:00
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## [1.0.2] - 2020-01-16
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### Fixed
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- Fix crash when creating an entity if a player leaves the server quickly.
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### Changed
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- Restore Minetest 0.4.17 support. The version check works only with `minetest_game` with the `player_api` mod added in Minetest 5.0.
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2020-01-01 18:08:11 +01:00
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## [1.0.1] - 2020-01-01
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2020-01-01 18:06:03 +01:00
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### Changed
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- Improve performance by localizing the `vector.distance()` function.
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2020-01-01 17:34:23 +01:00
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## 1.0.0 - 2020-01-01
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- Initial versioned release.
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2020-01-01 18:08:11 +01:00
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[Unreleased]: https://github.com/minetest-mods/gauges/compare/v1.0.1...HEAD
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[1.0.1]: https://github.com/minetest-mods/gauges/compare/v1.0.0...v1.0.1
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2020-01-21 20:45:47 +01:00
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[1.0.2]: https://github.com/minetest-mods/gauges/compare/v1.0.1...v1.0.2
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[1.0.3]: https://github.com/minetest-mods/gauges/compare/v1.0.2...v1.0.3
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