forked from minetest-mods/gauges
Fix player ref being stored between callbacks
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parent
ff8bdf1167
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8
init.lua
8
init.lua
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@ -11,9 +11,8 @@ local hp_bar = {
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}
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}
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function hp_bar:on_step(dtime)
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function hp_bar:on_step(dtime)
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local wielder = self.wielder
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local wielder = self.wielder and minetest.get_player_by_name(self.wielder)
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if wielder == nil or
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if wielder == nil then
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minetest.get_player_by_name(wielder:get_player_name()) == nil then
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self.object:remove()
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self.object:remove()
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return
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return
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end
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end
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@ -35,7 +34,7 @@ local function add_HP_gauge(player)
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if ent ~= nil then
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if ent ~= nil then
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ent:set_attach(player, "", {x = 0, y = 10, z = 0}, {x = 0, y = 0, z = 0})
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ent:set_attach(player, "", {x = 0, y = 10, z = 0}, {x = 0, y = 0, z = 0})
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ent = ent:get_luaentity()
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ent = ent:get_luaentity()
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ent.wielder = player
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ent.wielder = player:get_player_name()
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end
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end
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end
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end
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@ -44,3 +43,4 @@ if minetest.setting_getbool("health_bars") ~= false and
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minetest.setting_getbool("enable_damage") then
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minetest.setting_getbool("enable_damage") then
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minetest.register_on_joinplayer(add_HP_gauge)
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minetest.register_on_joinplayer(add_HP_gauge)
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end
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end
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