local modpath = minetest.get_modpath(minetest.get_current_modname()) .. "/" local savepath = minetest.get_worldpath() .. "/global_exchange.db" local income_str = minetest.setting_get("citizens_income") local income = income_str and tonumber(income_str) or 10 local income_interval = 1200 local income_msg = "You receive your citizen's income (+" .. income .. ")" local next_payout = os.time() + income_interval local ex = dofile(modpath .. "exchange.lua") local exchange = ex.open_exchange(savepath) minetest.register_on_shutdown(function() exchange:close() end) -- Only check once in a while local elapsed = 0 minetest.register_globalstep(function(dtime) elapsed = elapsed + dtime if elapsed <= 5 then return end elapsed = 0 local now = os.time() if now < next_payout then return end next_payout = now + income_interval for i, player in ipairs(minetest.get_connected_players()) do local p_name = player:get_player_name() local succ = exchange:give_credits(p_name, income, "Citizen's Income (+" .. income .. ")") if succ then minetest.chat_send_player(p_name, income_msg) end end end) assert(loadfile(modpath .. "atm.lua"))(exchange) assert(loadfile(modpath .. "exchange_machine.lua"))(exchange)