-- glow/init.lua -- mod by john and Zeg9 minetest.register_node("glow:stone", { description = "Glowing stone", tiles = {"glow_stone.png"}, light_source = default.LIGHT_MAX, groups = {cracky=3}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("glow:lamp", { description = "Lamp", tiles = {"glow_stone.png^glow_lamp_frame.png"}, light_source = default.LIGHT_MAX, groups = {cracky=3}, sounds = default.node_sound_glass_defaults(), }) minetest.register_craft( { output = '"glow:stone" 2', recipe = { {'default:stone','default:coal_lump','default:stone'} }, }) minetest.register_craft( { output = '"glow:lamp" 6', recipe = { {'default:stick', 'default:glass', 'default:stick'}, {'default:glass', 'glow:stone', 'default:glass'}, {'default:stick', 'default:glass', 'default:stick'}, }, }) minetest.register_alias("glow:lantern", "glow:lamp") minetest.log("action", "[glow] loaded.")