commit 90f253d82d65afccd224cc2f7105dec209a1ae05 Author: crabman77 Date: Sat Jul 16 20:49:55 2016 +0200 first commit diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..9cecc1d --- /dev/null +++ b/LICENSE @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. By contrast, +the GNU General Public License is intended to guarantee your freedom to +share and change all versions of a program--to make sure it remains free +software for all its users. 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Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/README.md b/README.md new file mode 100644 index 0000000..7f498a2 --- /dev/null +++ b/README.md @@ -0,0 +1,9 @@ +***H2omes*** + +**A minetest mod by MFF team** + +depends of action_timers +optional: nether, unified_inventory + +[demo video youtube](https://www.youtube.com/watch?v=79lt3M-2ZKs) + diff --git a/depends.txt b/depends.txt new file mode 100755 index 0000000..b7f1d7f --- /dev/null +++ b/depends.txt @@ -0,0 +1,4 @@ +default +action_timers +unified_inventory? +nether? diff --git a/description.txt b/description.txt new file mode 100644 index 0000000..2c07ca4 --- /dev/null +++ b/description.txt @@ -0,0 +1 @@ +This mod add teleportation to spawn, 2 homes and to players. diff --git a/init.lua b/init.lua new file mode 100644 index 0000000..11bd27e --- /dev/null +++ b/init.lua @@ -0,0 +1,440 @@ +h2omes = {} +h2omes.homes = {} -- table players home +h2omes.path = minetest.get_worldpath() .. "/h2omes/" +minetest.mkdir(h2omes.path) + +h2omes.time_home = 2 * 60 +h2omes.time_spawn = 5 * 60 +h2omes.time_from_player = 5 * 60 +h2omes.time_to_player = 5 * 60 + +local tmp_players = {} +local from_players = {} + +h2omes.have_nether = false -- nether mod +if (minetest.get_modpath("nether") ~= nil) then + h2omes.have_nether = true +end + + +function h2omes.check(name) + if h2omes.homes[name] == nil then + h2omes.homes[name] = {["home"] = {}, ["pit"] = {}} + end +end + + +--function save_homes +function h2omes.save_homes(name) + local file = h2omes.path..name + local input, err = io.open(file, "w") + if input then + input:write(minetest.serialize(h2omes.homes[name])) + input:close() + else + minetest.log("error", "open(" .. file .. ", 'w') failed: " .. err) + end +end + + +--function load_homes +function h2omes.load_homes(name) + h2omes.check(name) + local file = h2omes.path..name + local input, err = io.open(file, "r") + if input then + local data = minetest.deserialize(input:read()) + io.close(input) + if data and type(data) == "table" then + if data.home then + if data.home.real then + h2omes.homes[name].home.real = data.home.real + end + if data.home.nether then + h2omes.homes[name].home.nether = data.home.nether + end + end + if data.pit then + if data.pit.real then + h2omes.homes[name].pit.real = data.pit.real + end + if data.pit.nether then + h2omes.homes[name].pit.nether = data.pit.nether + end + end + end + end +end + +-- disallowed tp real-->nether or nether-->real +function h2omes.can_teleport(from_pos, to_pos) + if not h2omes.have_nether then -- not nether mod, -19600 is real + return true + end + if from_pos.y < -19600 and to_pos.y < -19600 then + return true + elseif from_pos.y > -19600 and to_pos.y > -19600 then + return true + end + return false +end + + +--function set_homes +function h2omes.set_home(name, home_type, pos) + h2omes.check(name) + if not pos then + local player = minetest.get_player_by_name(name) + if not player then return end + pos = player:getpos() + end + if not pos then return false end + if pos.y < -19600 and h2omes.have_nether then + h2omes.homes[name][home_type].nether = pos + else + h2omes.homes[name][home_type].real = pos + end + minetest.chat_send_player(name, home_type.." set!") + minetest.sound_play("dingdong",{to_player=name, gain = 1.0}) + h2omes.save_homes(name) + return true +end + + +--function get_homes +function h2omes.get_home(name, home_type) + h2omes.check(name) + local player = minetest.get_player_by_name(name) + if not player then return nil end + local pos = player:getpos() + if not pos then return nil end + local status = "real" + if pos.y < -19600 and h2omes.have_nether then + status = "nether" + end + if h2omes.homes[name][home_type][status] then + return h2omes.homes[name][home_type][status] + end + return nil +end + +--function getspawn +function h2omes.getspawn(name) + local player = minetest.get_player_by_name(name) + if not player then return nil end + local pos = player:getpos() + if not pos then return nil end + local spawn_pos + if pos.y < -19600 and h2omes.have_nether then + spawn_pos = minetest.string_to_pos(minetest.setting_get("nether_static_spawnpoint") or "") + elseif minetest.setting_get_pos("static_spawnpoint") then + spawn_pos = minetest.setting_get_pos("static_spawnpoint") + end + return spawn_pos +end + + +--function to_spawn +function h2omes.to_spawn(name) + local player = minetest.get_player_by_name(name) + if not player then return false end + local spawn_pos = h2omes.getspawn(name) + if spawn_pos then + minetest.chat_send_player(name, "Teleporting to spawn...") + player:setpos(spawn_pos) + minetest.sound_play("teleport", {to_player=name, gain = 1.0}) + minetest.log("action","Player ".. name .." respawned. Next allowed respawn in ".. h2omes.time_spawn .." seconds.") + return true + else + minetest.chat_send_player(name, "ERROR: No spawn point is set on this server!") + return false + end +end + + +--function to_homes +function h2omes.to_home(name, home_type) + h2omes.check(name) + local player = minetest.get_player_by_name(name) + if not player then return false end + local pos = player:getpos() + if not pos then return false end + local status = "real" + if pos.y < -19600 and h2omes.have_nether then + status = "nether" + end + if h2omes.homes[name][home_type][status] then + player:setpos(h2omes.homes[name][home_type][status]) + minetest.chat_send_player(name, "Teleported to "..home_type.."!") + minetest.sound_play("teleport", {to_player=name, gain = 1.0}) + return true + end + return false +end + + +--function to_player +function h2omes.to_player(name, to_pos, to_name) + local player = minetest.get_player_by_name(name) + if not player then return false end + local from_pos = player:getpos() + if to_pos then + if h2omes.can_teleport(from_pos, to_pos) then + minetest.chat_send_player(name, "Teleporting to player "..to_name) + player:setpos(to_pos) + minetest.sound_play("teleport", {to_player=name, gain = 1.0}) + return true + else + minetest.chat_send_player(name, "Sorry, teleport between 2 worlds(real/nether) is not allowed!") + return false + end + else + minetest.chat_send_player(name, "ERROR: No position to player!") + return false + end +end + + +function h2omes.update_pos(name, pos, from_name) + from_players[name] = {name=from_name, pos=pos} + minetest.chat_send_player(name, from_name .." sent you their position to teleport") + minetest.sound_play("dingdong",{to_player=name, gain = 0.8}) + return true +end + + +function h2omes.send_pos_to_player(name, pos, to_name) + local player = minetest.get_player_by_name(to_name) + if not player or not pos then return false end + if action_timers.wrapper(name, "send_pos_to_player", "from_player_" .. to_name, h2omes.time_from_player, h2omes.update_pos, {to_name, pos, name}) then + minetest.chat_send_player(name, "Your position has been sent to "..to_name) + return true + else + minetest.chat_send_player(name, "Error: "..to_name.." already received a request. please try again later.") + end + return false +end + + +function h2omes.show_formspec_home(name) + if tmp_players[name] == nil then + tmp_players[name] = {} + end + local player = minetest.get_player_by_name(name) + if not player then return false end + local formspec = {"size[8,9]label[3.15,0;Home Settings]"} + local pos = player:getpos() + --spawn + table.insert(formspec, "label[3.45,0.8;TO SPAWN]") + local spawn_pos = h2omes.getspawn(name) + if spawn_pos then + table.insert(formspec, string.format("label[2.9,1.3;x:%s, y:%s, z:%s]", math.floor(spawn_pos.x), math.floor(spawn_pos.y), math.floor(spawn_pos.z) )) + table.insert(formspec, "button_exit[6,1.1;1.5,1;to_spawn;To Spawn]") + else + table.insert(formspec, "label[3.3,1.3;No spawn set]") + end + + --home + table.insert(formspec, "label[3.5,2.1;TO HOME]") + table.insert(formspec, "button[0.5,2.4;1.5,1;set_home;Set Home]") + local home_pos = h2omes.get_home(name, "home") + if home_pos then + table.insert(formspec, string.format("label[2.9,2.5;x:%s, y:%s, z:%s]", math.floor(home_pos.x), math.floor(home_pos.y), math.floor(home_pos.z) )) + table.insert(formspec, "button_exit[6,2.4;1.5,1;to_home;To Home]") + else + table.insert(formspec, "label[3.3,2.5;Home no set]") + end + + --pit + table.insert(formspec, "label[3.55,3.4;TO PIT]") + table.insert(formspec, "button[0.5,3.7;1.5,1;set_pit;Set Pit]") + local pit_pos = h2omes.get_home(name, "pit") + if pit_pos then + table.insert(formspec, string.format("label[2.9,3.8;x:%s, y:%s, z:%s]", math.floor(pit_pos.x), math.floor(pit_pos.y), math.floor(pit_pos.z) )) + table.insert(formspec, "button_exit[6,3.7;1.5,1;to_pit;To Pit]") + else + table.insert(formspec, "label[3.3,3.8;Pit no set]") + end + + --to player + table.insert(formspec, "label[3.35,4.7;TO PLAYER]") + local to_player = from_players[name] + if to_player and to_player.name and to_player.pos then + table.insert(formspec, string.format("label[0.5,5.1;To %s]", to_player.name)) + table.insert(formspec,string.format("label[2.9,5.1;x:%s, y:%s, z:%s]", math.floor(to_player.pos.x),math.floor(to_player.pos.y),math.floor(to_player.pos.z))) + table.insert(formspec, "button_exit[6,5;1.5,1;to_player;To Player]") + else + table.insert(formspec, "label[2.7,5.1;No request from player]") + end + + table.insert(formspec, "label[2.8,6;SEND MY POS TO PLAYER]") + if not tmp_players[name] or not tmp_players[name].players_list or #tmp_players[name].players_list < 1 or tmp_players[name].refresh then + tmp_players[name].refresh = nil + tmp_players[name].players_list = {} + tmp_players[name].selected_id = 0 + for _,player in pairs(minetest.get_connected_players()) do + local player_name = player:get_player_name() + if player_name and player_name ~= "" and player_name ~= name then + table.insert(tmp_players[name].players_list, player_name) + end + end + tmp_players[name]["select_player"] = nil + end + if #tmp_players[name].players_list == 0 then + table.insert(formspec, "label[3,6.4;No player, try later]") + else + table.insert(formspec,"button[3.5,6.4;1.5,1;refresh;refresh]") + table.insert(formspec, "dropdown[0.5,6.5;3,1;select_player;"..table.concat(tmp_players[name].players_list, ",")..";"..tmp_players[name].selected_id.."]") + end + if tmp_players[name].selected_id and tmp_players[name].selected_id > 0 then + table.insert(formspec, "button_exit[6,6.4;1.5,1;send_to;Send To]") + end + + table.insert(formspec, "button_exit[3.25,8.3;1.5,1;close;Close]") + minetest.show_formspec(name, "h2omes:formspec", table.concat(formspec)) +end + + +minetest.register_on_player_receive_fields(function(player, formname, fields) + local name = player:get_player_name() + if not name or name == "" then return end + if formname == "h2omes:formspec" then + if fields["set_home"] then + --h2omes.set_home(name, "home") + action_timers.wrapper(name, "sethome", "sethome_" .. name, h2omes.time_home, h2omes.set_home, {name, "home"}) + elseif fields["set_pit"] then + --h2omes.set_home(name, "pit") + action_timers.wrapper(name, "setpit", "sethome_" .. name, h2omes.time_home, h2omes.set_home, {name, "pit"}) + elseif fields["to_home"] then + --h2omes.to_home(name, "home") + action_timers.wrapper(name, "home", "tohome_" .. name, h2omes.time_home, h2omes.to_home, {name, "home"}) + elseif fields["to_pit"] then + --h2omes.to_home(name, "pit") + action_timers.wrapper(name, "pit", "tohome_" .. name, h2omes.time_home, h2omes.to_home, {name, "pit"}) + elseif fields["to_spawn"] then + action_timers.wrapper(name, "spawn", "tospawn_" .. name, h2omes.time_spawn, h2omes.to_spawn, {name}) + elseif fields["to_player"] then + if not from_players[name] then return end + local to_name = from_players[name].name + local pos = from_players[name].pos + from_players[name] = nil + if not to_name or not pos then return end + h2omes.to_player(name, pos, to_name) + elseif fields["send_to"] then + local to_name = tmp_players[name]["select_player"] + if not to_name then return end + local pos = player:getpos() + action_timers.wrapper(name, "send_pos_to_player", "to_player_" .. name, h2omes.time_to_player, h2omes.send_pos_to_player, {name, pos, to_name}) + tmp_players[name] = nil + elseif fields["refresh"] then + tmp_players[name].refresh = true + elseif fields["select_player"] then + for i, n in pairs(tmp_players[name].players_list) do + if n == fields["select_player"] then + tmp_players[name]["select_player"] = fields["select_player"] + tmp_players[name].selected_id = i + break + end + end + end + if not fields["quit"] then + h2omes.show_formspec_home(name) + end + end +end) + + +minetest.register_on_joinplayer(function(player) + local name = player:get_player_name() + if not name or name == "" then return end + h2omes.load_homes(name) +end) + + +minetest.register_on_leaveplayer(function(player) + local name = player:get_player_name() + if not name or name == "" then return end + h2omes.homes[name] = nil + tmp_players[name] = nil + from_players[name] = nil +end) + + +minetest.register_privilege("home", "Can use /sethome, /home, /setpit and /pit") + +minetest.register_chatcommand("spawn", { + description = "Teleport a player to the defined spawnpoint", + func = function(name) + local spawn_pos = h2omes.getspawn(name) + if spawn_pos then + action_timers.wrapper(name, "spawn", "tospawn_" .. name, h2omes.time_spawn, h2omes.to_spawn, {name}) + else + minetest.chat_send_player(name, "ERROR: No spawn point is set on this server!") + return false + end + end +}) + +minetest.register_chatcommand("home", { + description = "Teleport you to your home point", + privs = {home=true}, + func = function (name, params) + if not h2omes.get_home(name, "home") then + minetest.chat_send_player(name, "Set a home using /sethome") + return false + end + --h2omes.to_home(name, "home") + return action_timers.wrapper(name, "home", "tohome_" .. name, h2omes.time_home, h2omes.to_home, {name, "home"}) + end, +}) + + +minetest.register_chatcommand("sethome", { + description = "Set your home point", + privs = {home=true}, + func = function (name, params) + --h2omes.set_home(name, "home") + return action_timers.wrapper(name, "sethome", "sethome_" .. name, h2omes.time_home, h2omes.set_home, {name, "home"}) + end, +}) + + +minetest.register_chatcommand("pit", { + description = "Teleport you to your pit point", + privs = {home=true}, + func = function (name, params) + if not h2omes.get_home(name, "pit") then + minetest.chat_send_player(name, "Set a pit using /setpit") + return false + end + --h2omes.to_home(name, "pit") + return action_timers.wrapper(name, "pit", "tohome_" .. name, h2omes.time_home, h2omes.to_home, {name, "pit"}) + end, +}) + + +minetest.register_chatcommand("setpit", { + description = "Set your pit point", + privs = {home=true}, + func = function (name, params) + --h2omes.set_home(name, "pit") + return action_timers.wrapper(name, "setpit", "sethome_" .. name, h2omes.time_home, h2omes.set_home, {name, "pit"}) + end, +}) + + +if (minetest.get_modpath("unified_inventory")) then + unified_inventory.register_button("home_formspec", { + type = "image", + image = "h2omes_home.png", + tooltip = "My Home", + show_with = "home", + action = function(player) + local name = player:get_player_name() + if not name then return end + h2omes.show_formspec_home(name) + end, + }) +end + +minetest.log("action","[h2omes] Loaded.") diff --git a/mod.conf b/mod.conf new file mode 100644 index 0000000..7d4e5fc --- /dev/null +++ b/mod.conf @@ -0,0 +1 @@ +name = h2omes diff --git a/screenshot.png b/screenshot.png new file mode 100644 index 0000000..ee0264f Binary files /dev/null and b/screenshot.png differ diff --git a/textures/h2omes_home.png b/textures/h2omes_home.png new file mode 100644 index 0000000..5311f52 Binary files /dev/null and b/textures/h2omes_home.png differ