forked from mtcontrib/hangglider
Minetest_systemd dependency is now optional
This commit is contained in:
parent
9db4dd5fb3
commit
3865d13887
38
README.md
Normal file
38
README.md
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
Hang Glider Mod for Minetest
|
||||||
|
----------------------------
|
||||||
|
This is a fork of the minetest-hangglider mod by Piezo_ (orderofthefourthwall@gmail.com)
|
||||||
|
|
||||||
|
Which is located at:
|
||||||
|
<https://notabug.org/Piezo_/minetest-hangglider>
|
||||||
|
|
||||||
|
**This version is an experimental version that is not intended for general use.**
|
||||||
|
|
||||||
|
It includes the following changes by David G (kestral246@gmail.com):
|
||||||
|
|
||||||
|
- Give visual indication that hangglider is equiped.
|
||||||
|
- Display simple overlay with blurred struts when equiped.
|
||||||
|
- Issue: don't know how to disable overlay when using third person view.
|
||||||
|
|
||||||
|
- Also unequip hangglider when landing on water.
|
||||||
|
|
||||||
|
- Attempt to linearize parabolic flight path.
|
||||||
|
- Start gravity stronger, but gradually reduce it as descent velocity increases.
|
||||||
|
- Don't use airstopper when equipped from the ground (descent velocity is low).
|
||||||
|
- Slightly increase flight speed to 1.25.
|
||||||
|
|
||||||
|
- Unequip/equip cycling mid-flight should not fly farther than continuous flight.
|
||||||
|
- When equipping mid-air (descent velocity higher), use airstopper but increase descent slope afterwards.
|
||||||
|
- Create airbreak flag so all equips mid-flight use faster descent.
|
||||||
|
- Reset airbreak flag only when land (canExist goes false).
|
||||||
|
- Issue: it wouldn't reset if land in water, use fly, and launch from air, before I added test for water,
|
||||||
|
- Not sure if there are other such cases.
|
||||||
|
|
||||||
|
- Did another round of parameter tuning.
|
||||||
|
- Commented out hud debug display code with prefix "--debug:".
|
||||||
|
|
||||||
|
- For Minetest 5.x the glider's set_attach point needs to be offset by 1 node.
|
||||||
|
- Provided alternate commented out version of this line that has the correct offset.
|
||||||
|
|
||||||
|
- Discovered that sprint mod interferes with this mod's speed settings.
|
||||||
|
- It's likely that other mods that affect player_physics will have this same problem.
|
||||||
|
- May need to consider adding player_monoid support to this mod.
|
@ -1,2 +1,3 @@
|
|||||||
default
|
default
|
||||||
wool
|
wool
|
||||||
|
minetest_systemd?
|
78
init.lua
78
init.lua
@ -41,6 +41,10 @@
|
|||||||
|
|
||||||
local HUD_Overlay = true --show glider struts as overlay on HUD
|
local HUD_Overlay = true --show glider struts as overlay on HUD
|
||||||
local debug = false --show debug info in top-center of hud
|
local debug = false --show debug info in top-center of hud
|
||||||
|
local moveModelUp = false
|
||||||
|
if tonumber(string.sub(minetest.get_version().string, 1, 1)) and tonumber(string.sub(minetest.get_version().string, 1, 1)) > 4 then
|
||||||
|
moveModelUp = true
|
||||||
|
end
|
||||||
hangglider = {} --Make this global, so other mods can tell if hangglider exists.
|
hangglider = {} --Make this global, so other mods can tell if hangglider exists.
|
||||||
hangglider.use = {}
|
hangglider.use = {}
|
||||||
if HUD_Overlay then
|
if HUD_Overlay then
|
||||||
@ -64,13 +68,17 @@ minetest.register_entity("hangglider:airstopper", { --A one-instant entity that
|
|||||||
if player:get_player_velocity().y < 0.5 and player:get_player_velocity().y > -0.5 then
|
if player:get_player_velocity().y < 0.5 and player:get_player_velocity().y > -0.5 then
|
||||||
--Let go when the player actually stops, as that's the whole point.
|
--Let go when the player actually stops, as that's the whole point.
|
||||||
if hangglider.use[pname] then
|
if hangglider.use[pname] then
|
||||||
minetest.add_entity(player:get_pos(), "hangglider:glider"):set_attach(player, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
|
if moveModelUp then
|
||||||
|
minetest.add_entity(player:get_pos(), "hangglider:glider"):set_attach(player, "", {x=0,y=10,z=0}, {x=0,y=0,z=0})
|
||||||
|
else
|
||||||
|
minetest.add_entity(player:get_pos(), "hangglider:glider"):set_attach(player, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
|
||||||
|
end
|
||||||
end
|
end
|
||||||
canExist = false
|
canExist = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if not canExist then
|
if not canExist then
|
||||||
self.attach:set_detach()
|
player:set_detach()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if not canExist then
|
if not canExist then
|
||||||
@ -79,6 +87,22 @@ minetest.register_entity("hangglider:airstopper", { --A one-instant entity that
|
|||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
if minetestd and minetestd.services.gravityctl.enabled then
|
||||||
|
minetestd.gravityctl.register_gravity_effect("hangglider",
|
||||||
|
function(player)
|
||||||
|
return hangglider.use[player:get_player_name()]
|
||||||
|
end,
|
||||||
|
function(gravity, player)
|
||||||
|
local vel = player:get_player_velocity()
|
||||||
|
if debug then player:hud_change(hangglider.debug[pname].id, "text", vel.y..', '..player:get_physics_override().gravity..', '..tostring(hangglider.airbreak[pname])) end
|
||||||
|
return ((vel.y + 3)/20)
|
||||||
|
end,
|
||||||
|
7,
|
||||||
|
1000
|
||||||
|
)
|
||||||
|
end
|
||||||
|
|
||||||
|
local step_v
|
||||||
minetest.register_entity("hangglider:glider", {
|
minetest.register_entity("hangglider:glider", {
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
visual_size = {x = 12, y = 12},
|
visual_size = {x = 12, y = 12},
|
||||||
@ -98,19 +122,31 @@ minetest.register_entity("hangglider:glider", {
|
|||||||
if mrn_name then
|
if mrn_name then
|
||||||
if not (mrn_name.walkable or (mrn_name.drowning and mrn_name.drowning == 1)) then
|
if not (mrn_name.walkable or (mrn_name.drowning and mrn_name.drowning == 1)) then
|
||||||
canExist = true
|
canExist = true
|
||||||
local vel = player:get_player_velocity()
|
step_v = player:get_player_velocity().y
|
||||||
|
if step_v < 0 then
|
||||||
|
player:set_physics_override({speed=math.abs(step_v/2) + 0.75})
|
||||||
|
else
|
||||||
|
player:set_physics_override({speed=1})
|
||||||
|
end
|
||||||
|
if not minetestd then
|
||||||
|
if debug then player:hud_change(hangglider.debug[pname].id, "text", step_v..', '..player:get_physics_override().gravity..', '..tostring(hangglider.airbreak[pname])) end
|
||||||
|
player:set_physics_override({gravity=((step_v + 3)/20)})
|
||||||
|
end
|
||||||
|
--[[local vel = player:get_player_velocity()
|
||||||
if debug then player:hud_change(hangglider.debug[pname].id, "text", vel.y..', '..grav..', '..tostring(hangglider.airbreak[pname])) end
|
if debug then player:hud_change(hangglider.debug[pname].id, "text", vel.y..', '..grav..', '..tostring(hangglider.airbreak[pname])) end
|
||||||
|
|
||||||
player:set_physics_override({gravity = (vel.y + 2.0)/20})
|
player:set_physics_override({gravity = (vel.y + 2.0)/20})
|
||||||
end
|
]]end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if not canExist then
|
if not canExist then
|
||||||
player:set_physics_override({
|
player:set_physics_override({
|
||||||
gravity = 1,
|
|
||||||
jump = 1,
|
jump = 1,
|
||||||
speed = 1,
|
speed = 1,
|
||||||
})
|
})
|
||||||
|
if not minetestd then
|
||||||
|
player:set_physics_override({gravity=1})
|
||||||
|
end
|
||||||
hangglider.use[pname] = false
|
hangglider.use[pname] = false
|
||||||
if HUD_Overlay then
|
if HUD_Overlay then
|
||||||
player:hud_change(hangglider.id[pname], "text", "blank.png")
|
player:hud_change(hangglider.id[pname], "text", "blank.png")
|
||||||
@ -174,38 +210,44 @@ minetest.register_tool("hangglider:hangglider", {
|
|||||||
description = "Glider",
|
description = "Glider",
|
||||||
inventory_image = "glider_item.png",
|
inventory_image = "glider_item.png",
|
||||||
stack_max=1,
|
stack_max=1,
|
||||||
on_use = function(itemstack, user, pointed_thing)
|
on_use = function(itemstack, player, pointed_thing)
|
||||||
if not user then
|
if not player then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local pos = user:get_pos()
|
local pos = player:get_pos()
|
||||||
local pname = user:get_player_name()
|
local pname = player:get_player_name()
|
||||||
if minetest.get_node(pos).name == "air" and not hangglider.use[pname] then --Equip
|
if minetest.get_node(pos).name == "air" and not hangglider.use[pname] then --Equip
|
||||||
minetest.sound_play("bedsheet", {pos=pos, max_hear_distance = 8, gain = 1.0})
|
minetest.sound_play("bedsheet", {pos=pos, max_hear_distance = 8, gain = 1.0})
|
||||||
if HUD_Overlay then user:hud_change(hangglider.id[pname], "text", "glider_struts.png") end
|
if HUD_Overlay then player:hud_change(hangglider.id[pname], "text", "glider_struts.png") end
|
||||||
local airbreak = false
|
local airbreak = false
|
||||||
local vel = user:get_player_velocity().y
|
local vel = player:get_player_velocity().y
|
||||||
if vel < -1.5 then -- engage mid-air, falling fast, so stop but ramp velocity more quickly
|
if vel < -1.5 then -- engage mid-air, falling fast, so stop but ramp velocity more quickly
|
||||||
--hangglider.airbreak[pname] = true
|
--hangglider.airbreak[pname] = true
|
||||||
airbreak = true
|
airbreak = true
|
||||||
local stopper = minetest.add_entity(pos, "hangglider:airstopper")
|
local stopper = minetest.add_entity(pos, "hangglider:airstopper")
|
||||||
stopper:get_luaentity().attach = user
|
minetest.after(0, function(stopper, player) --"Extreme Measures"
|
||||||
user:set_attach( stopper, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
|
stopper:set_pos(player:get_pos())
|
||||||
|
stopper:get_luaentity().attach = player
|
||||||
|
player:set_attach( stopper, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
|
||||||
|
end, stopper, player)
|
||||||
end
|
end
|
||||||
user:set_physics_override({gravity = 0,jump=0,speed=1.75})
|
|
||||||
if not airbreak then
|
if not airbreak then
|
||||||
|
if moveModelUp then
|
||||||
minetest.add_entity(user:get_pos(), "hangglider:glider"):set_attach(user, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
|
minetest.add_entity(pos, "hangglider:glider"):set_attach(player, "", {x=0,y=10,z=0}, {x=0,y=0,z=0})
|
||||||
|
else
|
||||||
|
minetest.add_entity(pos, "hangglider:glider"):set_attach(player, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
|
||||||
|
end
|
||||||
end
|
end
|
||||||
hangglider.use[pname] = true
|
hangglider.use[pname] = true
|
||||||
|
player:set_physics_override({jump = 0})
|
||||||
-- if minetest 0.4.x use this:
|
-- if minetest 0.4.x use this:
|
||||||
|
|
||||||
-- if minetest 5.x use this:
|
-- if minetest 5.x use this:
|
||||||
-- minetest.add_entity(user:get_pos(), "hangglider:glider"):set_attach(user, "", {x=0,y=10,z=0}, {x=0,y=0,z=0})
|
-- minetest.add_entity(player:get_pos(), "hangglider:glider"):set_attach(player, "", {x=0,y=10,z=0}, {x=0,y=0,z=0})
|
||||||
itemstack:set_wear(itemstack:get_wear() + 255)
|
itemstack:set_wear(itemstack:get_wear() + 255)
|
||||||
return itemstack
|
return itemstack
|
||||||
elseif hangglider.use[pname] then --Unequip
|
elseif hangglider.use[pname] then --Unequip
|
||||||
if HUD_Overlay then user:hud_change(hangglider.id[pname], "text", "blank.png") end
|
if HUD_Overlay then player:hud_change(hangglider.id[pname], "text", "default_wood.png^[colorize:#0000:255") end
|
||||||
hangglider.use[pname] = false
|
hangglider.use[pname] = false
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
Binary file not shown.
Before Width: | Height: | Size: 4.1 KiB |
Binary file not shown.
Before Width: | Height: | Size: 32 KiB |
Loading…
Reference in New Issue
Block a user