From c30697805b970d0ebc7211b8502583748c0125b3 Mon Sep 17 00:00:00 2001 From: Jordan Irwin Date: Sun, 3 Mar 2019 21:33:49 -0800 Subject: [PATCH] Clean up some whitespace --- init.lua | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/init.lua b/init.lua index bf21993..b1e0681 100644 --- a/init.lua +++ b/init.lua @@ -35,7 +35,7 @@ -- Reduced airbreak penalty severity -- gave glider limited durability. -- Improved gravity adjustment function. --- Changed airbreaking process +-- Changed airbreaking process -- Removed airbreak penalty, as any 'advantage' seems minimal after new adjustments -- Removed airbreak until minetest devs are smart enough to implement better serverside players. -- Simplified liquid check. @@ -77,7 +77,7 @@ minetest.register_entity("hangglider:airstopper", { --A one-instant entity that if player:is_player() then local pname = player:get_player_name() canExist = true - if player:get_player_velocity().y < 0.5 and player:get_player_velocity().y > -0.5 then + if player:get_player_velocity().y < 0.5 and player:get_player_velocity().y > -0.5 then --Let go when the player actually stops, as that's the whole point. if hangglider.use[pname] then if moveModelUp then @@ -110,7 +110,7 @@ if areas then if not id then return false, "Invalid usage, see /help area_flak." end - + if not areas:isAreaOwner(id, name) then return false, "Area "..id.." does not exist" .." or is not owned by you." @@ -125,9 +125,9 @@ if areas then end if minetestd and minetestd.services.physicsctl.enabled then -minetestd.physicsctl.register_physics_effect("hangglider", +minetestd.physicsctl.register_physics_effect("hangglider", function(player) -- check - return hangglider.use[player:get_player_name()] + return hangglider.use[player:get_player_name()] end, function(phys, player) -- blend local vel_y = player:get_player_velocity().y @@ -152,8 +152,8 @@ hangglider.can_fly = function (pname, pos) return (minetest.check_player_privs(pname, {protection_bypass=true}) or wardzones.checkPlayerZoneAccess(pname, zone) or not zone["data"]["no_fly"]) end end - if areas and minetest.is_protected(vector.round(pos), pname) then - if hangglider.flak then + if areas and minetest.is_protected(vector.round(pos), pname) then + if hangglider.flak then for id, area in pairs(areas:getAreasAtPos(pos)) do if area.flak then return false @@ -218,7 +218,7 @@ minetest.register_entity("hangglider:glider", { if mrn_name then if not (mrn_name.walkable or mrn_name.liquidtype ~= "none") then canExist = true - + if not minetestd then step_v = player:get_player_velocity().y if step_v < 0 and step_v > -3 then @@ -233,7 +233,7 @@ minetest.register_entity("hangglider:glider", { end --[[local vel = player:get_player_velocity() if debug then player:hud_change(hangglider.debug[pname].id, "text", vel.y..', '..grav..', '..tostring(hangglider.airbreak[pname])) end - + player:set_physics_override({gravity = (vel.y + 2.0)/20}) ]]end end @@ -253,7 +253,7 @@ minetest.register_entity("hangglider:glider", { end end if not canExist then - + if not minetestd then remove_physics_override(player, { gravity=1, @@ -268,9 +268,9 @@ minetest.register_entity("hangglider:glider", { end end end - if not canExist then + if not canExist then self.object:set_detach() - self.object:remove() + self.object:remove() end end }) @@ -300,7 +300,7 @@ minetest.register_on_joinplayer(function(player) alignment = {x=1, y=1}, offset = {x=0, y=0} }) end - if debug then + if debug then hangglider.debug[pname] = {id = player:hud_add({hud_elem_type = "text", position = {x=0.5, y=0.1}, text = "-", @@ -344,7 +344,7 @@ minetest.register_tool("hangglider:hangglider", { player:set_attach( stopper, "", {x=0,y=0,z=0}, {x=0,y=0,z=0}) end, stopper, player) end]] - if not airbreak then + if not airbreak then if moveModelUp then minetest.add_entity(pos, "hangglider:glider"):set_attach(player, "", {x=0,y=10,z=0}, {x=0,y=0,z=0}) else @@ -354,7 +354,7 @@ minetest.register_tool("hangglider:hangglider", { hangglider.use[pname] = true apply_physics_override(player, {jump = 0}) -- if minetest 0.4.x use this: - + -- if minetest 5.x use this: -- minetest.add_entity(player:get_pos(), "hangglider:glider"):set_attach(player, "", {x=0,y=10,z=0}, {x=0,y=0,z=0}) itemstack:set_wear(itemstack:get_wear() + 255)