diff --git a/init.lua b/init.lua index 2c59ad1..77a07bf 100644 --- a/init.lua +++ b/init.lua @@ -34,7 +34,7 @@ end -- Functions local function start_sprint(player) - if player:get_attribute("sprinting") == "false" then + if player:get_attribute("hbsprint:sprinting") == "false" then if monoids then player_monoids.speed:add_change(player, speed, "hbsprint:speed") player_monoids.jump:add_change(player, jump, "hbsprint:jump") @@ -45,7 +45,7 @@ local function start_sprint(player) end local function stop_sprint(player) - if player:get_attribute("sprinting") == "true" then + if player:get_attribute("hbsprint:sprinting") == "true" then if monoids then player_monoids.speed:del_change(player, "hbsprint:speed") player_monoids.jump:del_change(player, "hbsprint:jump") @@ -56,9 +56,9 @@ local function stop_sprint(player) end local function drain_stamina(player) - local player_stamina = tonumber(player:get_attribute("stamina")) + local player_stamina = tonumber(player:get_attribute("hbsprint:stamina")) if player_stamina > 0 then - player:set_attribute("stamina", player_stamina - stamina_drain) + player:set_attribute("hbsprint:stamina", player_stamina - stamina_drain) end if hudbars then if autohide and player_stamina < 20 then hb.unhide_hudbar(player, "stamina") end @@ -67,9 +67,9 @@ local function drain_stamina(player) end local function replenish_stamina(player) - local player_stamina = tonumber(player:get_attribute("stamina")) + local player_stamina = tonumber(player:get_attribute("hbsprint:stamina")) if player_stamina < 20 then - player:set_attribute("stamina", player_stamina + stamina_drain) + player:set_attribute("hbsprint:stamina", player_stamina + stamina_drain) end if hudbars then hb.change_hudbar(player, "stamina", player_stamina) @@ -138,7 +138,7 @@ end minetest.register_on_joinplayer(function(player) if hudbars and stamina then hb.init_hudbar(player, "stamina", 20, 20, autohide) end - player:set_attribute("stamina", 20) + player:set_attribute("hbsprint:stamina", 20) end) minetest.register_globalstep(function(dtime) @@ -166,7 +166,7 @@ minetest.register_globalstep(function(dtime) local pos = player:get_pos() local ground = minetest.get_node_or_nil({x=pos.x, y=pos.y-1, z=pos.z}) local walkable = false - local player_stamina = tonumber(player:get_attribute("stamina")) + local player_stamina = tonumber(player:get_attribute("hbsprint:stamina")) if starve == "hbhunger" then hunger = tonumber(hbhunger.hunger[name]) elseif starve == "hunger_ng" then @@ -177,7 +177,7 @@ minetest.register_globalstep(function(dtime) end if player_stamina > 0 and hunger > 6 and walkable then start_sprint(player) - player:set_attribute("sprinting", "true") + player:set_attribute("hbsprint:sprinting", "true") if stamina then drain_stamina(player) end if starve then drain_hunger(player, hunger, name) end if breath then @@ -189,11 +189,11 @@ minetest.register_globalstep(function(dtime) if particles then create_particles(player, name, pos, ground) end else stop_sprint(player) - player:set_attribute("sprinting", "false") + player:set_attribute("hbsprint:sprinting", "false") end else stop_sprint(player) - player:set_attribute("sprinting", "false") + player:set_attribute("hbsprint:sprinting", "false") if stamina_timer >= replenish then if stamina then replenish_stamina(player) end stamina_timer = 0