forked from minetest-mods/hbsprint
Replace deprecated player attributes with player meta
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7170277c38
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26
init.lua
26
init.lua
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@ -37,7 +37,7 @@ end
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-- Functions
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-- Functions
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local function start_sprint(player)
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local function start_sprint(player)
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if player:get_attribute("hbsprint:sprinting") == "false" then
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if player:get_meta():get("hbsprint:sprinting") == "false" then
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if monoids then
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if monoids then
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player_monoids.speed:add_change(player, speed, "hbsprint:speed")
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player_monoids.speed:add_change(player, speed, "hbsprint:speed")
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player_monoids.jump:add_change(player, jump, "hbsprint:jump")
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player_monoids.jump:add_change(player, jump, "hbsprint:jump")
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@ -48,7 +48,7 @@ local function start_sprint(player)
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end
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end
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local function stop_sprint(player)
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local function stop_sprint(player)
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if player:get_attribute("hbsprint:sprinting") == "true" then
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if player:get_meta():get("hbsprint:sprinting") == "true" then
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if monoids then
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if monoids then
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player_monoids.speed:del_change(player, "hbsprint:speed")
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player_monoids.speed:del_change(player, "hbsprint:speed")
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player_monoids.jump:del_change(player, "hbsprint:jump")
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player_monoids.jump:del_change(player, "hbsprint:jump")
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@ -59,9 +59,9 @@ local function stop_sprint(player)
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end
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end
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local function drain_stamina(player)
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local function drain_stamina(player)
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local player_stamina = tonumber(player:get_attribute("hbsprint:stamina"))
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local player_stamina = tonumber(player:get_meta():get("hbsprint:stamina"))
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if player_stamina > 0 then
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if player_stamina > 0 then
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player:set_attribute("hbsprint:stamina", player_stamina - stamina_drain)
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player:get_meta():set_float("hbsprint:stamina", player_stamina - stamina_drain)
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end
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end
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if hudbars then
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if hudbars then
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if autohide and player_stamina < 20 then hb.unhide_hudbar(player, "stamina") end
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if autohide and player_stamina < 20 then hb.unhide_hudbar(player, "stamina") end
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@ -70,9 +70,9 @@ local function drain_stamina(player)
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end
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end
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local function replenish_stamina(player)
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local function replenish_stamina(player)
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local player_stamina = tonumber(player:get_attribute("hbsprint:stamina"))
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local player_stamina = tonumber(player:get_meta():get("hbsprint:stamina"))
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if player_stamina < 20 then
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if player_stamina < 20 then
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player:set_attribute("hbsprint:stamina", player_stamina + stamina_drain)
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player:get_meta():set_float("hbsprint:stamina", player_stamina + stamina_drain)
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end
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end
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if hudbars then
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if hudbars then
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hb.change_hudbar(player, "stamina", player_stamina)
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hb.change_hudbar(player, "stamina", player_stamina)
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@ -87,7 +87,7 @@ local function drain_hunger(player, hunger, name)
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hbhunger.hunger[name] = newhunger
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hbhunger.hunger[name] = newhunger
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hbhunger.set_hunger_raw(player)
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hbhunger.set_hunger_raw(player)
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elseif starve == "hunger_ng" then
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elseif starve == "hunger_ng" then
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player:set_attribute("hunger_ng:hunger", newhunger)
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player:get_meta():set_int("hunger_ng:hunger", newhunger)
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end
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end
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end
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end
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end
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end
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@ -141,7 +141,7 @@ end
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minetest.register_on_joinplayer(function(player)
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minetest.register_on_joinplayer(function(player)
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if hudbars and stamina then hb.init_hudbar(player, "stamina", 20, 20, autohide) end
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if hudbars and stamina then hb.init_hudbar(player, "stamina", 20, 20, autohide) end
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player:set_attribute("hbsprint:stamina", 20)
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player:get_meta():set_float("hbsprint:stamina", 20)
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end)
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end)
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minetest.register_globalstep(function(dtime)
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minetest.register_globalstep(function(dtime)
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@ -169,11 +169,11 @@ minetest.register_globalstep(function(dtime)
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local pos = player:get_pos()
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local pos = player:get_pos()
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local ground = minetest.get_node_or_nil({x=pos.x, y=pos.y-1, z=pos.z})
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local ground = minetest.get_node_or_nil({x=pos.x, y=pos.y-1, z=pos.z})
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local walkable = false
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local walkable = false
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local player_stamina = tonumber(player:get_attribute("hbsprint:stamina"))
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local player_stamina = tonumber(player:get_meta():get("hbsprint:stamina"))
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if starve == "hbhunger" then
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if starve == "hbhunger" then
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hunger = tonumber(hbhunger.hunger[name])
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hunger = tonumber(hbhunger.hunger[name])
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elseif starve == "hunger_ng" then
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elseif starve == "hunger_ng" then
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hunger = tonumber(player:get_attribute("hunger_ng:hunger"))
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hunger = tonumber(player:get_meta():get("hunger_ng:hunger"))
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end
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end
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if ground ~= nil then
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if ground ~= nil then
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local ground_def = minetest.registered_nodes[ground.name]
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local ground_def = minetest.registered_nodes[ground.name]
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@ -183,7 +183,7 @@ minetest.register_globalstep(function(dtime)
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end
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end
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if player_stamina > 0 and hunger > starve_limit and walkable then
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if player_stamina > 0 and hunger > starve_limit and walkable then
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start_sprint(player)
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start_sprint(player)
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player:set_attribute("hbsprint:sprinting", "true")
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player:get_meta():set_string("hbsprint:sprinting", "true")
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if stamina then drain_stamina(player) end
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if stamina then drain_stamina(player) end
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if starve then drain_hunger(player, hunger, name) end
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if starve then drain_hunger(player, hunger, name) end
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if breath then
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if breath then
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@ -195,11 +195,11 @@ minetest.register_globalstep(function(dtime)
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if particles then create_particles(player, name, pos, ground) end
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if particles then create_particles(player, name, pos, ground) end
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else
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else
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stop_sprint(player)
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stop_sprint(player)
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player:set_attribute("hbsprint:sprinting", "false")
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player:get_meta():set_string("hbsprint:sprinting", "false")
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end
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end
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else
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else
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stop_sprint(player)
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stop_sprint(player)
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player:set_attribute("hbsprint:sprinting", "false")
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player:get_meta():set_string("hbsprint:sprinting", "false")
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if stamina_timer >= replenish then
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if stamina_timer >= replenish then
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if stamina then replenish_stamina(player) end
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if stamina then replenish_stamina(player) end
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stamina_timer = 0
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stamina_timer = 0
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