Fix eating two hell fruits other than one #78
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@ -417,7 +417,6 @@ minetest.register_node("hell:apple", {
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groups = {fleshy=3, dig_immediate=3},
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groups = {fleshy=3, dig_immediate=3},
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sounds = default.node_sound_defaults(),
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sounds = default.node_sound_defaults(),
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furnace_burntime = 6,
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furnace_burntime = 6,
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on_use = minetest.item_eat(-5, "hell:blood_extracted 2"),
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})
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})
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minetest.register_alias("nether:apple", "hell:apple")
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minetest.register_alias("nether:apple", "hell:apple")
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18
portal.lua
18
portal.lua
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@ -372,22 +372,20 @@ local function hell_port(player, pos)
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return true
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return true
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end
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end
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minetest.register_on_item_eat(function(_, _, itemstack, user, _)
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minetest.override_item("hell:apple", {
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if not user or itemstack:is_empty() then
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on_use = function(itemstack, user, pointed_thing)
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return
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end
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local inv = user:get_inventory()
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local inv = user:get_inventory()
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if not inv then
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if not inv then
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return
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return
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end
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end
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if itemstack:get_name() == "hell:apple" then
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if hell_port(user, vector.round(user:get_pos())) then
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itemstack:take_item()
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itemstack:take_item()
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if hell_port(user, vector.round(user:get_pos())) then
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return itemstack
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return itemstack
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else
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end
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return minetest.do_item_eat(-5, "hell:blood_extracted 2", itemstack, user, pointed_thing)
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end
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end
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end)
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end,
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})
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if hell.HELL_REALM_ENABLED then
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if hell.HELL_REALM_ENABLED then
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-- Use the Portal API to add a portal type which goes to the Hell
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-- Use the Portal API to add a portal type which goes to the Hell
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