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@ -264,8 +264,6 @@ end
local function is_hellportal(pos)
local x, y, z = pos.x, pos.y, pos.z
if y < 0 then y = y+1 end
for _,i in pairs({-1, 3}) do
if minetest.get_node({x=x, y=y+i, z=z}).name ~= "hell:white" then
return
@ -366,7 +364,7 @@ local function hell_port(player, pos)
else
y = my or portal_target+math.random(4)
end
destination_pos.y = y + 0.7
destination_pos.y = y - 0.3
player_to_hell(player, destination_pos)
end