forked from mtcontrib/homedecor_modpack
110 lines
3.1 KiB
Lua
110 lines
3.1 KiB
Lua
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local inbox = {}
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--[[
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TODO
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* Different node_box and texture for empty mailbox
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]]
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minetest.register_craft({
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output ="inbox:empty",
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recipe = {
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{"","default:steel_ingot",""},
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{"default:steel_ingot","","default:steel_ingot"},
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{"default:steel_ingot","default:steel_ingot","default:steel_ingot"}
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}
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})
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minetest.register_node("inbox:empty", {
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paramtype = "light",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-4/12, -6/12, -6/12, 4/12, 0/12, 6/12},
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{-3/12, 0/12, -6/12, 3/12, 2/12, 6/12},
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{3/12, 0/12, -4/12, 4/12, 5/12, -2/12},
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{3/12, 3/12, -2/12, 4/12, 5/12, 0/12}
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}
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},
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description = "Mailbox",
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tiles = {"inbox_top.png", "inbox_bottom.png", "inbox_east.png",
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"inbox_west.png", "inbox_back.png", "inbox_front.png"},
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paramtype2 = "facedir",
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groups = {choppy=2,oddly_breakable_by_hand=2},
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sounds = default.node_sound_wood_defaults(),
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after_place_node = function(pos, placer, itemstack)
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local meta = minetest.get_meta(pos)
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local owner = placer:get_player_name()
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meta:set_string("owner", owner)
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meta:set_string("infotext", owner.."'s Mailbox")
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local inv = meta:get_inventory()
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inv:set_size("main", 8*4)
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inv:set_size("drop", 1)
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end,
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on_rightclick = function(pos, node, clicker, itemstack)
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local meta = minetest.get_meta(pos)
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local player = clicker:get_player_name()
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local owner = meta:get_string("owner")
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local meta = minetest.get_meta(pos)
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if owner == player then
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minetest.show_formspec(
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clicker:get_player_name(),
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"default:chest_locked",
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inbox.get_inbox_formspec(pos))
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else
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minetest.show_formspec(
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clicker:get_player_name(),
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"default:chest_locked",
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inbox.get_inbox_insert_formspec(pos))
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end
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local owner = meta:get_string("owner")
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local inv = meta:get_inventory()
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return player:get_player_name() == owner and inv:is_empty("main")
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "drop" and inv:room_for_item("main", stack) then
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inv:remove_item("drop", stack)
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inv:add_item("main", stack)
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end
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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if listname == "main" then
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return 0
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end
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if listname == "drop" then
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if inv:room_for_item("main", stack) then
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return -1
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else
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return 0
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end
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end
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end,
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})
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function inbox.get_inbox_formspec(pos)
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local spos = pos.x .. "," .. pos.y .. "," ..pos.z
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local formspec =
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"size[8,9]"..
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"list[nodemeta:".. spos .. ";main;0,0;8,4;]"..
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"list[current_player;main;0,5;8,4;]"
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return formspec
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end
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function inbox.get_inbox_insert_formspec(pos)
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local spos = pos.x .. "," .. pos.y .. "," ..pos.z
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local formspec =
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"size[8,9]"..
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"list[nodemeta:".. spos .. ";drop;3.5,2;1,1;]"..
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"list[current_player;main;0,5;8,4;]"
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return formspec
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end
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print("[Mod]Inbox Loaded!")
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