forked from mtcontrib/homedecor_modpack
replace hardcoded game agnostic texture support and homedecor.textures to xcompat (#66)
* switch existing to xcompat textures * replace the rest of the hard coded texture conversions to use homedecor.textures
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@ -452,7 +452,7 @@ for brightness_level = 0, 14 do
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lighttex = "homedecor_plasma_lamp_off.png"
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end
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local gtex=minetest.get_modpath("default") and "default_gold_block.png" or "[combine:16x16^[noalpha^[colorize:#FFD700"
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local gtex=homedecor.textures.metal.gold.block
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homedecor.register("plasma_lamp_"..brightness_level, {
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description = S("Plasma Lamp/Light"),
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drawtype = "mesh",
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@ -703,8 +703,7 @@ for brightness_level = 0, 14 do
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fixed = { -0.25, -0.5, -0.25, 0.25, 1.5, 0.25 }
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}
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local wool_brightened=(minetest.get_modpath("wool") and "wool_grey.png" or "[combine:16x16^[noalpha6[colorize:#A9A9A9")
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.. "^[colorize:#ffffff:"..(brightness_level * 15)
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local wool_brightened=homedecor.textures.wool.grey .. "^[colorize:#ffffff:"..(brightness_level * 15)
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homedecor.register("table_lamp_"..brightness_level, {
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description = S("Table Lamp/Light"),
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