diff --git a/itemframes/init.lua b/itemframes/init.lua index d26df19c..21fac2f3 100644 --- a/itemframes/init.lua +++ b/itemframes/init.lua @@ -32,6 +32,25 @@ minetest.register_entity("itemframes:item",{ if self.nodename == "itemframes:pedestal" then self.object:set_properties({automatic_rotate = 1}) end + if self.texture ~= nil and self.nodename ~= nil then + local entity_pos = vector.round(self.object:get_pos()) + local objs = minetest.get_objects_inside_radius(entity_pos, 0.5) + for _, obj in ipairs(objs) do + if obj ~= self.object and + obj:get_luaentity() and + obj:get_luaentity().name == "itemframes:item" and + obj:get_luaentity().nodename == self.nodename and + obj:get_properties() and + obj:get_properties().textures and + obj:get_properties().textures[1] == self.texture then + minetest.log("action","[itemframes] Removing extra " .. + self.texture .. " found in " .. self.nodename .. " at " .. + minetest.pos_to_string(entity_pos)) + self.object:remove() + break + end + end + end end, get_staticdata = function(self) if self.nodename ~= nil and self.texture ~= nil then @@ -228,24 +247,31 @@ minetest.register_node("itemframes:pedestal",{ -- automatically restore entities lost from frames/pedestals -- due to /clearobjects or similar - -minetest.register_abm({ +minetest.register_lbm({ + label = "Maintain itemframe and pedestal entities", + name = "itemframes:maintain_entities", nodenames = {"itemframes:frame", "itemframes:pedestal"}, - interval = 15, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - local num - - if node.name == "itemframes:frame" then - num = #minetest.get_objects_inside_radius(pos, 0.5) - elseif node.name == "itemframes:pedestal" then - pos.y = pos.y + 1 - num = #minetest.get_objects_inside_radius(pos, 0.5) - pos.y = pos.y - 1 - end - - if num > 0 then return end - update_item(pos, node) + run_at_every_load = true, + action = function(pos, node) + minetest.after(0, + function(pos, node) + local meta = minetest.get_meta(pos) + local itemstring = meta:get_string("item") + if itemstring ~= "" then + local entity_pos = pos + if node.name == "itemframes:pedestal" then + entity_pos = {x=pos.x,y=pos.y+1,z=pos.z} + end + local objs = minetest.get_objects_inside_radius(entity_pos, 0.5) + if #objs == 0 then + minetest.log("action","[itemframes] Replacing missing " .. + itemstring .. " in " .. node.name .. " at " .. + minetest.pos_to_string(pos)) + update_item(pos, node) + end + end + end, + pos, node) end })