forked from mtcontrib/homedecor_modpack
commit
3c765e3de7
@ -1,2 +1,2 @@
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default
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default
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moreblocks?
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moreblocks?
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File diff suppressed because it is too large
Load Diff
@ -34,6 +34,7 @@ minetest.register_node("fake_fire:fake_fire", {
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},
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},
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paramtype = "light",
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paramtype = "light",
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walkable = false,
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walkable = false,
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buildable_to = true,
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drop = "", -- So fire won't return to the inventory. ~ LazyJ
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drop = "", -- So fire won't return to the inventory. ~ LazyJ
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sounds = minetest.sound_play("fire_small", {pos=cp, loop=true}),
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sounds = minetest.sound_play("fire_small", {pos=cp, loop=true}),
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on_punch = function (pos,node,puncher)
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on_punch = function (pos,node,puncher)
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@ -80,6 +81,7 @@ minetest.register_node("fake_fire:smokeless_fire", {
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},
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},
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paramtype = "light",
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paramtype = "light",
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walkable = false,
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walkable = false,
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buildable_to = true,
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drop = "", -- So fire won't return to the inventory. ~ LazyJ
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drop = "", -- So fire won't return to the inventory. ~ LazyJ
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sounds = minetest.sound_play("fire_small", {pos=cp, loop=true}),
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sounds = minetest.sound_play("fire_small", {pos=cp, loop=true}),
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on_punch = function (pos,node,puncher)
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on_punch = function (pos,node,puncher)
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@ -126,6 +128,7 @@ minetest.register_node("fake_fire:ice_fire", {
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},
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},
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paramtype = "light",
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paramtype = "light",
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walkable = false,
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walkable = false,
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buildable_to = true,
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drop = "", -- So fire won't return to the inventory. ~ LazyJ
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drop = "", -- So fire won't return to the inventory. ~ LazyJ
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sounds = minetest.sound_play("fire_small", {pos=cp, loop=true}),
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sounds = minetest.sound_play("fire_small", {pos=cp, loop=true}),
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on_punch = function (pos,node,puncher)
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on_punch = function (pos,node,puncher)
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@ -172,6 +175,7 @@ minetest.register_node("fake_fire:smokeless_ice_fire", {
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},
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},
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paramtype = "light",
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paramtype = "light",
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walkable = false,
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walkable = false,
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buildable_to = true,
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drop = "", -- So fire won't return to the inventory. ~ LazyJ
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drop = "", -- So fire won't return to the inventory. ~ LazyJ
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sounds = minetest.sound_play("fire_small", {pos=cp, loop=true}),
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sounds = minetest.sound_play("fire_small", {pos=cp, loop=true}),
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on_punch = function (pos,node,puncher)
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on_punch = function (pos,node,puncher)
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@ -6,7 +6,7 @@ minetest.register_node("homedecor:analog_clock_plastic", {
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inventory_image = "homedecor_analog_clock_plastic_inv.png",
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inventory_image = "homedecor_analog_clock_plastic_inv.png",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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node_box = {
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collision_box = {
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type = "fixed",
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type = "fixed",
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fixed = {
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fixed = {
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{ -8/32, -3/32, 15/32, 8/32, 3/32, 16/32 },
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{ -8/32, -3/32, 15/32, 8/32, 3/32, 16/32 },
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@ -31,7 +31,7 @@ minetest.register_node("homedecor:analog_clock_wood", {
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inventory_image = "homedecor_analog_clock_wood_inv.png",
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inventory_image = "homedecor_analog_clock_wood_inv.png",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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node_box = {
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collision_box = {
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type = "fixed",
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type = "fixed",
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fixed = {
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fixed = {
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{ -8/32, -3/32, 15/32, 8/32, 3/32, 16/32 },
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{ -8/32, -3/32, 15/32, 8/32, 3/32, 16/32 },
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