add inventory images to chains mod

also some basic code style fixes: spaces/tabs, tiles/tile_images, etc.
This commit is contained in:
Vanessa Ezekowitz 2014-08-25 18:44:26 -04:00
parent 34df183e29
commit 54708f4179
3 changed files with 43 additions and 35 deletions

View File

@ -1,43 +1,49 @@
print("[Chains] v1.1") print("[Chains] v1.1")
minetest.register_node("chains:chain", { minetest.register_node("chains:chain", {
description = "Chain", description = "Hanging chain",
walkable = false, walkable = false,
climbable = true, climbable = true,
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
drops = "", drops = "",
tile_images = { "Chain.png" }, tiles = { "Chain.png" },
drawtype = "plantlike", inventory_image = "Chain.png",
groups = {cracky=3}, drawtype = "plantlike",
sounds = default.node_sound_stone_defaults(), groups = {cracky=3},
}) sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("chains:chain_top", { minetest.register_node("chains:chain_top", {
description = "Chain Top", description = "Hanging chain (ceiling mount)",
walkable = false, walkable = false,
climbable = true, climbable = true,
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
drops = "", drops = "",
tile_images = { "Chain_top.png" }, tiles = { "Chain_top.png" },
drawtype = "plantlike", inventory_image = "Chain_top_inv.png",
groups = {cracky=3}, drawtype = "plantlike",
sounds = default.node_sound_stone_defaults(), groups = {cracky=3},
}) sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("chains:chandelier", { minetest.register_node("chains:chandelier", {
description = "Chandelier", description = "Chandelier",
paramtype = "light", paramtype = "light",
walkable = false, walkable = false,
light_source = LIGHT_MAX-2, light_source = LIGHT_MAX-2,
climbable = true, climbable = true,
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light", paramtype = "light",
drops = "", drops = "",
tile_images = { {name="Chandelier.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}}, tiles = { {name="Chandelier.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}},
drawtype = "plantlike", inventory_image = "Chandelier_inv.png",
groups = {cracky=3}, drawtype = "plantlike",
sounds = default.node_sound_stone_defaults(), groups = {cracky=3},
}) sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({ minetest.register_craft({
output = 'chains:chain 2', output = 'chains:chain 2',
recipe = { recipe = {
@ -46,6 +52,7 @@ minetest.register_craft({
{'homedecor:chainlink_steel'}, {'homedecor:chainlink_steel'},
} }
}) })
minetest.register_craft({ minetest.register_craft({
output = 'chains:chain_top', output = 'chains:chain_top',
recipe = { recipe = {
@ -53,6 +60,7 @@ minetest.register_craft({
{'homedecor:chainlink_steel'}, {'homedecor:chainlink_steel'},
}, },
}) })
minetest.register_craft({ minetest.register_craft({
output = 'chains:chandelier', output = 'chains:chandelier',
recipe = { recipe = {

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