Use texture colorization where possible

Uses "color = <foo>" in the tile image def instead
of compositing with ^[colorize or ^[brighten.  Saves RAM.
This commit is contained in:
Vanessa Ezekowitz
2017-01-25 04:22:28 -05:00
parent 8e467ef6b6
commit 73545c89af
31 changed files with 133 additions and 126 deletions

View File

@ -52,7 +52,7 @@ homedecor.register("ironing_board", {
mesh = "homedecor_ironing_board.obj",
tiles = {
"wool_grey.png",
"homedecor_generic_metal_black.png^[brighten"
{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
},
expand = {right = "placeholder"},
groups = { snappy = 3 },