forked from mtcontrib/homedecor_modpack
Use texture colorization where possible
Uses "color = <foo>" in the tile image def instead of compositing with ^[colorize or ^[brighten. Saves RAM.
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@ -52,7 +52,7 @@ homedecor.register("ironing_board", {
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mesh = "homedecor_ironing_board.obj",
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tiles = {
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"wool_grey.png",
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"homedecor_generic_metal_black.png^[brighten"
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{ name = "homedecor_generic_metal.png", color = homedecor.color_med_grey },
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},
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expand = {right = "placeholder"},
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groups = { snappy = 3 },
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