Use texture colorization where possible
Uses "color = <foo>" in the tile image def instead of compositing with ^[colorize or ^[brighten. Saves RAM.
BIN
homedecor/textures/homedecor_generic_metal.png
Normal file
After Width: | Height: | Size: 218 B |
Before Width: | Height: | Size: 211 B |
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homedecor/textures/homedecor_generic_plastic.png
Normal file
After Width: | Height: | Size: 226 B |
Before Width: | Height: | Size: 217 B |
Before Width: | Height: | Size: 98 B |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 590 B |
Before Width: | Height: | Size: 605 B After Width: | Height: | Size: 293 B |
Before Width: | Height: | Size: 818 B After Width: | Height: | Size: 233 B |
Before Width: | Height: | Size: 581 B After Width: | Height: | Size: 594 B |
Before Width: | Height: | Size: 278 B After Width: | Height: | Size: 278 B |
Before Width: | Height: | Size: 4.8 KiB After Width: | Height: | Size: 4.8 KiB |