forked from mtcontrib/homedecor_modpack
introduce nodebox abstractions used by fences, like corner nodeboxes, and indirectly slab_x; update fences accordingly
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7d087815c8
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@ -71,14 +71,8 @@ homedecor.register("fence_picket", {
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},
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0.498, 0.5, 0.5, 0.498 }
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},
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selection_box = homedecor.nodebox.slab_z(-0.1),
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node_box = homedecor.nodebox.slab_z(-0.002),
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})
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homedecor.register("fence_picket_corner", {
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@ -93,20 +87,8 @@ homedecor.register("fence_picket_corner", {
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},
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, 0.4, 0.5, 0.5, 0.5 },
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{ -0.5, -0.5, -0.5, -0.4, 0.5, 0.4 }
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}
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},
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node_box = {
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, 0.498, 0.5, 0.5, 0.5 },
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{ -0.5, -0.5, -0.5, -0.498, 0.5, 0.5 }
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}
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},
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selection_box = homedecor.nodebox.corner_xz(0.1, -0.1),
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node_box = homedecor.nodebox.corner_xz(0.002, -0.002),
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})
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homedecor.register("fence_picket_white", {
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@ -121,14 +103,8 @@ homedecor.register("fence_picket_white", {
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},
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0.498, 0.5, 0.5, 0.498 }
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},
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selection_box = homedecor.nodebox.slab_z(-0.1),
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node_box = homedecor.nodebox.slab_z(-0.002),
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})
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homedecor.register("fence_picket_corner_white", {
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@ -143,20 +119,8 @@ homedecor.register("fence_picket_corner_white", {
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},
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, 0.4, 0.5, 0.5, 0.5 },
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{ -0.5, -0.5, -0.5, -0.4, 0.5, 0.4 }
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}
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},
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node_box = {
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, 0.498, 0.5, 0.5, 0.5 },
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{ -0.5, -0.5, -0.5, -0.498, 0.5, 0.5 }
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}
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},
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selection_box = homedecor.nodebox.corner_xz(0.1, -0.1),
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node_box = homedecor.nodebox.corner_xz(0.002, -0.002),
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})
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homedecor.register("fence_privacy", {
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@ -171,10 +135,7 @@ homedecor.register("fence_privacy", {
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},
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 5/16, 0.5, 0.5, 8/16 }
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},
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selection_box = homedecor.nodebox.slab_z(-3/16),
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node_box = {
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type = "fixed",
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fixed = {
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@ -201,7 +162,7 @@ homedecor.register("fence_privacy_corner", {
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selection_box = {
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, 5/16, 0.5, 0.5, 0.5 },
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homedecor.box.slab_z(-3/16),
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{ -0.5, -0.5, -0.5, -5/16, 0.5, 5/16 },
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}
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},
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@ -226,10 +187,7 @@ homedecor.register("fence_barbed_wire", {
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tiles = {"homedecor_fence_barbed_wire.png"},
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0.375, 0.5, 0.5, 0.5 }
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},
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selection_box = homedecor.nodebox.slab_z(-0.125),
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node_box = {
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type = "fixed",
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fixed = {
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@ -247,13 +205,7 @@ homedecor.register("fence_barbed_wire_corner", {
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},
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, 0.375, 0.5, 0.5, 0.5 },
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{ -0.5, -0.5, -0.5, -0.375, 0.5, 0.375 }
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}
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},
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selection_box = homedecor.nodebox.corner_xz(0.125, -0.125),
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node_box = {
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type = "fixed",
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fixed = {
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@ -279,10 +231,7 @@ homedecor.register("fence_chainlink", {
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},
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0.375, 0.5, 0.5, 0.5 }
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},
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selection_box = homedecor.nodebox.slab_z(-0.125),
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node_box = {
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type = "fixed",
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fixed = {
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@ -307,13 +256,7 @@ homedecor.register("fence_chainlink_corner", {
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},
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, 0.375, 0.5, 0.5, 0.5 },
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{ -0.5, -0.5, -0.5, -0.375, 0.5, 0.375 }
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}
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},
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selection_box = homedecor.nodebox.corner_xz(0.125, -0.125),
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node_box = {
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type = "fixed",
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fixed = {
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@ -342,10 +285,7 @@ homedecor.register("fence_wrought_iron_2", {
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},
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0.42, 0.5, 0.5, 0.5 }
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},
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selection_box = homedecor.nodebox.slab_z(-0.08),
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node_box = {
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type = "fixed",
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fixed = {
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@ -372,13 +312,7 @@ homedecor.register("fence_wrought_iron_2_corner", {
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},
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, 0.42, 0.5, 0.5, 0.5 },
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{ -0.5, -0.5, -0.5, -0.42, 0.5, 0.5 }
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}
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},
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selection_box = homedecor.nodebox.corner_xz(0.08, -0.08),
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node_box = {
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type = "fixed",
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fixed = {
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@ -4,8 +4,11 @@
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-- a box is defined as {x1, y1, z1, x2, y2, z2}
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homedecor.box = {
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-- slab starting from -x (after rotation: left)
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slab_x = function(depth) return { -0.5, -0.5, -0.5, -0.5+depth, 0.5, 0.5 } end,
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-- bottom slab (starting from -y) with height optionally shifted upwards
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slab_y = function(height, shift) return { -0.5, -0.5+(shift or 0), -0.5, 0.5, -0.5+height+(shift or 0), 0.5 } end,
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-- slab starting from -z (+z with negative depth)
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slab_z = function(depth)
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-- for consistency with the other functions here, we have to assume that a "z" slab starts from -z and extends by depth,
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-- but since conventionally a lot of nodes place slabs against +z for player convenience, we define
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@ -28,6 +31,14 @@ homedecor.nodebox = {
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-- { type="regular" },
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regular = { type="regular" },
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null = { type = "fixed", fixed = { 0, 0, 0, 0, 0, 0 } },
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corner_xz = function(depth_x, depth_z) return {
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type="fixed",
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fixed={
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homedecor.box.slab_x(depth_x),
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homedecor.box.slab_z(depth_z),
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-- { -0.5, -0.5, -0.5, 0.5-depth, 0.5, -0.5+depth } -- slab_x without the overlap, but actually looks a bit worse
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}
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} end,
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}
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local mt = {}
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