forked from mtcontrib/homedecor_modpack
rename "neutral" generic wood to "old"
since it is derived from minetest's old/"minimal" wood texture.
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245ca4c102
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@ -46,7 +46,7 @@ local bl1_cbox = {
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homedecor.register("bench_large_1", {
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mesh = "homedecor_bench_large_1.obj",
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tiles = {
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"homedecor_generic_wood_neutral.png",
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"homedecor_generic_wood_old.png",
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"homedecor_generic_metal_wrought_iron.png"
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},
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description = "Garden Bench (style 1)",
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@ -77,7 +77,7 @@ local bl2_cbox = {
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homedecor.register("bench_large_2", {
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description = "Garden Bench (style 2)",
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mesh = "homedecor_bench_large_2.obj",
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tiles = { "homedecor_generic_wood_neutral.png" },
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tiles = { "homedecor_generic_wood_old.png" },
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inventory_image = "homedecor_bench_large_2_inv.png",
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groups = {snappy=3},
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selection_box = bl2_sbox,
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@ -139,7 +139,7 @@ minetest.register_alias("homedecor:doghouse_roof", "air")
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minetest.register_alias("homedecor:doghouse_base", "homedecor:doghouse")
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homedecor.register("simple_bench", {
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tiles = { "homedecor_generic_wood_neutral.png" },
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tiles = { "homedecor_generic_wood_old.png" },
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description = "Simple Bench",
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groups = {snappy=3},
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node_box = {
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@ -307,7 +307,7 @@ homedecor.register("coat_tree", {
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mesh = "homedecor_coatrack.obj",
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tiles = {
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homedecor.plain_wood,
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"homedecor_generic_wood_neutral.png"
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"homedecor_generic_wood_old.png"
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},
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inventory_image = "homedecor_coatrack_inv.png",
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description = "Coat tree",
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Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
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