diff --git a/homedecor/handlers/inventory.lua b/homedecor/handlers/inventory.lua index 4db9892f..62269e6f 100644 --- a/homedecor/handlers/inventory.lua +++ b/homedecor/handlers/inventory.lua @@ -119,7 +119,7 @@ function homedecor.handle_inventory(name, def, original_def) local playername = player:get_player_name() if playername == owner or - minetest.check_player_privs(player, "protection_bypass") then + minetest.check_player_privs(playername, "protection_bypass") then return allow_move and allow_move(pos, from_list, from_index, to_list, to_index, count, player) or count @@ -138,7 +138,7 @@ function homedecor.handle_inventory(name, def, original_def) local playername = player:get_player_name() if playername == owner or - minetest.check_player_privs(player, "protection_bypass") then + minetest.check_player_privs(playername, "protection_bypass") then return allow_put and allow_put(pos, listname, index, stack, player) or stack:get_count() end @@ -156,7 +156,7 @@ function homedecor.handle_inventory(name, def, original_def) local playername = player:get_player_name() if playername == owner or - minetest.check_player_privs(player, "protection_bypass") then + minetest.check_player_privs(playername, "protection_bypass") then return allow_take and allow_take(pos, listname, index, stack, player) or stack:get_count() end diff --git a/inbox/init.lua b/inbox/init.lua index 3de7a3c4..280edf2e 100644 --- a/inbox/init.lua +++ b/inbox/init.lua @@ -52,12 +52,12 @@ minetest.register_node("inbox:empty", { minetest.check_player_privs(player, "protection_bypass") and clicker:get_player_control().aux1 then minetest.show_formspec( - clicker:get_player_name(), + player, "inbox:mailbox", inbox.get_inbox_formspec(pos)) else minetest.show_formspec( - clicker:get_player_name(), + player, "inbox:mailbox", inbox.get_inbox_insert_formspec(pos)) end diff --git a/itemframes/init.lua b/itemframes/init.lua index a6561e1e..0593d873 100644 --- a/itemframes/init.lua +++ b/itemframes/init.lua @@ -129,8 +129,9 @@ minetest.register_node("itemframes:frame",{ on_rightclick = function(pos, node, clicker, itemstack) if not itemstack then return end local meta = minetest.get_meta(pos) - if clicker:get_player_name() == meta:get_string("owner") or - minetest.check_player_privs(clicker, "protection_bypass") then + local name = clicker and clicker:get_player_name() + if name == meta:get_string("owner") or + minetest.check_player_privs(name, "protection_bypass") then drop_item(pos,node) local s = itemstack:take_item() meta:set_string("item",s:to_string()) @@ -140,8 +141,9 @@ minetest.register_node("itemframes:frame",{ end, on_punch = function(pos,node,puncher) local meta = minetest.get_meta(pos) - if puncher:get_player_name() == meta:get_string("owner") or - minetest.check_player_privs(puncher, "protection_bypass") then + local name = puncher and puncher:get_player_name() + if name == meta:get_string("owner") or + minetest.check_player_privs(name, "protection_bypass") then drop_item(pos, node) end end, @@ -150,7 +152,7 @@ minetest.register_node("itemframes:frame",{ local name = player and player:get_player_name() local meta = minetest.get_meta(pos) return name == meta:get_string("owner") or - minetest.check_player_privs(player, "protection_bypass") + minetest.check_player_privs(name, "protection_bypass") end, on_destruct = function(pos) local meta = minetest.get_meta(pos) @@ -190,8 +192,9 @@ minetest.register_node("itemframes:pedestal",{ on_rightclick = function(pos, node, clicker, itemstack) if not itemstack then return end local meta = minetest.get_meta(pos) - if clicker:get_player_name() == meta:get_string("owner") or - minetest.check_player_privs(clicker, "protection_bypass") then + local name = clicker and clicker:get_player_name() + if name == meta:get_string("owner") or + minetest.check_player_privs(name, "protection_bypass") then drop_item(pos,node) local s = itemstack:take_item() meta:set_string("item",s:to_string()) @@ -201,8 +204,9 @@ minetest.register_node("itemframes:pedestal",{ end, on_punch = function(pos,node,puncher) local meta = minetest.get_meta(pos) - if puncher:get_player_name() == meta:get_string("owner") or - minetest.check_player_privs(puncher, "protection_bypass") then + local name = puncher and puncher:get_player_name() + if name == meta:get_string("owner") or + minetest.check_player_privs(name, "protection_bypass") then drop_item(pos,node) end end, @@ -211,7 +215,7 @@ minetest.register_node("itemframes:pedestal",{ local name = player and player:get_player_name() local meta = minetest.get_meta(pos) return name == meta:get_string("owner") or - minetest.check_player_privs(player, "protection_bypass") + minetest.check_player_privs(name, "protection_bypass") end, on_destruct = function(pos) local meta = minetest.get_meta(pos)