forked from mtcontrib/homedecor_modpack
We don't need no padding!
Why have padding at sides when we can change text scale? Better change just in one place.
This commit is contained in:
parent
0931923900
commit
eb1ccc3caa
|
@ -14,7 +14,7 @@ local FONT_FMT_SIMPLE = "hdf_%02x.png"
|
|||
-- Path to the textures.
|
||||
local TP = MP.."/textures"
|
||||
|
||||
local TEXT_SCALE = {x=0.9, y=0.5}
|
||||
local TEXT_SCALE = {x=0.8, y=0.5}
|
||||
|
||||
-- Lots of overkill here. KISS advocates, go away, shoo! ;) -- kaeza
|
||||
|
||||
|
@ -37,7 +37,6 @@ end
|
|||
-- Set by build_char_db()
|
||||
local LINE_HEIGHT
|
||||
local SIGN_WIDTH
|
||||
local SIGN_PADDING
|
||||
|
||||
-- Size of the canvas, in characters.
|
||||
-- Please note that CHARS_PER_LINE is multiplied by the average character
|
||||
|
@ -92,7 +91,6 @@ local function build_char_db()
|
|||
|
||||
LINE_HEIGHT = nil
|
||||
SIGN_WIDTH = nil
|
||||
SIGN_PADDING = nil
|
||||
|
||||
-- To calculate average char width.
|
||||
local total_width = 0
|
||||
|
@ -169,9 +167,7 @@ local function build_char_db()
|
|||
end
|
||||
|
||||
-- XXX: Is there a better way to calc this?
|
||||
-- XXX: Remember to change similar lines below if this changes.
|
||||
SIGN_WIDTH = math.floor((total_width / char_count) * CHARS_PER_LINE)
|
||||
SIGN_PADDING = SIGN_WIDTH / 16 -- Totally arbitrary.
|
||||
|
||||
-- Try to save cached list back to disk.
|
||||
|
||||
|
@ -239,17 +235,16 @@ local homedecor_generate_line = function(s, lineno)
|
|||
|
||||
local chars = { }
|
||||
|
||||
local max_line_w = SIGN_WIDTH - (SIGN_PADDING * 2)
|
||||
|
||||
-- We check which chars are available here.
|
||||
for i = 1, #s do
|
||||
local c = s:sub(i, i)
|
||||
local w = charwidth[c]
|
||||
if w then
|
||||
width = width + w + 1
|
||||
maxw = math_max(width, maxw)
|
||||
if width >= max_line_w then
|
||||
if width >= SIGN_WIDTH then
|
||||
width = 0
|
||||
else
|
||||
maxw = math_max(width, maxw)
|
||||
end
|
||||
table.insert(chars, c)
|
||||
end
|
||||
|
@ -259,7 +254,7 @@ local homedecor_generate_line = function(s, lineno)
|
|||
|
||||
-- Okay, we actually build the "line texture" here.
|
||||
|
||||
local start_xpos = math.floor((SIGN_WIDTH - 2 * SIGN_PADDING - maxw) / 2 + SIGN_PADDING)
|
||||
local start_xpos = math.floor((SIGN_WIDTH - maxw) / 2)
|
||||
local xpos = start_xpos
|
||||
local texture = { }
|
||||
local ypos = (LINE_HEIGHT * (lineno --[[+ 1]]))
|
||||
|
@ -273,7 +268,7 @@ local homedecor_generate_line = function(s, lineno)
|
|||
table.insert(texture, (":%d,%d=%s"):format(xpos, ypos, tex))
|
||||
xpos = xpos + w + 1
|
||||
width = width + w + 1
|
||||
if width > max_line_w then
|
||||
if width > maxw then
|
||||
xpos = start_xpos
|
||||
ypos = ypos + (LINE_HEIGHT * LINE_SEP)
|
||||
width = 0
|
||||
|
|
Loading…
Reference in New Issue
Block a user