forked from mtcontrib/homedecor_modpack
rework oil lamp to make the wick in the center visible
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c698cf8167
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@ -279,12 +279,14 @@ homedecor.register("oil_lamp", {
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description = S("Oil lamp (hurricane)"),
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description = S("Oil lamp (hurricane)"),
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mesh = "homedecor_oil_lamp.obj",
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mesh = "homedecor_oil_lamp.obj",
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tiles = {
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tiles = {
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"homedecor_generic_metal_black.png^[colorize:#ff0000:150",
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"homedecor_oil_lamp_glass.png",
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"homedecor_generic_metal_brass.png",
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"homedecor_generic_metal_brass.png",
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"homedecor_generic_metal_black.png",
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"homedecor_generic_metal_black.png",
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"homedecor_generic_metal_black.png^[colorize:#ff0000:160",
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"homedecor_generic_metal_black.png^[colorize:#ff0000:160",
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"homedecor_oil_lamp_wick.png",
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"homedecor_generic_metal_black.png^[colorize:#ff0000:150",
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"homedecor_oil_lamp_glass.png",
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},
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},
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use_texture_alpha = true,
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inventory_image = "homedecor_oil_lamp_inv.png",
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inventory_image = "homedecor_oil_lamp_inv.png",
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selection_box = ol_cbox,
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selection_box = ol_cbox,
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walkable = false,
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walkable = false,
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