Commit Graph

552 Commits

Author SHA1 Message Date
kaeza
53e9690679 Fix disabled signs. 2013-08-16 13:52:19 -03:00
Diego Martínez
b0cbea42e0 Merge pull request #22 from kaeza/optional_signs
Make signslib optional via configuration variable
2013-08-13 00:45:15 -07:00
kaeza
3c34a04605 Make signslib optional via configuration variable 2013-08-13 04:42:14 -03:00
Vanessa Ezekowitz
27280bc699 add explicit license declarations 2013-07-18 12:27:56 -04:00
Vanessa Ezekowitz
bd4d7be223 fixed missing description for active furnace-like nodes (ovens, etc) 2013-07-15 18:28:30 -04:00
Vanessa Ezekowitz
f383207166 limited door alpha usage to just the exterior fancy door
since it's the only one that actually needs it.
2013-07-14 17:56:00 -04:00
Diego Martínez
77d192aa5f Add ability to register furnace-like nodes from other mods. 2013-07-12 18:37:47 -03:00
Vanessa Ezekowitz
b22a188d2d Fix a possible nil bug 2013-07-12 12:55:00 -04:00
Vanessa Ezekowitz
38b068b2b2 brass ingots are now in a group, brass_ingot, all recipes that use them have
been changed.
2013-07-04 23:14:46 -04:00
Vanessa Ezekowitz
03f441ae0c minor tweak to slab and quarter-slab glowlights - better top/bottom textures 2013-07-01 00:51:18 -04:00
Vanessa Ezekowitz
2efa203185 Phased out all deprecated minetest.env:* uses in favor of minetest.* 2013-06-30 23:55:07 -04:00
Vanessa Ezekowitz
aedbcf5fde Add decorative window-unit air conditioner
also, renamed nodes.lua -> misc_nodes.lua
2013-06-29 01:38:37 -04:00
Diego Martínez
dbf3cb27f4 Test 2013-06-23 19:59:19 -03:00
Vanessa Ezekowitz
e00a0c66a4 More infortext tweaks 2013-06-21 01:59:03 -04:00
Vanessa Ezekowitz
1259fe77c8 Tweak infotext of microwave to say "Microwave is ..." instead of "Furnace is..." 2013-06-21 01:55:22 -04:00
Diego Martínez
8cb01f366d Fix inverted conditional that prevents microwaves from working 2013-06-21 02:16:39 -03:00
Vanessa Ezekowitz
958a75ed05 add colon to sign, minor tweak to semicolon texture 2013-06-13 00:03:04 -04:00
Vanessa Ezekowitz
333a74418f corrected the syntax of the sound play commands for gates/doors 2013-06-09 20:02:07 -04:00
Vanessa Ezekowitz
cf717ce73f Fixed missing check for ownership/node protection in lights
made lights check for buildable_to instead of just air
2013-06-07 14:14:13 -04:00
Vanessa Ezekowitz
1e6ba1103b fixed missing itemstack fields in on_rightclick calls in lights/doors 2013-06-07 13:33:37 -04:00
Vanessa Ezekowitz
f8ba120425 fix duplication bug in lighting (forgot to return itemstack) 2013-06-07 13:15:54 -04:00
VanessaE
e9520f42e4 Merge pull request #21 from Zeg9/signs
In creative mode, don't remove fences and signs from inventory when you place them
2013-06-06 12:30:30 -07:00
Zeg9
5a45d2b609 Only remove fences and signs from inventory if expected 2013-06-06 20:15:32 +02:00
Vanessa Ezekowitz
35eaadfb8a Made all gates open/close any gates above and/or below if same type.
Reduced hear distance for doors and gates
2013-06-05 16:46:59 -04:00
Vanessa Ezekowitz
55c222b39d forgot to check for proper tiling between segments. fixed. 2013-06-02 12:42:51 -04:00
Vanessa Ezekowitz
8cb236a105 Lower resolution of roof slopes/corners from 256 to 16. 2013-06-02 12:39:17 -04:00
Vanessa Ezekowitz
aa25496468 Ran all textures through pngquant. 2013-05-30 17:29:43 -04:00
Vanessa Ezekowitz
30a5bc3494 Ran all textures through pngcrush. 2013-05-30 15:47:36 -04:00
VanessaE
2d3ddea87f Merge pull request #20 from kaeza/master
Various Fixes
2013-05-23 10:58:18 -07:00
Diego Martínez
53b62463fc Fix wrong check for ownership on fence placement, respect pointed_thing on_rightclick callback, and support placing fences in buildable_to nodes 2013-05-23 08:56:21 -03:00
Vanessa Ezekowitz
049b358c31 fix missing ownership check on editing yard signs 2013-05-20 21:55:40 -04:00
Vanessa Ezekowitz
987f070069 fixed inverted condition in sign ownership check 2013-05-20 21:39:25 -04:00
Vanessa Ezekowitz
0ae531e054 Merge branch 'master' of github.com:VanessaE/homedecor 2013-05-20 21:11:15 -04:00
VanessaE
5fe3519aab Merge pull request #19 from kaeza/master
Various fixes and additions
2013-05-20 18:11:06 -07:00
Diego Martínez
581b63a6b3 signs can now only be edited by owner 2013-05-20 17:51:32 -03:00
Diego Martínez
493abe720d Add support for Zeg9's protector mod 2013-05-20 15:15:41 -03:00
Diego Martínez
9eb918946b Placing fences now takes into account protection systems 2013-05-20 13:50:10 -04:00
Diego Martínez
618aa5f167 Placing fences now takes into account protection systems 2013-05-19 04:20:03 -03:00
Vanessa Ezekowitz
8df6442311 Hand-merged "slopes" branch, with minor recipe changes.
Also changed all single quotes ' to double quotes " in crafts.lua
2013-05-07 01:49:22 -04:00
VanessaE
20787ffe8a Merge pull request #18 from ssieb/furnace
Stop the ovens when the output bins are full
2013-04-30 14:56:34 -07:00
Samuel Sieb
0d41a4d0ac Stop the ovens when the output bins are full 2013-04-30 11:47:40 -07:00
Vanessa Ezekowitz
4d2ec85d9f changed recipes for white glowlights 2013-04-30 08:40:41 -04:00
Vanessa Ezekowitz
d397b12e90 a few more craft tweaks 2013-04-30 08:06:58 -04:00
Vanessa Ezekowitz
1df351963c Got rid of all alternate-color recipes
(e.g. mahogany from coal+dirt).

Rewrite all paint-based recipes to use the equivalent white or grey dyes
instead.

Rewrite a few other recipes to use default dye groups instead of directly
calling on unified dyes colors, wherever possible.

Changed a couple of recipes to use slightly more logical ingredients.
2013-04-30 07:29:56 -04:00
Vanessa Ezekowitz
b5d319d3e5 Fixed a node replacement bug in doors
rewrote and streamlined the doors code in the process
also fixed missing detection of infinite stacks (e.g. default creative mode)
2013-04-29 07:07:05 -04:00
Vanessa Ezekowitz
68950ff4e1 reset sound gain to 1.0 for now, since larger values don't work anyway. 2013-04-29 05:32:54 -04:00
Vanessa Ezekowitz
0a0cf536a3 Added sounds to doors and gates 2013-04-29 05:27:18 -04:00
Vanessa Ezekowitz
9dd2b5763c Better selection boxes and inventory textures for shingles and skylights.
Also added frosted glass skylight
2013-04-29 03:08:36 -04:00
Vanessa Ezekowitz
ac25d1b851 Use homedecor_blanktile.png on the top face of bottom half of door and vice
versa.  Gets rid of the visual division between the two halves of the glass
door.
2013-04-28 01:59:48 -04:00
Vanessa Ezekowitz
b53043fa01 Made door alpha enabled by default - but you gotta be using shaders if
you are running an alpha-capable client!
2013-04-28 01:30:51 -04:00