Commit Graph

9 Commits

Author SHA1 Message Date
Vanessa Ezekowitz 04999af13d Moved detection of infinite creative-mode stacks to init.lua, changed lights and tables to use it. Fixed tables properly. Fixed missing drops in large square tables. Fixed incorrect texture placement on on-side small square glass and wood tables. 2013-04-17 03:14:09 -04:00
Vanessa Ezekowitz 44dd0bd82d Fixed item duplication bugs in tables and glowlights. 2013-04-17 02:47:49 -04:00
Vanessa Ezekowitz d0c62410f8 Added additional autoplace code for wall lights to turn them into ceiling
lights where appropriate.  Added a number of alternate crafting recipes to
split thick wall lights into thin regular ones or into cubes, and to recycle
excess cubes.
2013-04-14 16:22:08 -04:00
Vanessa Ezekowitz 0c0ee930f9 glowlights and glowcubes now automatically place floor, ceiling, wall
varieties depending on whether you are pointing at the floor, ceiling,
or a wall.

Removed cross-crafting recipes, took excess lighting nodes out of
creative inventory, added drops for excess models to point them back to
floor or ceiling versions, as appropriate.

This change does not affect old maps or inventories.
2013-04-14 15:45:21 -04:00
Diego Martínez b0947a4fdf Changed sounds from leaves to wood 2013-03-16 20:46:30 -03:00
Diego Martínez 6133234771 Added localization support 2013-03-05 05:18:56 -02:00
Vanessa Ezekowitz ce59c7f130 added wall-mounted regular and thin glow lights in yellow and white. 2012-10-03 18:53:17 -04:00
Vanessa Ezekowitz 842a571b60 Added ceiling-mounted glow cube. The regular and ceiling ones can be exchanged
by placing either into the crafting glid.  Works for both colors.
2012-10-01 21:06:10 -04:00
Vanessa Ezekowitz 05e7b9f8e3 Changed nodename of yellow lighting to clearly specify that (recipes are still
the same).  Added white lighting.
2012-10-01 19:22:54 -04:00