Commit Graph

751 Commits

Author SHA1 Message Date
Diego Martínez
b0cbea42e0 Merge pull request #22 from kaeza/optional_signs
Make signslib optional via configuration variable
2013-08-13 00:45:15 -07:00
kaeza
3c34a04605 Make signslib optional via configuration variable 2013-08-13 04:42:14 -03:00
Vanessa Ezekowitz
27280bc699 add explicit license declarations 2013-07-18 12:27:56 -04:00
Vanessa Ezekowitz
bd4d7be223 fixed missing description for active furnace-like nodes (ovens, etc) 2013-07-15 18:28:30 -04:00
Vanessa Ezekowitz
f383207166 limited door alpha usage to just the exterior fancy door
since it's the only one that actually needs it.
2013-07-14 17:56:00 -04:00
Diego Martínez
77d192aa5f Add ability to register furnace-like nodes from other mods. 2013-07-12 18:37:47 -03:00
Vanessa Ezekowitz
b22a188d2d Fix a possible nil bug 2013-07-12 12:55:00 -04:00
Vanessa Ezekowitz
38b068b2b2 brass ingots are now in a group, brass_ingot, all recipes that use them have
been changed.
2013-07-04 23:14:46 -04:00
Vanessa Ezekowitz
03f441ae0c minor tweak to slab and quarter-slab glowlights - better top/bottom textures 2013-07-01 00:51:18 -04:00
Vanessa Ezekowitz
2efa203185 Phased out all deprecated minetest.env:* uses in favor of minetest.* 2013-06-30 23:55:07 -04:00
Vanessa Ezekowitz
aedbcf5fde Add decorative window-unit air conditioner
also, renamed nodes.lua -> misc_nodes.lua
2013-06-29 01:38:37 -04:00
Diego Martínez
dbf3cb27f4 Test 2013-06-23 19:59:19 -03:00
Vanessa Ezekowitz
e00a0c66a4 More infortext tweaks 2013-06-21 01:59:03 -04:00
Vanessa Ezekowitz
1259fe77c8 Tweak infotext of microwave to say "Microwave is ..." instead of "Furnace is..." 2013-06-21 01:55:22 -04:00
Diego Martínez
8cb01f366d Fix inverted conditional that prevents microwaves from working 2013-06-21 02:16:39 -03:00
Vanessa Ezekowitz
958a75ed05 add colon to sign, minor tweak to semicolon texture 2013-06-13 00:03:04 -04:00
Vanessa Ezekowitz
333a74418f corrected the syntax of the sound play commands for gates/doors 2013-06-09 20:02:07 -04:00
Vanessa Ezekowitz
cf717ce73f Fixed missing check for ownership/node protection in lights
made lights check for buildable_to instead of just air
2013-06-07 14:14:13 -04:00
Vanessa Ezekowitz
1e6ba1103b fixed missing itemstack fields in on_rightclick calls in lights/doors 2013-06-07 13:33:37 -04:00
Vanessa Ezekowitz
f8ba120425 fix duplication bug in lighting (forgot to return itemstack) 2013-06-07 13:15:54 -04:00
VanessaE
e9520f42e4 Merge pull request #21 from Zeg9/signs
In creative mode, don't remove fences and signs from inventory when you place them
2013-06-06 12:30:30 -07:00
Zeg9
5a45d2b609 Only remove fences and signs from inventory if expected 2013-06-06 20:15:32 +02:00
Vanessa Ezekowitz
35eaadfb8a Made all gates open/close any gates above and/or below if same type.
Reduced hear distance for doors and gates
2013-06-05 16:46:59 -04:00
Vanessa Ezekowitz
55c222b39d forgot to check for proper tiling between segments. fixed. 2013-06-02 12:42:51 -04:00
Vanessa Ezekowitz
8cb236a105 Lower resolution of roof slopes/corners from 256 to 16. 2013-06-02 12:39:17 -04:00
Vanessa Ezekowitz
aa25496468 Ran all textures through pngquant. 2013-05-30 17:29:43 -04:00
Vanessa Ezekowitz
30a5bc3494 Ran all textures through pngcrush. 2013-05-30 15:47:36 -04:00
VanessaE
2d3ddea87f Merge pull request #20 from kaeza/master
Various Fixes
2013-05-23 10:58:18 -07:00
Diego Martínez
53b62463fc Fix wrong check for ownership on fence placement, respect pointed_thing on_rightclick callback, and support placing fences in buildable_to nodes 2013-05-23 08:56:21 -03:00
Vanessa Ezekowitz
049b358c31 fix missing ownership check on editing yard signs 2013-05-20 21:55:40 -04:00
Vanessa Ezekowitz
987f070069 fixed inverted condition in sign ownership check 2013-05-20 21:39:25 -04:00
Vanessa Ezekowitz
0ae531e054 Merge branch 'master' of github.com:VanessaE/homedecor 2013-05-20 21:11:15 -04:00
VanessaE
5fe3519aab Merge pull request #19 from kaeza/master
Various fixes and additions
2013-05-20 18:11:06 -07:00
Diego Martínez
581b63a6b3 signs can now only be edited by owner 2013-05-20 17:51:32 -03:00
Diego Martínez
493abe720d Add support for Zeg9's protector mod 2013-05-20 15:15:41 -03:00
Diego Martínez
9eb918946b Placing fences now takes into account protection systems 2013-05-20 13:50:10 -04:00
Diego Martínez
618aa5f167 Placing fences now takes into account protection systems 2013-05-19 04:20:03 -03:00
Vanessa Ezekowitz
8df6442311 Hand-merged "slopes" branch, with minor recipe changes.
Also changed all single quotes ' to double quotes " in crafts.lua
2013-05-07 01:49:22 -04:00
VanessaE
20787ffe8a Merge pull request #18 from ssieb/furnace
Stop the ovens when the output bins are full
2013-04-30 14:56:34 -07:00
Samuel Sieb
0d41a4d0ac Stop the ovens when the output bins are full 2013-04-30 11:47:40 -07:00
Vanessa Ezekowitz
4d2ec85d9f changed recipes for white glowlights 2013-04-30 08:40:41 -04:00
Vanessa Ezekowitz
d397b12e90 a few more craft tweaks 2013-04-30 08:06:58 -04:00
Vanessa Ezekowitz
1df351963c Got rid of all alternate-color recipes
(e.g. mahogany from coal+dirt).

Rewrite all paint-based recipes to use the equivalent white or grey dyes
instead.

Rewrite a few other recipes to use default dye groups instead of directly
calling on unified dyes colors, wherever possible.

Changed a couple of recipes to use slightly more logical ingredients.
2013-04-30 07:29:56 -04:00
Vanessa Ezekowitz
b5d319d3e5 Fixed a node replacement bug in doors
rewrote and streamlined the doors code in the process
also fixed missing detection of infinite stacks (e.g. default creative mode)
2013-04-29 07:07:05 -04:00
Vanessa Ezekowitz
68950ff4e1 reset sound gain to 1.0 for now, since larger values don't work anyway. 2013-04-29 05:32:54 -04:00
Vanessa Ezekowitz
0a0cf536a3 Added sounds to doors and gates 2013-04-29 05:27:18 -04:00
Vanessa Ezekowitz
9dd2b5763c Better selection boxes and inventory textures for shingles and skylights.
Also added frosted glass skylight
2013-04-29 03:08:36 -04:00
Vanessa Ezekowitz
ac25d1b851 Use homedecor_blanktile.png on the top face of bottom half of door and vice
versa.  Gets rid of the visual division between the two halves of the glass
door.
2013-04-28 01:59:48 -04:00
Vanessa Ezekowitz
b53043fa01 Made door alpha enabled by default - but you gotta be using shaders if
you are running an alpha-capable client!
2013-04-28 01:30:51 -04:00
Vanessa Ezekowitz
8f2090d3d3 Added experimental alpha support to fancy door, disabled by default.
To enable, uncomment "use_texture_alpha" on lines 72 and 99 of
doors_and_gates.lua, and make sure that if you are using a texture pack,
that it has support for alpha on these doors. (HDX does, as do the
default textures).

Note that alpha support is glitchy - without shaders it will not work at all,
and the doors' nodeboxes will be screwed up.  With shaders, it mostly works,
but the whole door is slightly translucent where it should not be.
2013-04-27 06:51:38 -04:00