Commit Graph

1513 Commits

Author SHA1 Message Date
Megaf
726f87131c Add missing alias for refrigerator locked.
minetest.register_alias("homedecor:refrigerator_locked", "homedecor:refrigerator_white_locked")
2016-08-21 21:48:37 +01:00
Vanessa Ezekowitz
e3225b9df7 Merge pull request #315 from hy8wGWme/master
bower.json to add a picture to Bower (modding repository and package manager for Minetest) https://minetest-bower.herokuapp.com/mods/homedecor_modpack
2016-08-10 13:29:02 -04:00
hy8wGWme
259e8c64a4 Add files via upload
bower.json to add a picture
2016-08-10 18:41:51 +02:00
Vanessa Ezekowitz
957ff25b9f Merge pull request #314 from t4im/fix/itemstack
Various maintenance and fixes
2016-07-31 14:23:12 -04:00
Tim
436fdfac55 Prevent crashs in can_dig on nil-player. 2016-07-31 13:07:25 +02:00
Tim
df84e62798 LIGHT_MAX -> default.LIGHT_MAX 2016-07-31 13:07:25 +02:00
Tim
337dc05e70 Always return the ItemStack for on_rightclick to comply with the API. 2016-07-31 13:07:21 +02:00
Emon
b33428b907 Italian locale (#311)
Translation complete
2016-05-18 15:05:35 -07:00
Amaz
5d0c6c3515 Add name of item moved to all inventories. Fixes https://github.com/minetest-mods/homedecor_modpack/issues/307 2016-05-05 07:37:31 -07:00
tenplus1
7b9533fea4 Stop mesecon pistons pushing frame/pedestal
This pull checks for mesecons_mvps mod and adds the item frame and
pedestal items to the list of non-movable items so that players cannot
exploit the double-item glitch.

mesecons_mvps added to depends.txt file for this to work.
2016-04-14 22:11:19 -07:00
Auke Kok
16ae960520 Style updates.
There's no actual code changes here.
2016-04-12 10:09:45 -07:00
Auke Kok
9a4a0e934c Don't allow placement of tetris in protected areas.
Tested with "protector".
2016-03-27 22:51:01 -07:00
Vanessa Ezekowitz
9b61d2082b split signs_lib off from this modpack.
it can now be found in https://github.com/VanessaE/signs_lib
2015-12-20 16:35:39 -05:00
Vanessa Ezekowitz
5d88c3d25c remove some bogus aliases 2015-10-23 13:05:16 -04:00
Vanessa Ezekowitz
abdd52721c if moreblocks is installed, use different recipe
for sticks -> bundle of sticks

also add recipe to craft bundle --> 4 sticks
2015-10-12 03:32:26 -04:00
Vanessa Ezekowitz
7ac5e9e815 use mesh nodes for chainlink and barbed wire fences and corners
(so that I can give them custom collision boxes)
2015-10-04 10:06:30 -04:00
Vanessa Ezekowitz
e3f3df7508 fixed wrong texture filename 2015-09-25 09:10:15 -04:00
Vanessa Ezekowitz
7b37c66b78 use mesh nodes for shrubbery 2015-09-25 09:00:22 -04:00
Vanessa Ezekowitz
fcf8ecfd35 simplify shrubbery collision/selection box 2015-09-25 07:48:07 -04:00
Vanessa Ezekowitz
5fccd3234f make spiral stairs diggable with a pick, not an axe
also, shrink the wield scale down to something reasonable
2015-09-25 07:40:36 -04:00
crazyginger72
2c0045285b Added new, life-life model for the tetris game 2015-09-23 09:23:44 -04:00
crazyginger72
7d7f374e9d Added a bit or realisim to the tower texture :) 2015-09-23 06:49:51 -04:00
crazyginger72
90d1440b3f Added new router front textures 2015-09-23 06:44:00 -04:00
crazyginger72
70758559cc reduced textures in lrfurn mod and added a full color range to lrfurn and beds 2015-09-23 01:29:06 -04:00
Vanessa Ezekowitz
181c746bbf tweaked "plain" door models to avoid z-fighting with the glass variant. 2015-09-13 20:00:49 -04:00
Tim
3555a6ae57 add placement hinting to the swing (currently used during smoketesting to avoid false positives) 2015-09-10 10:29:00 +02:00
Tim
ffeac9a1bd fix books and swing's on_place to handle CONTENT_IGNORE and CONTENT_UNKNOWN and to always return their itemstacks 2015-09-10 09:43:04 +02:00
Tim
40431fc050 fix fence_with_signs check for content_ignore, prevent it to destroy unknown_nodes and always return the itemstack 2015-09-10 09:42:48 +02:00
Tim
d763840b47 assign custom on_place to the right fence definition, which makes sign posts work again 2015-09-10 09:42:48 +02:00
Tim
f384d73f70 quiet down sign_lib (_G warning and debug statements) 2015-09-10 09:42:48 +02:00
Tim
aa0519b13b let is_buildable_to take any number of positions 2015-09-08 17:29:17 +02:00
Tim
2896f48ed1 let selection and buildable_to checks test for content_ignore; also fixes some border cases for banisters and replacing of unknown nodes 2015-09-08 16:52:52 +02:00
Tim
d5fbfbf305 fix right click oddities of expansion nodes and make sure to always return the leftover itemstack 2015-09-08 16:24:15 +02:00
Tim
20f5afb624 fix the japanese open door to use homedecor registration, and make it and its closed version use placeholders 2015-09-08 10:16:31 +02:00
Tim
7d5287cc04 placeholder usage for decor, where useable 2015-09-08 09:51:51 +02:00
Tim
fb1b620316 add placeholders as not-buildable_to nodes, that can be set to prevent other nodes to build or expanded into expansions
this fixes #292
2015-09-08 09:26:40 +02:00
Tim
26a874d919 set defaults for limiting rotations on expanded nodes 2015-09-08 09:10:25 +02:00
Tim
98c10fb18f allow the swing to be placed with proper facedir 2015-09-07 11:49:15 +02:00
Tim
3dc94b67cc label abms for profiling purposes
see https://github.com/t4im/profiler/#labeling
2015-08-20 14:52:01 +02:00
Tim
d7c56bfcdb clean up furnace code a bit by removing duplicate or replacing obsolete code 2015-08-20 14:27:28 +02:00
Tim
fc8621da41 manage all handler inits in their own init file 2015-08-19 22:38:10 +02:00
Tim
908b408248 register the furnaces internally via homedecor.register as well, getting rid of the last dependency on deprecated lock-code 2015-08-19 22:30:27 +02:00
Tim
9773d63e8e only set main list size if size field is given, to allow using the locked/lockable features with different listnames 2015-08-19 22:02:04 +02:00
Tim
088269a85e streamline locked description/infotext setting; avoid double brackets "Node (Locked) (owned by .. )" 2015-08-19 20:28:47 +02:00
Tim
25c2262750 make desks lockable, as they commonly are 2015-08-19 20:21:56 +02:00
Tim
b6512b3add let the custom on_place of the expansion code call after_place_node to make sure infotexts and owners of locked nodes are being set 2015-08-19 20:20:58 +02:00
Tim
29f61bb899 spawn lockable nodes for "inventory = { lockable = true }", and migrate all lockable nodes to this mechanism, but the furnaces 2015-08-19 19:30:03 +02:00
Tim
cc79b5fc03 register a copy of the def instead of the passed def, this allows us later to spawn supporting nodes from the same original def 2015-08-19 18:48:50 +02:00
Tim
9420e9136c use the simplified inventory format for the wardrobe, where applicable 2015-08-19 18:03:05 +02:00
Tim
4d5975d407 allow inventories to be locked (not just have a locked version of it being spawned later, but be locked by registration)
the code will also be used later to replace locked.lua that spawns a locked version from an unlocked version
2015-08-19 18:00:45 +02:00