Vanessa Ezekowitz
dbb0786ebc
add recipe for plasma ball
2015-05-08 14:22:18 -04:00
Vanessa Ezekowitz
b276b0f2a2
drop the "off" fishtank when digging the lighted one
2015-05-08 14:22:00 -04:00
Vanessa Ezekowitz
0b6b74678d
use mesh node for fishtank
2015-05-08 14:06:51 -04:00
Vanessa Ezekowitz
27652c4401
add inv image for plasma ball
2015-05-07 23:25:29 -04:00
Vanessa Ezekowitz
db38184ff2
add plasma ball
...
also enable textute alpha on the cubical plasma lamp
2015-05-07 22:31:14 -04:00
Vanessa Ezekowitz
970bd4a630
better glass shingles texture
2015-05-07 18:46:25 -04:00
Vanessa Ezekowitz
2faa8d7ae3
use mesh node for paintings
2015-05-07 18:45:49 -04:00
Vanessa Ezekowitz
05d41327d7
use mesh node for Air conditioner
...
(to get rid of the "metal" top face where there should be glass)
2015-05-07 18:05:46 -04:00
Vanessa Ezekowitz
e414163e5e
phase out redundant wrought-iron fence #2 image
2015-05-07 14:50:22 -04:00
Vanessa Ezekowitz
5b3e87031e
rename all skin/clothes textures to follow usual naming convention
2015-05-07 14:46:22 -04:00
kilbith
e115b34873
Phase out excess desk lamp inv images
2015-05-07 14:46:11 -04:00
Vanessa Ezekowitz
54275987fd
phase out redundant slope images
...
(modified the models so that they can use the existing shingle images instead)
2015-05-07 14:13:12 -04:00
Vanessa Ezekowitz
a6056d69de
phase out separate inv textures for beds
...
reduce them to just the wood+white sheet base images plus colorized blanket/pillow overlays
2015-05-07 13:30:49 -04:00
Diego Martinez
4c6a98b593
books: Allow editing while placed and open.
...
Removes the ability to edit the book by "using" it, but instead
allows to edit the book by right-clicking it while open. Also
changes the interface to open/close the books by punching instead
of right-clicking. In addition, fixes wrong handling of metadata.
2015-05-06 20:36:34 -03:00
kilbith
81bb309bc6
Fix broken recipes and missing aliases (again)
2015-05-05 19:26:38 +02:00
kilbith
5f9928d027
Fix missing aliases
2015-05-05 15:34:55 +02:00
Vanessa Ezekowitz
251795988c
rework the "open" book model
2015-05-04 11:45:26 -04:00
Vanessa Ezekowitz
029eda2dee
delete some unused textures
2015-05-04 05:39:16 -04:00
Vanessa Ezekowitz
92a77b43fe
phase out redundant kitchen cabinet images
2015-05-04 05:34:10 -04:00
Vanessa Ezekowitz
6f6b3e2b43
remove some obsolete textures
2015-05-04 05:17:21 -04:00
kilbith
5cfc2a12c6
Phase out redundant standing/table inv. images
2015-05-04 10:56:07 +02:00
Vanessa Ezekowitz
495af4ce5c
add middle shelf to open medicine cabinet,
...
make closed and opened both non-walkable
2015-05-04 04:21:11 -04:00
Vanessa Ezekowitz
9d76512cd0
phase out baked colored book textures
...
in favor colorizing a couple of base textures + overlays
reworked the meshes as well.
2015-05-04 04:11:24 -04:00
Vanessa Ezekowitz
5c3699eba1
use mesh node for medicine cabinet
...
(allows better usage of textures, and fewer thereof)
2015-05-04 02:16:36 -04:00
Vanessa Ezekowitz
9c9fc8f334
phase out redundant nightstand images
2015-05-04 01:36:27 -04:00
Vanessa Ezekowitz
7c5ccaf43f
remove some unused images
2015-05-04 01:28:57 -04:00
Vanessa Ezekowitz
dee9e2587f
phase out several more redundant fence and gate images
2015-05-04 01:26:37 -04:00
Vanessa Ezekowitz
176f1db354
phase out duplicate textures from barbed wire fence/gate
...
and phase out most fence/gate "back" images
2015-05-04 00:53:16 -04:00
Vanessa Ezekowitz
597471d439
phase out some oil lamp textures
...
use colorized generic black metal instead
2015-05-04 00:08:19 -04:00
Vanessa Ezekowitz
853cc4904c
use default gold block for plasma_lamp
2015-05-03 23:52:48 -04:00
Vanessa Ezekowitz
458082e4da
phase out separate colors of shutter textures
...
in favor of colorizing a base texture
also all-new inventory image
2015-05-03 23:47:43 -04:00
Vanessa Ezekowitz
e53e46e285
use default dirt for potting soil, darkened
2015-05-03 23:22:46 -04:00
Vanessa Ezekowitz
a2b464892c
use luxury wood for picture frame
2015-05-03 23:19:24 -04:00
Vanessa Ezekowitz
8873559795
phase out separate colored bathroom tiles textures
...
use entirely new, better-looking separate fg and bg images, colorized as needed.
2015-05-03 23:12:30 -04:00
Vanessa Ezekowitz
9736e3d187
phase out extra curtain textures
...
use a single "base" color and colorize it
2015-05-03 22:20:06 -04:00
Vanessa Ezekowitz
fa6289b282
no need for cobweb inv texture, it's identical to the regular one
2015-05-03 22:00:30 -04:00
Vanessa Ezekowitz
961178da7d
rename "neutral" generic wood to "old"
...
since it is derived from minetest's old/"minimal" wood texture.
2015-05-03 21:56:14 -04:00
Vanessa Ezekowitz
245ca4c102
phase out various "luxury" woods in favor of colorizing just one
2015-05-03 21:52:52 -04:00
Vanessa Ezekowitz
3996b55c03
phase out generic dark, mahogany, and white wood
...
and rename the base wood to _plain instead of beech
2015-05-03 21:18:35 -04:00
Vanessa Ezekowitz
5041ae2cdd
phase out brown and white plastic images
...
use a colorized dark "black" one as the base.
2015-05-03 19:08:58 -04:00
Vanessa Ezekowitz
d6cdff41aa
phase out the generic red, green, white and neutral metals
...
generic black metal is used for all of these now, colorized.
also, added a bit of noise to the texture.
2015-05-03 18:58:16 -04:00
Vanessa Ezekowitz
94f7e63ba7
phase out light marble
...
rename regular marble
2015-05-03 18:58:04 -04:00
kilbith
9ab2b50629
Delete obsolete files
2015-05-03 23:48:14 +02:00
kilbith
492780e59a
Better UV-maps for desk lamps
2015-05-03 23:39:28 +02:00
kilbith
fa7a0716b7
Update inv. images for lanterns
2015-05-03 19:49:46 +02:00
kilbith
9f66f0fc33
Wardrobe's skins : add support for 3d_armor
2015-05-03 18:43:18 +02:00
kilbith
fab1a56f32
Better UV-maps for wall lamp
2015-05-03 12:22:49 -04:00
kilbith
358d606e0e
Better UV-maps for lanterns
2015-05-02 15:59:05 +02:00
Vanessa Ezekowitz
a5094f481a
consense preview display and skin-set code into loops
2015-05-01 12:13:10 -04:00
kilbith
b3a7a3bb73
Enhanced wardrobe formspec
2015-05-01 11:28:06 -04:00
kilbith
fa9d73201c
Fix params (again)
2015-05-01 00:12:21 +02:00
kilbith
add43c9529
More cleanup/tweaking
2015-04-30 09:53:44 -04:00
kilbith
3eb9d192d0
Params fix
2015-04-30 00:24:47 +02:00
kilbith
4dee35893a
Cleaning and tweaking node params
2015-04-29 16:58:33 +02:00
kilbith
9a92d09421
Disable shower flowing for everyone
2015-04-29 09:18:38 +02:00
Vanessa Ezekowitz
07ced77591
add a second type of gold for future use
2015-04-28 16:56:44 -04:00
Vanessa Ezekowitz
927a9f4155
add ironing board
2015-04-28 15:29:49 -04:00
Vanessa Ezekowitz
994849de7e
Make shower tray turn off the showerhead above it when removed.
2015-04-28 14:44:48 -04:00
Vanessa Ezekowitz
1e3c27e984
fix sounds not shutting off (and crash) when they should
2015-04-28 14:22:51 -04:00
Vanessa Ezekowitz
c074e47bcd
fix bug in showerhead spawners
...
(if two or more running at the same time, only the last could be turned off)
2015-04-28 14:13:43 -04:00
Vanessa Ezekowitz
960dd57f7b
fix sel/coll box on lamp
2015-04-28 12:31:03 -04:00
kilbith
a574bb8591
Add tabletop-style oil lamp
2015-04-28 11:58:47 -04:00
Vanessa Ezekowitz
79559e41a6
revise wrought iron door
...
(gave it a custom model so that the ironwork doesn't look double-sided)
2015-04-28 11:46:51 -04:00
jp
eec2ffcc56
Add Shower Head water flow
2015-04-28 16:46:27 +02:00
Vanessa Ezekowitz
ccae9ac714
another obsolete texture
2015-04-28 01:34:51 -04:00
Vanessa Ezekowitz
9af478327f
delete obsolete texture
2015-04-28 01:34:07 -04:00
Vanessa Ezekowitz
77d36352fc
split showerhead into two materials
2015-04-28 01:32:24 -04:00
Vanessa Ezekowitz
84d27b9b5b
deleted obsolete texture
2015-04-28 01:15:44 -04:00
Vanessa Ezekowitz
f800c4830d
split analog clock into multiple materials
...
also tweak the shape of the front a bit
2015-04-28 01:12:37 -04:00
Vanessa Ezekowitz
084c82f4ce
split 4-bottle model into separate materials
...
(obsoletes the "4/multi" model)
2015-04-28 00:26:54 -04:00
Vanessa Ezekowitz
aaf25a97e4
split globe model into multiple materials
...
(allows use of some generic materials)
renamed earth image
2015-04-28 00:12:46 -04:00
Vanessa Ezekowitz
a35b57d713
rename most wood, metal, etc textures
...
to bring them all together into one "category" instead of being scattered across the directory
also combine a couple dupes.
2015-04-27 23:48:02 -04:00
Vanessa Ezekowitz
f8fc0bbad6
All new brass and wrought iron inventory images (and a few in-world
...
images), using the new textures.
2015-04-27 20:52:54 -04:00
Vanessa Ezekowitz
a0bf61cfa7
do the same for wrought iron
2015-04-27 19:00:35 -04:00
Vanessa Ezekowitz
a346bf5803
rework brass texture(s) and usage thereof
2015-04-27 18:35:14 -04:00
Vanessa Ezekowitz
0323ba021b
add brass-themed version of bathroom taps
...
remame inv/wield image for steel one
2015-04-27 17:09:50 -04:00
Vanessa Ezekowitz
57d6fb423c
add wield image, make faucet non-walkable
2015-04-27 16:53:22 -04:00
Vanessa Ezekowitz
b6c6ea8395
new inventory image for same
2015-04-27 16:45:35 -04:00
Vanessa Ezekowitz
50b48c3265
use mesh node for former "3dforniture" bathroom taps/faucet
2015-04-27 16:42:20 -04:00
Vanessa Ezekowitz
94de9e2d95
tweak banister description
2015-04-27 13:13:10 -04:00
Vanessa Ezekowitz
9149b5e572
add inventory images for banisters
2015-04-27 03:23:15 -04:00
Vanessa Ezekowitz
c8633be1dc
add banisters, placed on side of blocks
...
when placing, code will try to determine if the bannister should be
left- or right-sided. Defaults to left-sided; hold shift while placing
to force right-sided.
2015-04-27 03:09:37 -04:00
Vanessa Ezekowitz
7f7ba92bc8
use mesh node for cd/dvd cabinet
2015-04-26 23:23:45 -04:00
Vanessa Ezekowitz
72e58b0158
use mesh node for chimney
2015-04-26 22:52:11 -04:00
Vanessa Ezekowitz
31bc60f055
use mesh node for filing cabinet
2015-04-26 22:25:18 -04:00
Vanessa Ezekowitz
a75c55cfc3
join desk model's objects into one
2015-04-26 22:07:22 -04:00
Vanessa Ezekowitz
020754d13a
redraw wine-rack, simplify the bottle meshes used therein
...
(cuts the number of tris down from >7k to 4.6k)
better UV maps/materials use
2015-04-26 21:57:56 -04:00
Vanessa Ezekowitz
a6d05f451b
rework window shutter UV map, simplified the textures
2015-04-26 19:11:26 -04:00
Vanessa Ezekowitz
4ac7b55d2f
add generic gold tile, use it for trophy
...
tweak trophy UV map to use more of it.
2015-04-26 18:51:22 -04:00
Vanessa Ezekowitz
5013be4c09
better UV mapping on toilet paper and paper towels
...
added better imagery
moved toilet paper to bathroom_sanitation.lua
2015-04-26 18:02:47 -04:00
Vanessa Ezekowitz
d645b5ade5
rework UV map + texture for kitchen sink
2015-04-26 16:41:55 -04:00
Vanessa Ezekowitz
14a5f4c411
tweak speakers' UV maps a bit
2015-04-26 16:24:05 -04:00
Vanessa Ezekowitz
a820c7ffb2
better UV maps for speakers, tweaks to related textures
2015-04-26 15:32:13 -04:00
jeanpatrick.guerrero@gmail.com
95c89f7cfd
Randomly receive a phone call
2015-04-26 13:36:21 -04:00
jp
ff6073664d
Beds : use default sleeping function and adjust s/c_box
2015-04-26 10:37:50 +02:00
Vanessa Ezekowitz
f1428f7be7
*really* fix glass/wood oak door aliases
2015-04-25 10:42:19 -04:00
Vanessa Ezekowitz
bb24ffb3ee
fix broken aliases for wood/glass oak colored door
2015-04-25 10:18:46 -04:00
Vanessa Ezekowitz
aadbe21841
remove right-opening doors from creative inv
2015-04-25 10:15:43 -04:00
Vanessa Ezekowitz
9ccb6b5188
use mesh nodes for all doors
...
and for Japanese walls
makes it somewhat easier to add new door types
far fewer textures as well.
2015-04-25 03:13:47 -04:00
Vanessa Ezekowitz
b90c03cd8e
added recipes to craft king bed from two twins
2015-04-22 04:54:40 -04:00
Vanessa Ezekowitz
67d4da05f6
make king size placement work right-first as well as left-first
2015-04-22 04:50:49 -04:00
Vanessa Ezekowitz
029611417e
use inventory image for ceiling lamp
2015-04-22 04:41:15 -04:00
Vanessa Ezekowitz
8597b39122
take "off" ceiling lamp out of creative inv
2015-04-22 04:37:18 -04:00
Vanessa Ezekowitz
12cc9da08c
allow shift-dig a king size bed to get the two twin beds back
2015-04-22 04:34:51 -04:00
Vanessa Ezekowitz
4b411d0466
add brass and wrought-iron candlesticks
2015-04-22 01:31:07 -04:00
Vanessa Ezekowitz
5cb73ffa7e
Add king-sized bed model
...
create it by placing two twins of the same color side by side, left first
also moved the bed extension functions into handlers/expansion.lua,
renamed them, and made a few other minor tweaks to that file accordingly.
2015-04-22 00:43:22 -04:00
Vanessa Ezekowitz
8b924be206
add hanging-from-chain ceiling lamp
2015-04-21 21:33:06 -04:00
Vanessa Ezekowitz
09c560cfe5
reduce the depth of the bevel on the edges of the bed
2015-04-21 18:29:04 -04:00
Vanessa Ezekowitz
dab2e9a5f2
better UV maps for picture frames
...
higher-quality imagery
2015-04-21 17:58:50 -04:00
Vanessa Ezekowitz
814d43f541
do similar for marble
2015-04-18 17:15:22 -04:00
Vanessa Ezekowitz
5de0fc7538
use mesh nodes for former-3dforniture toilets
2015-04-18 04:25:00 -04:00
jp
877e6f3607
Better invo images for candles
2015-04-17 12:47:21 -04:00
Vanessa Ezekowitz
e60562d58b
use mesh node for former 3dforniture bathroom sink
2015-04-17 12:45:14 -04:00
Vanessa Ezekowitz
e71bbdc0ef
better mesh/UV mapping for openframe bookshelf
2015-04-17 09:28:41 -04:00
Vanessa Ezekowitz
c2575df10c
fix collision box on oil lamp
2015-04-17 06:11:05 -04:00
Vanessa Ezekowitz
52ef3e9099
use mesh node for oil lamp
...
also turn the light level up one step
2015-04-17 02:47:55 -04:00
Vanessa Ezekowitz
c6dd69769e
use mesh node for coffee maker
2015-04-16 23:39:18 -04:00
Vanessa Ezekowitz
8e5197af58
use mesh node for calendar
2015-04-16 05:23:08 -04:00
Vanessa Ezekowitz
dcde7c9d6a
the complex selection box doesn't look good
...
went back to a single select box covering the entire model
kept the equivalent collision box
2015-04-15 19:15:12 -04:00
Vanessa Ezekowitz
b2815ea683
new inv img for coatrack
2015-04-15 18:59:44 -04:00
Vanessa Ezekowitz
414364d0ca
better selectbox for coatrack
2015-04-15 18:58:33 -04:00
Vanessa Ezekowitz
9767b5d5f8
use mesh node for coat rack/tree
2015-04-15 18:41:22 -04:00
Vanessa Ezekowitz
20b8a8f875
use the existing copy of old default wood
...
called "generic wood".
(gets rid of the redundant copy I added as "old wood")
2015-04-15 18:16:25 -04:00
Vanessa Ezekowitz
12c40f75a2
just use one texture entry for simple bench
2015-04-15 16:36:10 -04:00
Vanessa Ezekowitz
2755a39403
fix bad ref to bench img
2015-04-15 15:48:31 -04:00
Vanessa Ezekowitz
f5fd1b173d
new inventory images for large benches
2015-04-15 15:33:53 -04:00
Vanessa Ezekowitz
fa2498d8fd
use mesh node for large style-2 bench
2015-04-15 15:28:52 -04:00
jp
69bc9c374c
Switch Garden Bench 1 to mesh
2015-04-15 12:40:47 -04:00
Vanessa Ezekowitz
905366ed38
add inventory image for sport bench
2015-04-15 03:04:29 -04:00
Vanessa Ezekowitz
800fff3a02
use mesh node for sport bench
2015-04-15 03:01:48 -04:00
Vanessa Ezekowitz
d6a86d736a
use mesh nodes for kitchen chairs
...
also fix their selectboxes
2015-04-15 01:52:30 -04:00
Vanessa Ezekowitz
3506ede1f5
use mesh node for radiator
2015-04-14 22:44:37 -04:00
Vanessa Ezekowitz
57fe4a3152
tweak trophy model
2015-04-14 17:32:24 -04:00
Vanessa Ezekowitz
5882c95774
fix selection box on trophy
2015-04-14 17:14:02 -04:00
Vanessa Ezekowitz
69f7fea406
use mesh node for trophy, modified recipe to fit the look of the new model
2015-04-14 16:53:45 -04:00
Vanessa Ezekowitz
ca4b20505a
rework meshes for table and standing lamps, better use of materials
...
use default wool for the lamp shades
also, use ^[colorize to brighten the lampshades and lightbulbs according
to the lamp's light/brightness setting, instead of baking it into the
textures.
2015-04-14 15:34:17 -04:00
Vanessa Ezekowitz
f87c5271b1
use smooth shading on green trash cans
2015-04-14 14:12:38 -04:00
Vanessa Ezekowitz
142519e188
fix edges of wall sconce back (should be transparent)
2015-04-14 14:00:18 -04:00
Vanessa Ezekowitz
95a7699f20
use smooth shading on candles
2015-04-14 13:44:33 -04:00
Vanessa Ezekowitz
79b5c94f6c
add wall sconce
2015-04-14 13:42:22 -04:00
Vanessa Ezekowitz
8e1dd5f268
use mesh nodes for candles
2015-04-14 11:58:05 -04:00
Vanessa Ezekowitz
71c9d2218b
fix normals on deckchair seat area
2015-04-14 10:58:29 -04:00
Vanessa Ezekowitz
0e317a3460
make deckchair white, add variant for blue stripes
2015-04-14 10:50:15 -04:00
jp
ba1167871f
Switch Deck Chair to mesh
2015-04-14 10:45:07 -04:00
Vanessa Ezekowitz
64c8deb868
improved model + UV mapping + texture handling for flowerpot
2015-04-06 16:38:12 -04:00
kilbith
a0b0211427
Add glass door on Grandfather Clock
2015-04-06 16:55:56 +02:00
kilbith
bcaa25adf4
Add Wall Lamp
2015-04-04 19:51:48 +02:00
kilbith
f54c6d3645
Adjust hanging lantern position
2015-04-03 00:43:25 +02:00
kilbith
ca5d9b0d50
Disable sit for benches
2015-04-01 00:42:07 -04:00
kilbith
b01d3b2b4f
Disable sitting functions (broken)
2015-04-01 00:42:07 -04:00
Vanessa Ezekowitz
677106529b
Change books' description to indicate that they're writable
2015-03-31 11:43:15 -04:00
Vanessa Ezekowitz
7c9a172510
actually use the inventory image for towel rod
2015-03-31 11:42:33 -04:00
Vanessa Ezekowitz
6ce3b5acb4
adjust ground lantern Y position
2015-03-31 11:41:37 -04:00
Vanessa Ezekowitz
f39908f9fb
adjust picture frame Y position
2015-03-31 11:40:57 -04:00
Vanessa Ezekowitz
15766e2537
new inventory images for books
2015-03-31 11:39:22 -04:00
Vanessa Ezekowitz
4a7d89f948
new inventory images for mailbox, copper pans, towel rod
2015-03-31 11:37:34 -04:00
Vanessa Ezekowitz
18020fccd0
fix extra "ghost" model in towel rod
...
also get rid of redundant .mtl files
2015-03-31 11:30:09 -04:00
Vanessa Ezekowitz
885e838b57
use mesh node for towel on rod
2015-03-31 02:12:42 -04:00
Vanessa Ezekowitz
9bc7f5c5ba
use mesh nodes for former-"3dforniture" armchairs
2015-03-31 01:04:27 -04:00
Vanessa Ezekowitz
74951e6b5e
use mesh nodes for copper pans
2015-03-30 21:52:26 -04:00
Vanessa Ezekowitz
e662bb36b9
use mesh node for grandfather clock
2015-03-30 21:06:07 -04:00
Vanessa Ezekowitz
38318ef82b
new telephone inv img
2015-03-30 17:45:54 -04:00
Vanessa Ezekowitz
ca911dbc71
use mesh node for phone
2015-03-30 17:37:23 -04:00
Vanessa Ezekowitz
b28e3eea40
new inventory image for former-"3dforniture" chains
2015-03-30 15:06:07 -04:00
Vanessa Ezekowitz
f565fb666a
use mesh node for former-"3dforniture" torch
2015-03-30 14:59:39 -04:00
Vanessa Ezekowitz
a33b296b09
use mesh node for tool cabinet
2015-03-30 03:42:33 -04:00
Vanessa Ezekowitz
e105fad1d4
use mesh nodes for beds
2015-03-29 23:26:59 -04:00
Vanessa Ezekowitz
2ed516a9f6
replace wardrobe with mesh node
2015-03-29 20:59:47 -04:00
Vanessa Ezekowitz
f8a071aa4b
use mesh node for forniture chains, model by kilbith
2015-03-29 20:12:58 -04:00
kilbith
58f64d265f
Add green Trash Can
2015-03-29 16:45:08 +02:00
kilbith
f580f26124
Add Ceiling Lantern
2015-03-29 10:42:27 -04:00
kilbith
6f33c9ff0c
Afterward tweaking
2015-03-29 13:13:17 +02:00
Vanessa Ezekowitz
0f0942d08c
use mesh node for barbecue
2015-03-29 02:53:23 -04:00
Vanessa Ezekowitz
a8a052bde3
use mesh nodes for windowblinds
2015-03-29 01:48:10 -04:00
Vanessa Ezekowitz
4ffc39e91f
use mesh node for kitchen faucet
2015-03-29 00:09:49 -04:00
Vanessa Ezekowitz
28cf1e4276
add bathroom sundries set
...
model by jp, textures and tweaks by me
2015-03-28 22:42:53 -04:00
kilbith
73aa4b2614
Switch Shower Head and Skateboard to mesh
...
with changes by VanessaE
2015-03-28 16:11:08 -04:00
Vanessa Ezekowitz
ad74a7257e
punch the large speaker to take its cover off or put it on
2015-03-28 00:03:49 -04:00
Vanessa Ezekowitz
e64f69ec8c
fix broken small-speaker selectbox
2015-03-28 00:01:15 -04:00
Vanessa Ezekowitz
65aa834821
add "open front" version of large speaker
2015-03-28 00:00:23 -04:00
Vanessa Ezekowitz
e377f2af6d
use mesh nodes for speakers
2015-03-27 22:55:41 -04:00
kilbith
6385013037
Update piano textures and recipe
2015-03-26 13:46:38 +01:00
Vanessa Ezekowitz
1f040f131a
fix missing locked fridge aliases
2015-03-24 19:28:42 -04:00
Vanessa Ezekowitz
1796cf8bba
swap out old _base, _bottom, _left, etc nodenames in crafts
...
i.e. for all of the two-part nodes that have recently been converted
into single-part meshes and given new node names (with aliases).
2015-03-23 03:42:23 -04:00
Vanessa Ezekowitz
a89456e925
change recipe for pool table to use hardwood blocks and slabs
2015-03-23 03:20:26 -04:00
Vanessa Ezekowitz
2c320c7927
git inventory to tool cabinet
2015-03-23 02:31:24 -04:00
Vanessa Ezekowitz
64451a6abf
add recipe for tool cabinet
2015-03-23 02:29:09 -04:00
Vanessa Ezekowitz
8b806bf082
if technic isn't installed, define its granite node (as a building
...
material only) and make it from 5 tar + 4 marble (both from
building_blocks).
If moreblocks is installed (and technic isn't), this node is routed
through the stairsplus component, and a recipe is added that uses
moreblocks' own tar node also.
2015-03-23 02:09:39 -04:00
Vanessa Ezekowitz
311b1ea4c5
add craft recipe for globe
2015-03-23 01:52:44 -04:00
Vanessa Ezekowitz
06a67cc49d
give desk inventory (24 slots)
2015-03-23 01:44:27 -04:00
Vanessa Ezekowitz
2e3901d6cd
use mesh node for pool table
2015-03-23 01:25:13 -04:00
Vanessa Ezekowitz
fe10b8ae83
fix wrong well base alias
2015-03-22 13:42:42 -04:00
Vanessa Ezekowitz
cdc9f21c3c
rename piano left -> piano, add alias
2015-03-22 07:17:13 -04:00
Vanessa Ezekowitz
7274c7ab1c
fix missing desk inv image
2015-03-22 01:38:42 -04:00
Vanessa Ezekowitz
b5f41930ab
use mesh node for piano
2015-03-22 01:36:56 -04:00
Vanessa Ezekowitz
171ef498a2
use mesh node for desk
2015-03-21 22:51:51 -04:00
Vanessa Ezekowitz
34b05db22e
use mesh nodes for refrigerators
2015-03-21 01:11:31 -04:00
Vanessa Ezekowitz
261138f8d0
fridge one-to-two conversion ABMs are obsolete
2015-03-20 22:04:43 -04:00
Vanessa Ezekowitz
44dd86d55c
use mesh node for dog house
2015-03-20 22:01:37 -04:00
Vanessa Ezekowitz
7bba079010
replace water well with meshnode version
2015-03-20 02:23:23 -04:00
jp
dca81b1648
Clean-up
2015-03-05 23:10:27 +01:00
Tim
db703e555d
add sanity check to avoid cases in which expanded items would be placed against unknown nodes into other unknown nodes as pointed_think.above node
...
this resolves #205
2015-03-03 18:53:02 +01:00
jp
f96e890155
fix images names
2015-03-01 19:45:34 +01:00
jp
546f8b501c
Opti. code
2015-02-28 10:14:46 +01:00
kilbith
2d0d6c53f9
clocks: fix boxes and wield image
2015-02-27 03:11:41 -05:00
Vanessa Ezekowitz
7359f4eb99
Merge branch 'lantern' of github.com:kilbith/homedecor_modpack
2015-02-27 01:41:38 -05:00
Vanessa Ezekowitz
7b16542f32
Merge branch 'wall_lantern' of github.com:kilbith/homedecor_modpack
2015-02-27 01:39:39 -05:00
Vanessa Ezekowitz
1f8bbf1ae8
Add crafts for thin --> thick glowlight slabs
2015-02-27 01:28:32 -05:00
jp
4fe73ade80
rename sit functions
2015-02-25 11:17:42 +01:00
jp
d3199606ec
Reorganize files
2015-02-25 10:35:29 +01:00
jp
7b829e874b
Switch wall lantern to mesh
2015-02-23 13:56:27 +01:00
jp
c681f017aa
Add hanging lantern (mesh)
2015-02-23 12:26:42 +01:00
Vanessa Ezekowitz
d009cdd649
fix normals in "open" book model
2015-02-22 09:38:44 -05:00
jeanpatrick.guerrero@gmail.com
576a89216d
Add desk lamps (mesh)
2015-02-20 16:15:57 -05:00
kilbith
280c4a732b
Log the book content
2015-02-20 15:53:50 -05:00
jeanpatrick.guerrero@gmail.com
49eacb7726
Books: swap to mesh
2015-02-20 15:51:16 -05:00
jeanpatrick.guerrero@gmail.com
876e2645ea
Add mesh picture frames
2015-02-20 15:48:32 -05:00
jp
7a15ceada5
Books: lines wrapping for reader
2015-02-10 22:49:08 +01:00
Tim
af402c56a5
also avoid facedir setting for plantlike, raillike and firelike to avoid clashes if paramtype is used internally in the engine for something else
2015-02-05 10:51:34 +01:00
Tim
a19f3753b9
don't apply a facedir to glasslike_framed to avoid the drawtype to fail drawing the frames
2015-02-05 10:34:17 +01:00
Tim
24db06a0b0
fix intllib support and remove unnecessary checks of it
2015-02-05 10:15:05 +01:00
Vanessa Ezekowitz
9f87c47ebe
use inventory images for table lamps
2015-02-05 03:01:38 -05:00
Vanessa Ezekowitz
adf01de74a
clean up UVs a bit more (map the light bulp differently)
2015-02-05 00:29:27 -05:00
Vanessa Ezekowitz
5a3fc0b775
clean up table and standing lamp models a bit, improve shading
...
better UV mapping on light bulb
2015-02-04 23:03:41 -05:00
Vanessa Ezekowitz
f347c1ba3c
use mesh node for trash can
2015-01-28 02:25:46 -05:00
Vanessa Ezekowitz
6be02dd68f
use mesh node for beer mug
2015-01-28 00:57:41 -05:00
Vanessa Ezekowitz
ef493ef02a
use mesh node for cutlery set
2015-01-27 22:07:19 -05:00
kilbith
44b5d34449
Functionalize misc. sit instructions
2015-01-27 19:43:12 +01:00
kilbith
b633ea8d8d
Allow sit on the office chairs
...
... also remove useless definitions (set by default).
2015-01-27 12:45:29 +01:00
Vanessa Ezekowitz
bf2f1b0e90
add fancy office chairs
2015-01-27 06:01:29 -05:00
kilbith
8f7e8ae698
localize fdir in door_and_gates.lua
2015-01-26 16:00:46 +01:00
Tim
b0714c7897
fix #176
2015-01-26 15:58:37 +01:00
Vanessa Ezekowitz
464f378166
fix collision boxes on shutters
2015-01-25 15:32:36 -05:00
kilbith
931a5b0746
Move checking at right place
2015-01-24 22:41:38 +01:00
jp
da2af88eb8
fix typo
2015-01-24 21:27:45 +01:00
jp
c6790ad21e
Allow sit on some furnitures
2015-01-24 20:10:54 +01:00
Tim
307d969f4c
remove unnecessary nodeupdate() usage
...
this undocumented function is internally being used for falling or attached nodes and shouldn't be needed here
2015-01-24 19:47:41 +01:00
kilbith
fc436a1a1c
Remove vertical expansion on standing lamp
...
use new API function to handle the second-node air
2015-01-24 12:40:44 -05:00
Vanessa Ezekowitz
9ffe942e61
fix a few missing parameters on openframe bookshelf
2015-01-23 19:29:51 -05:00
Tim
78045a752f
move most other homedecor nodes to the new registration function, remove any unnecessary fields due to minetest or homedecor defaults
2015-01-24 00:34:02 +01:00
kilbith
be9d1e0b7e
Delete useless params
2015-01-23 23:45:26 +01:00
jp
692a35679a
New cardboard boxes
2015-01-23 17:41:55 -05:00
Tim
5fb4bff628
move handlers into subdirectory to split them apart from the actual game content
2015-01-23 22:53:57 +01:00
Tim
4516aa960b
move kitchen related nodes into their associated files
2015-01-23 22:48:40 +01:00
Tim
f9a59c1738
rename kitchen and bathroom related files to their actual contained functionality
2015-01-23 22:26:38 +01:00
Tim
f60eb9ca47
whitespace cleanup, now also making most of homedecor consistenly use the same indentation style
2015-01-23 22:14:00 +01:00
Tim
64a81ebf7a
make error messages more useful for nodebox lookups
2015-01-23 21:58:34 +01:00
Vanessa Ezekowitz
a97bbbc23e
OPTIMIZE _ALL_ THE TEXTURES! \:D/
2015-01-23 13:53:00 -05:00
Vanessa Ezekowitz
63d8ddc67b
arg --> ...
2015-01-23 12:59:33 -05:00
jp
ff2163ae64
Update book wield images
2015-01-23 18:51:03 +01:00
Tim
cfff6490cb
reduce some unnecessarily verbose boolean expressions in door_and_gates.lua
2015-01-23 12:37:23 -05:00
Tim
b5188493cc
abstract common nodebox forms, fixing some ignored ones in the process
2015-01-23 12:37:23 -05:00
Tim
6245956ba4
add missing gettext variable
2015-01-23 12:37:23 -05:00
Tim
e010ab83fc
remove an obsolete function from init.lua
2015-01-23 12:37:23 -05:00
Tim
3c357b4b49
fix formspecs and use the inventory sizes for cardboard box and medicine cabinet, that their formspecs allowed to use before
2015-01-23 12:37:23 -05:00
Tim
cc9a1a9c3c
select a formspec automaticly from a table if none is supplied
2015-01-23 12:37:23 -05:00
Tim
0341a00f9f
also make the japanese door use the expand function, giving it a proper construction (buildable_to) and prevent crashes when rightclicking onknown nodes with it
2015-01-23 12:37:23 -05:00
Tim
5b35bb571b
remove a leftover empty function
2015-01-23 12:37:23 -05:00
Tim
306a6798b3
add an after_unexpand hook to allow beds to properly expand and unexpand, and update beds to use expansion in the process
2015-01-23 12:37:23 -05:00
Tim
b87ce2d2a7
allow "air" to be set in expand.top/forward/right to allow for better handled multinode meshnodes
2015-01-23 12:37:23 -05:00
Tim
d6ce145f9c
use an expand def-field to automaticly expand and unexpand the three available types of expansion and let nearly all decor use this form
...
example of usage:
expand = { top="homedecor:newnode", right="homedecor:rightnode", forward="homedecor:forwardnode" }
2015-01-23 12:37:23 -05:00
Tim
9912f72de6
don't assume all locked multinodes to be refrigerators
2015-01-23 12:37:23 -05:00
Tim
cdbdcbef14
make doors use the new expansion functions
2015-01-23 12:37:23 -05:00
Tim
fefb3f9f20
make sure any expansion node is being replaced with air if it's buildable_to and no other second node is being used as replacement
2015-01-23 12:37:23 -05:00
Tim
8f0c7c20c6
make expanded items test for on_rightclick before actually placing
2015-01-23 12:37:23 -05:00
Tim
0a0c558c3a
rewrite the node stacking/expansion code, preventing a crash building on unknown nodes, and reduce table lookups and overall code
2015-01-23 12:37:23 -05:00
Tim
b4b281d9ea
abstract most inventory handling code into a homedecor registration function
...
drawtype and param related defaults are being handled as well
for now we still leave the locked-node generation to locked.lua, due to its furnace-like node support
example:
homedecor.register("penbox", {
<common defs>
infotext=S("Penbox"),
inventory = {
size=8,
formspec=…
lockable=true -- will be supported later
},
})
2015-01-23 12:37:23 -05:00
Diego Martinez
2cdf6667dc
Set infotext to the book's title.
...
Also use `swap_node` to avoid losing metadata on (placed)
book open/close.
2015-01-23 14:25:01 -03:00
Diego Martinez
0c7dfa9ba6
Move register_on_player_receive_fields
out of the loop.
...
Avoids registering one `on_receive_fields` per book color,
which is wasteful.
Also, minor fixes mainly for conciseness' sake.
2015-01-23 14:16:40 -03:00
Diego Martinez
5bae438647
Keep metadata on book place/dig.
2015-01-23 14:05:53 -03:00
jp
365dc1c639
Improved Books
2015-01-22 13:01:04 -05:00
Tim
9a13728492
fix the medicine cabinet deleting inventory on punch
2015-01-21 13:42:20 +01:00
Tim
2cd99d6462
add the flower pots to the potting_group to make bushes_classic bushes regrow berries on them
2015-01-21 04:40:38 +01:00
Tim
be4ed12b6c
whitespace cleanup:
...
* remove all trailing whitespaces
* make inbox and computer use the prevalent indentation rules
* CRLF->LF where found
2015-01-21 00:44:23 +01:00
kilbith
29bf986ea8
Small sounds fix
2015-01-20 19:49:46 +01:00
jp
f136b92018
Cleaning cg72's code
2015-01-20 12:13:45 +01:00
Tim
3106b62945
update remaining node_box->collision_box for meshnodes
2015-01-19 22:57:48 +01:00
Vanessa Ezekowitz
5fb565cbd6
fixed a couple missing faces in wine rack mesh and optimized it a bit
2015-01-18 22:12:55 -05:00
Vanessa Ezekowitz
88e5c28d39
use mesh nodes for standing lamp and "3dforniture" table lamp
...
rewrote the surrounding code a bit to clean it up
all new textures, got rid of related, obsolete files.
2015-01-03 01:52:39 -05:00
Vanessa Ezekowitz
8b14e599a1
fix sel/coll boxes on 4-bottle packs
2015-01-02 05:40:02 -05:00
Vanessa Ezekowitz
f8f595b3b9
add 4-packs of green and brown bottles, and a 4-pack with both colors
...
add recipe for wine rack using multiple 4-packs of brown bottles + wood
2015-01-02 05:29:42 -05:00
Vanessa Ezekowitz
b3cd8e45fb
shorten globe coll/sel box code a bit
2015-01-02 04:41:01 -05:00
Vanessa Ezekowitz
8cf3db8aae
better wine rack model
...
basically stacked the existing model 4x, scaled it down, and added more
bottles to fill the empty spaces.
2015-01-02 04:39:17 -05:00
Vanessa Ezekowitz
ad79c1b7e4
use mesh node for brown and green bottles
2015-01-02 01:24:07 -05:00
Vanessa Ezekowitz
20ba8beaac
fix groups on globe and wine rack
2015-01-02 00:47:08 -05:00
Vanessa Ezekowitz
ca4fa4061d
Add wine rack
2015-01-02 00:44:38 -05:00
Vanessa Ezekowitz
05bca18407
get rid of blender model files
...
they're redundant and only serve to bloat up the repo.
2015-01-02 00:44:38 -05:00
Vanessa Ezekowitz
d41c35a067
Add desk globe, model by jp
2015-01-01 15:28:49 -05:00
Vanessa Ezekowitz
a14151accb
new inventory images for small round tables
2014-12-27 15:14:42 -05:00
Vanessa Ezekowitz
bb8b3eea20
use current intllib API
2014-12-27 01:13:05 -05:00
Vanessa Ezekowitz
6905c363eb
reduce small round table model to exactly 1 standard pixel in thickness
...
also remove some redundant .blend1/.blend2 files
2014-12-26 18:39:39 -05:00
Vanessa Ezekowitz
ca9949daf4
tone down brightness of glass streaks on large table
2014-12-26 18:28:42 -05:00
Vanessa Ezekowitz
6ed5fcb064
pixel tweak to glass table
2014-12-26 18:27:58 -05:00
Vanessa Ezekowitz
0457fc43ee
better model for small round tables
...
better texture for the glass one
2014-12-26 18:19:45 -05:00
cheapie
0a1eb1c83c
Added beeswax -> oil + yellow dye crafting recipe, using technic's centrifuge.
2014-12-26 12:48:18 -05:00
Vanessa Ezekowitz
258304569f
fix collision boxes on tables
2014-12-25 21:42:12 -05:00
kilbith
1e31d0e02a
Sticky cobwebs
...
Besides the realistic matter, it adds fun when players use it in PvP arenas, for making different kind of traps or amortize a fall.
2014-12-25 21:42:12 -05:00
Diego Martinez
4be89a076b
Remove reference to unused nodebox.
2014-12-24 00:17:38 -03:00
Vanessa Ezekowitz
ea5083bc03
fix a few bad pixels on dartboard, flatten image
2014-12-22 12:27:51 -05:00
Vanessa Ezekowitz
cd5e82d84e
use minetest.rotate_node to place slopes
...
(6dfacedir prediction)
2014-12-22 12:10:31 -05:00