local S = homedecor.gettext -- 3dforniture tables ... well, they used to be :P local table_colors = { "", "mahogany", "white" } for _, i in ipairs(table_colors) do local color = "_"..i local desc = S("Table ("..i..")") if i == "" then color = "" desc = S("Table") end minetest.register_node("homedecor:table"..color, { description = desc, tiles = { "forniture_wood"..color..".png" }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", node_box = { type = "fixed", fixed = { { -0.4, -0.5, -0.4, -0.3, 0.4, -0.3 }, { 0.3, -0.5, -0.4, 0.4, 0.4, -0.3 }, { -0.4, -0.5, 0.3, -0.3, 0.4, 0.4 }, { 0.3, -0.5, 0.3, 0.4, 0.4, 0.4 }, { -0.5, 0.4, -0.5, 0.5, 0.5, 0.5 }, { -0.4, -0.2, -0.3, -0.3, -0.1, 0.3 }, { 0.3, -0.2, -0.4, 0.4, -0.1, 0.3 }, { -0.3, -0.2, -0.4, 0.4, -0.1, -0.3 }, { -0.3, -0.2, 0.3, 0.3, -0.1, 0.4 }, }, }, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, }) end local chaircolors = { { "", "plain" }, { "black", "Black" }, { "red", "Red" }, { "pink", "Pink" }, { "violet", "Violet" }, { "blue", "Blue" }, { "dark_green", "Dark Green" }, } for i in ipairs(chaircolors) do local color = "_"..chaircolors[i][1] local color2 = chaircolors[i][1] local name = S(chaircolors[i][2]) if chaircolors[i][1] == "" then color = "" end minetest.register_node("homedecor:chair"..color, { description = S("Kitchen chair (%s)"):format(name), tiles = { "forniture_kitchen_chair_top"..color..".png", "forniture_wood.png", "forniture_kitchen_chair_sides"..color..".png", "forniture_kitchen_chair_sides"..color..".png^[transformFX", "forniture_kitchen_chair_back"..color..".png", "forniture_kitchen_chair_front"..color..".png", }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", node_box = { type = "fixed", fixed = { {-0.3125, -0.5, 0.1875, -0.1875, 0.5, 0.3125}, {0.1875, -0.5, 0.1875, 0.3125, 0.5, 0.3125}, {-0.3125, -0.5, -0.3125, -0.1875, 0, -0.1875}, {0.1875, -0.5, -0.3125, 0.3125, 0, -0.1875}, {-0.3125, -0.125, -0.3125, 0.3125, 0, 0.3125}, {-0.25, 0.0625, 0.25, 0.25, 0.4375, 0.25}, }, }, selection_box = { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}, }, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, }) if color ~= "" then minetest.register_node("homedecor:armchair"..color, { description = S("Armchair (%s)"):format(name), tiles = { "forniture_armchair_top"..color..".png" }, drawtype = "nodebox", sunlight_propagates = true, paramtype = "light", paramtype2 = "facedir", node_box = { type = "fixed", fixed = { { -0.50, -0.50, -0.45, -0.30, 0.05, 0.30 }, { -0.45, -0.50, -0.50, -0.35, 0.05, -0.45 }, { -0.45, 0.05, -0.45, -0.35, 0.10, 0.15 }, { 0.30, -0.50, -0.45, 0.50, 0.05, 0.30 }, { 0.35, -0.50, -0.50, 0.45, 0.05, -0.45 }, { 0.35, 0.05, -0.45, 0.45, 0.10, 0.15 }, { -0.50, -0.50, 0.30, 0.50, 0.45, 0.50 }, { -0.45, 0.45, 0.35, 0.45, 0.50, 0.45 }, { -0.30, -0.45, -0.35, 0.30, -0.10, 0.30 }, { -0.30, -0.45, -0.40, 0.30, -0.15, -0.35 }, { -0.50, 0.05, 0.15, -0.30, 0.45, 0.30 }, { -0.45, 0.10, 0.10, -0.35, 0.45, 0.15 }, { -0.45, 0.45, 0.15, -0.35, 0.50, 0.35 }, { 0.30, 0.05, 0.15, 0.50, 0.45, 0.30 }, { 0.35, 0.10, 0.10, 0.45, 0.45, 0.15 }, { 0.35, 0.45, 0.15, 0.45, 0.50, 0.35 }, }, }, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, }) minetest.register_craft({ output = "homedecor:armchair"..color.." 2", recipe = { { "wool:"..color2,""}, { "group:wood","group:wood" }, { "wool:"..color2,"wool:"..color2 }, }, }) end end local repl = { off="low", low="med", med="hi", hi="max", max="off", } local lamp_colors = { "", "blue", "green", "pink", "red", "violet" } local function reg_lamp(suffix, nxt, desc, tilesuffix, light, color) local lampcolor = "_"..color if color == "" then lampcolor = "" end minetest.register_node("homedecor:table_lamp"..lampcolor.."_"..suffix, { description = S(desc), drawtype = "nodebox", tiles = { "forniture_table_lamp_s"..tilesuffix..".png", "forniture_table_lamp_s"..tilesuffix..".png", "forniture_table_lamp"..lampcolor.."_l"..tilesuffix..".png", }, paramtype = "light", node_box = { type = "fixed", fixed = { { -0.1500, -0.500, -0.1500, 0.1500, -0.45, 0.1500 }, { -0.0500, -0.450, -0.0500, 0.0500, -0.40, 0.0500 }, { -0.0250, -0.400, -0.0250, 0.0250, -0.10, 0.0250 }, { -0.0125, -0.125, -0.2000, 0.0125, -0.10, 0.2000 }, { -0.2000, -0.125, -0.0125, 0.2000, -0.10, 0.0125 }, { -0.2000, -0.100, -0.2000, -0.1750, 0.30, 0.2000 }, { 0.1750, -0.100, -0.2000, 0.2000, 0.30, 0.2000 }, { -0.1750, -0.100, -0.2000, 0.1750, 0.30, -0.1750 }, { -0.1750, -0.100, 0.1750, 0.1750, 0.30, 0.2000 }, }, }, walkable = false, light_source = light, selection_box = { type = "fixed", fixed = { -0.2, -0.5, -0.2, 0.2, 0.30, 0.2 }, }, groups = {cracky=2,oddly_breakable_by_hand=1, not_in_creative_inventory=((desc == nil) and 1) or nil, }, drop = "homedecor:table_lamp"..lampcolor.."_off", on_punch = function(pos, node, puncher) node.name = "homedecor:table_lamp"..lampcolor.."_"..repl[suffix] minetest.set_node(pos, node) nodeupdate(pos) end, }) if lampcolor == "" then minetest.register_alias("3dforniture:table_lamp_"..suffix, "homedecor:table_lamp_"..suffix) end end for _, color in ipairs(lamp_colors) do reg_lamp("off", "low", "Table Lamp", "", nil, color ) reg_lamp("low", "med", nil, "l", 3, color ) reg_lamp("med", "hi" , nil, "m", 7, color ) reg_lamp("hi" , "max", nil, "h", 11, color ) reg_lamp("max", "off", nil, "x", 14, color ) end minetest.register_node(":homedecor:openframe_bookshelf", { description = "Bookshelf (open-frame)", drawtype = "nodebox", is_ground_content = false, groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3}, sounds = default.node_sound_wood_defaults(), tiles = { "3dbookshelf_openframe_top.png", "3dbookshelf_openframe_bottom.png", "3dbookshelf_openframe_right.png", "3dbookshelf_openframe_left.png", "3dbookshelf_openframe_back.png", "3dbookshelf_openframe_front.png" }, paramtype = "light", paramtype2 = "facedir", selection_box = { type = "fixed", fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 } }, node_box = { type = "fixed", fixed = { {-0.4375, -0.5, 0, -0.375, 0.5, 0.5}, {0.375, -0.5, 0, 0.4375, 0.5, 0.5}, {-0.5, -0.5, 0, 0.5, -0.4375, 0.5}, {-0.5, 0, 0, 0.5, 0.0625, 0.5}, {-0.375, 0.0625, 0.176, -0.25, 0.5, 0.5}, {-0.25, 0.0625, 0.253, -0.1875, 0.4375, 0.5}, {-0.1875, 0.0625, 0.227, -0.125, 0.5, 0.5}, {-0.125, 0.0625, 0.176, 0, 0.4375, 0.5}, {0, 0.0625, 0.232, 0.0625, 0.375, 0.5}, {0.0625, 0.0625, 0.130, 0.1875, 0.5, 0.5}, {0.1875, 0.0625, 0.217, 0.25, 0.4375, 0.5}, {0.25, 0.0625, 0.166, 0.3125, 0.5, 0.5}, {0.3125, 0.0625, 0.242, 0.375, 0.4375, 0.5}, {-0.375, -0.4375, 0.191, -0.3125, -0.0625, 0.5}, {-0.3125, -0.4375, 0.191, -0.1875, -0.125, 0.5}, {-0.1875, -0.4375, 0.227, -0.125, -0.0625, 0.5}, {-0.125, -0.4375, 0.0737, 0, -0.0625, 0.5}, {0, -0.4375, 0.145, 0.0625, -0.125, 0.5}, {0.0625, -0.4375, 0.212, 0.125, -0.1875, 0.5}, {0.125, -0.4375, 0.207, 0.1875, -0.125, 0.5}, {0.1875, -0.4375, 0.176, 0.25, -0.125, 0.5}, {0.25, -0.4375, 0.258, 0.3125, -0.1875, 0.5}, {0.3125, -0.4375, 0.130, 0.375, -0.0625, 0.5} } } }) -- decorative bed and wardrobe, models by jp minetest.register_node("homedecor:bed_blue_head", { tiles = { "homedecor_bed_blue_top1.png", "homedecor_bed_bottom1.png", "homedecor_bed_blue_side1.png", "homedecor_bed_blue_side1.png^[transformFX", "homedecor_bed_blue_head1.png", "homedecor_bed_blue_head2.png" }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", groups = {snappy=3, not_in_creative_inventory=1}, node_box = { type = "fixed", fixed = { {-0.5, -0.5, 0.4375, -0.375, 0.5, 0.5}, -- NodeBox1 {0.375, -0.5, 0.4375, 0.5, 0.5, 0.5}, -- NodeBox2 {-0.5, 0.25, 0.4375, 0.5, 0.4375, 0.5}, -- NodeBox3 {-0.5, 0, 0.4375, 0.5, 0.1875, 0.5}, -- NodeBox4 {-0.5, -0.375, 0.4375, 0.5, -0.125, 0.5}, -- NodeBox5 {-0.4375, -0.375, -0.5, -0.375, -0.125, 0.5}, -- NodeBox6 {0.375, -0.375, -0.5, 0.4375, -0.125, 0.5}, -- NodeBox7 {-0.375, -0.375, 0.25, 0.375, -0.3125, 0.375}, -- NodeBox8 {-0.375, -0.375, 0.0625, 0.375, -0.3125, 0.1875}, -- NodeBox9 {-0.375, -0.375, -0.125, 0.375, -0.3125, 0}, -- NodeBox10 {-0.375, -0.375, -0.3125, 0.375, -0.3125, -0.1875}, -- NodeBox11 {-0.375, -0.375, -0.5, 0.375, -0.3125, -0.375}, -- NodeBox12 {-0.375, -0.3125, -0.5, 0.375, -0.0625, 0.4375}, -- NodeBox13 {-0.3125, -0.125, 0.0625, 0.3125, 0.0625, 0.4375}, -- NodeBox14 } }, selection_box = { type = "fixed", fixed = { 0, 0, 0, 0, 0, 0 } } }) local fdir_to_fwd = { { 0, 1 }, { 1, 0 }, { 0, -1 }, { -1, 0 }, } minetest.register_node("homedecor:bed_blue_foot", { tiles = { "homedecor_bed_blue_top2.png", "homedecor_bed_bottom2.png", "homedecor_bed_blue_side2.png", "homedecor_bed_blue_side2.png^[transformFX", "homedecor_bed_blue_foot2.png", "homedecor_bed_blue_foot1.png" }, inventory_image = "homedecor_bed_blue_inv.png", description = "Bed", drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", groups = {snappy=3}, node_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, -0.375, 0.1875, -0.4375}, -- NodeBox1 {0.375, -0.5, -0.5, 0.5, 0.1875, -0.4375}, -- NodeBox2 {-0.5, 0, -0.5, 0.5, 0.125, -0.4375}, -- NodeBox3 {-0.5, -0.375, -0.5, 0.5, -0.125, -0.4375}, -- NodeBox4 {-0.4375, -0.375, -0.5, -0.375, -0.125, 0.5}, -- NodeBox5 {0.375, -0.375, -0.5, 0.4375, -0.125, 0.5}, -- NodeBox6 {-0.375, -0.375, 0.3125, 0.375, -0.3125, 0.4375}, -- NodeBox7 {-0.375, -0.375, 0.125, 0.375, -0.3125, 0.25}, -- NodeBox8 {-0.375, -0.375, -0.0625, 0.375, -0.3125, 0.0625}, -- NodeBox9 {-0.375, -0.375, -0.25, 0.375, -0.3125, -0.125}, -- NodeBox10 {-0.375, -0.375, -0.4375, 0.375, -0.3125, -0.3125}, -- NodeBox11 {-0.375, -0.3125, -0.4375, 0.375, -0.0625, 0.5}, -- NodeBox12 } }, selection_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 1.5 } }, on_place = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under local pnode = minetest.get_node(pointed_thing.under) local rnodedef = minetest.registered_nodes[pnode.name] if not rnodedef["buildable_to"] then pos = pointed_thing.above end local fdir = minetest.dir_to_facedir(placer:get_look_dir()) local pos2 = { x = pos.x + fdir_to_fwd[fdir+1][1], y=pos.y, z = pos.z + fdir_to_fwd[fdir+1][2] } local tnode = minetest.get_node(pos) local tnode2 = minetest.get_node(pos2) if homedecor.get_nodedef_field(tnode.name, "buildable_to") and homedecor.get_nodedef_field(tnode2.name, "buildable_to") and not minetest.is_protected(pos, placer:get_player_name()) and not minetest.is_protected(pos2, placer:get_player_name()) then minetest.add_node(pos, { name = "homedecor:bed_blue_foot", param2 = fdir }) minetest.add_node(pos2, { name = "homedecor:bed_blue_head", param2 = fdir }) if not homedecor.expect_infinite_stacks then itemstack:take_item() return itemstack end end end, after_dig_node = function(pos, oldnode, oldmetadata, digger) local fdir = oldnode.param2 local pos2 = { x = pos.x + fdir_to_fwd[fdir+1][1], y=pos.y, z = pos.z + fdir_to_fwd[fdir+1][2] } if minetest.get_node(pos2).name == "homedecor:bed_blue_head" then minetest.remove_node(pos2) end end }) minetest.register_node("homedecor:wardrobe_top", { tiles = { "homedecor_wardrobe_top.png", "homedecor_wardrobe_bottom.png", "homedecor_wardrobe_sides1.png", "homedecor_wardrobe_sides1.png^[transformFX", "homedecor_wardrobe_back1.png", "homedecor_wardrobe_frontt.png" }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", groups = {snappy=3, not_in_creative_inventory=1}, node_box = { type = "fixed", fixed = { {-0.5, 0.4375, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox1 {-0.5, -0.5, -0.4375, -0.4375, 0.5, 0.5}, -- NodeBox2 {0.4375, -0.5, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox3 {-0.5, -0.5, 0.4375, 0.5, 0.5, 0.5}, -- NodeBox4 {-0.0625, -0.4375, -0.4375, 0.0625, 0.4375, -0.375}, -- NodeBox6 {0.0625, -0.4375, -0.5, 0.4375, 0.4375, -0.4375}, -- NodeBox10 {-0.5, -0.5, -0.4375, 0.5, -0.4375, 0.5}, -- NodeBox11 {-0.4375, -0.4375, -0.5, -0.0625, 0.4375, -0.4375}, -- NodeBox12 } }, selection_box = { type = "fixed", fixed = { 0, 0, 0, 0, 0, 0 } }, }) minetest.register_node("homedecor:wardrobe_bottom", { tiles = { "homedecor_wardrobe_top.png", "homedecor_wardrobe_bottom.png", "homedecor_wardrobe_sides2.png", "homedecor_wardrobe_sides2.png^[transformFX", "homedecor_wardrobe_back2.png", "homedecor_wardrobe_frontb.png" }, inventory_image = "homedecor_wardrobe_inv.png", description = "Wardrobe", drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", groups = {snappy=3}, node_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.4375, -0.4375, 0.5, 0.5}, -- NodeBox1 {0.4375, -0.5, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox2 {-0.5, -0.5, -0.4375, 0.5, -0.375, -0.375}, -- NodeBox3 {-0.4375, -0.375, -0.5, 0.4375, -0.125, -0.4375}, -- NodeBox4 {-0.4375, -0.125, -0.4375, 0.4375, -0.0625, -0.375}, -- NodeBox12 {-0.4375, -0.0625, -0.5, 0.4375, 0.1875, -0.4375}, -- NodeBox13 {-0.5, 0.1875, -0.4375, 0.5, 0.25, -0.375}, -- NodeBox14 {-0.4375, 0.25, -0.5, 0.4375, 0.5, -0.4375}, -- NodeBox15 {-0.5, 0.4375, -0.4375, 0.5, 0.5, 0.5}, -- NodeBox16 {-0.5, -0.5, 0.4375, 0.5, 0.4375, 0.5}, -- NodeBox17 } }, selection_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 } }, on_place = function(itemstack, placer, pointed_thing) local pos = pointed_thing.under local pnode = minetest.get_node(pointed_thing.under) local rnodedef = minetest.registered_nodes[pnode.name] if not rnodedef["buildable_to"] then pos = pointed_thing.above end local fdir = minetest.dir_to_facedir(placer:get_look_dir()) local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z } local tnode = minetest.get_node(pos) local tnode2 = minetest.get_node(pos2) if homedecor.get_nodedef_field(tnode.name, "buildable_to") and homedecor.get_nodedef_field(tnode2.name, "buildable_to") and not minetest.is_protected(pos, placer:get_player_name()) and not minetest.is_protected(pos2, placer:get_player_name()) then minetest.add_node(pos, { name = "homedecor:wardrobe_bottom", param2 = fdir }) minetest.add_node(pos2, { name = "homedecor:wardrobe_top", param2 = fdir }) if not homedecor.expect_infinite_stacks then itemstack:take_item() return itemstack end end end, after_dig_node = function(pos, oldnode, oldmetadata, digger) local pos2 = { x = pos.x, y=pos.y + 1, z = pos.z } if minetest.get_node(pos2).name == "homedecor:wardrobe_top" then minetest.remove_node(pos2) end end, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", "size[8,8]".. "list[current_name;main;0,0;8,3;]".. "list[current_player;main;0,4;8,4;]") meta:set_string("infotext", S("Wardrobe cabinet")) local inv = meta:get_inventory() inv:set_size("main", 24) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", S("%s moves stuff in wardrobe at %s"):format( player:get_player_name(), minetest.pos_to_string(pos) )) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", S("%s moves stuff to wardrobe at %s"):format( player:get_player_name(), minetest.pos_to_string(pos) )) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", S("%s takes stuff from wardrobe at %s"):format( player:get_player_name(), minetest.pos_to_string(pos) )) end, }) -- Aliases for 3dforniture mod. minetest.register_alias("3dforniture:table", "homedecor:table") minetest.register_alias("3dforniture:chair", "homedecor:chair") minetest.register_alias("3dforniture:armchair", "homedecor:armchair_black") minetest.register_alias("homedecor:armchair", "homedecor:armchair_black") minetest.register_alias('table', 'homedecor:table') minetest.register_alias('chair', 'homedecor:chair') minetest.register_alias('armchair', 'homedecor:armchair')