local S = minetest.get_translator("homedecor_exterior") homedecor_exterior = {} local bbq_cbox = { type = "fixed", fixed = { -0.5, -0.5, -0.3125, 0.5, 0.53125, 0.3125 } } homedecor.register("barbecue", { description = S("Barbecue"), mesh = "homedecor_barbecue.obj", tiles = { { name = "homedecor_generic_metal.png" , color = homedecor.color_black }, { name = "homedecor_embers.png", animation={ type="vertical_frames", aspect_w=16, aspect_h=16, length=2 } }, "homedecor_barbecue_meat.png", }, groups = { snappy=3, dig_tree = 2 }, light_source = 9, selection_box = bbq_cbox, collision_box = bbq_cbox, _sound_def = { key = "node_sound_stone_defaults", }, -- no need for placeholder it appears expand = { top="air" }, crafts = { { recipe = { { "","homedecor:fence_chainlink","" }, { "steel_ingot","fake_fire:embers","steel_ingot" }, { "basic_materials:steel_bar","steel_ingot","basic_materials:steel_bar" } }, } } }) minetest.register_alias("homedecor:barbecue_meat", "air") local wood_tex = homedecor.textures.default_wood homedecor.register("doghouse", { mesh = "homedecor_doghouse.obj", tiles = { "homedecor_shingles_terracotta.png", wood_tex, "building_blocks_towel.png" }, description = S("Doghouse"), inventory_image = "homedecor_doghouse_inv.png", selection_box = homedecor.nodebox.slab_y(1.5), collision_box = homedecor.nodebox.slab_y(1.5), groups = {snappy=3, dig_tree = 2}, expand = { top="placeholder" }, _sound_def = { key = "node_sound_wood_defaults", }, on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil, crafts = { { recipe = { {"homedecor:shingles_terracotta", "homedecor:shingles_terracotta", "homedecor:shingles_terracotta"}, {"group:wood", "", "group:wood"}, {"group:wood", "building_blocks:terrycloth_towel", "group:wood"} }, } } }) minetest.register_alias("homedecor:doghouse_roof", "air") minetest.register_alias("homedecor:doghouse_base", "homedecor:doghouse") homedecor.register("stonepath", { description = S("Garden stone path"), tiles = { minetest.registered_nodes["mapgen_stone"].tiles[1], }, inventory_image = "homedecor_stonepath_inv.png", groups = { snappy=3, dig_stone = 2 }, node_box = { type = "fixed", fixed = { {-0.4375, -0.5, 0.3125, -0.3125, -0.48, 0.4375}, -- NodeBox1 {-0.25, -0.5, 0.125, 0, -0.48, 0.375}, -- NodeBox2 {0.125, -0.5, 0.125, 0.4375, -0.48, 0.4375}, -- NodeBox3 {-0.4375, -0.5, -0.125, -0.25, -0.48, 0.0625}, -- NodeBox4 {-0.0625, -0.5, -0.25, 0.25, -0.48, 0.0625}, -- NodeBox5 {0.3125, -0.5, -0.25, 0.4375, -0.48, -0.125}, -- NodeBox6 {-0.3125, -0.5, -0.375, -0.125, -0.48, -0.1875}, -- NodeBox7 {0.125, -0.5, -0.4375, 0.25, -0.48, -0.3125}, -- NodeBox8 } }, selection_box = { type = "fixed", fixed = { -0.4375, -0.5, -0.4375, 0.4375, -0.4, 0.4375 } }, _sound_def = { key = "node_sound_stone_defaults", }, crafts = { { output = "homedecor:stonepath 16", recipe = { { "slab_stone","","slab_stone" }, { "","slab_stone","" }, { "slab_stone","","slab_stone" } }, }, { output = "homedecor:stonepath 16", recipe = { { "moreblocks:slab_stone","","moreblocks:slab_stone" }, { "","moreblocks:slab_stone","" }, { "moreblocks:slab_stone","","moreblocks:slab_stone" } }, }, { output = "homedecor:stonepath 3", recipe = { { "moreblocks:micro_stone_1","","moreblocks:micro_stone_1" }, { "","moreblocks:micro_stone_1","" }, { "moreblocks:micro_stone_1","","moreblocks:micro_stone_1" } }, } } }) local lattice_colors = { { "wood", S("wood"), ".png^[colorize:#704214:180" }, { "white_wood", S("white wood"), ".png" }, { "wood_vegetal", S("wood, with vegetation"), ".png^[colorize:#704214:180^homedecor_lattice_vegetal.png" }, { "white_wood_vegetal", S("white wood, with vegetation"), ".png^homedecor_lattice_vegetal.png" }, } for _, c in ipairs(lattice_colors) do local name, desc, texture = unpack(c) homedecor.register("lattice_"..name, { description = S("Garden Lattice (@1)", desc), tiles = {"homedecor_lattice"..texture}, inventory_image = "homedecor_lattice"..texture, use_texture_alpha = "clip", groups = { snappy=3, dig_tree = 2 }, node_box = { type = "fixed", fixed = { {-0.5, -0.5, 0.47, 0.5, 0.5, 0.47}, -- NodeBox1 {-0.5, 0.421875, 0.44, 0.5, 0.5, 0.5}, -- NodeBox2 {-0.5, -0.5, 0.44, 0.5, -0.421875, 0.5}, -- NodeBox3 {0.421875, -0.5, 0.44, 0.5, 0.5, 0.5}, -- NodeBox4 {-0.5, -0.5, 0.44, -0.421875, 0.5, 0.5} -- NodeBox5 } }, selection_box = { type = "fixed", fixed = {-0.5, -0.5, 0.44, 0.5, 0.5, 0.5} }, _sound_def = { key = "node_sound_wood_defaults", }, }) end homedecor.register("swing", { description = S("Tree's swing"), tiles = { "homedecor_swing_top.png", "homedecor_swing_top.png^[transformR180", "homedecor_swing_top.png" }, inventory_image = "homedecor_swing_inv.png", use_texture_alpha = "clip", groups = { snappy=3, oddly_breakable_by_hand=3, dig_tree = 2 }, _sound_def = { key = "node_sound_wood_defaults", }, walkable = false, on_rotate = minetest.get_modpath("screwdriver") and screwdriver.disallow or nil, node_box = { type = "fixed", fixed = { {-0.3125, 0.33, -0.125, 0.3125, 0.376, 0.1875}, -- NodeBox1 {-0.3125, 0.376, 0.025, -0.3, 0.5, 0.0375}, -- NodeBox2 { 0.3, 0.376, 0.025, 0.3125, 0.5, 0.0375}, -- NodeBox3 } }, selection_box = { type = "fixed", fixed = { -0.3125, 0.33, -0.125, 0.3125, 0.5, 0.1875 } }, hint = { place_on = "bottom" }, on_place = function(itemstack, placer, pointed_thing) local placer_name = placer:get_player_name() or "" local isceiling, pos = homedecor.find_ceiling(itemstack, placer, pointed_thing) if isceiling then local height = 0 for i = 0, 4 do -- search up to 5 spaces downward from the ceiling for the first non-buildable-to node... height = i local testpos = { x=pos.x, y=pos.y-i-1, z=pos.z } local testnode = minetest.get_node_or_nil(testpos) local testreg = testnode and core.registered_nodes[testnode.name] if not testreg or not testreg.buildable_to then if i < 1 then minetest.chat_send_player(placer_name, S("No room under there to hang a swing.")) return itemstack else break end end end local fdir = minetest.dir_to_facedir(placer:get_look_dir()) for j = 0, height do -- then fill that space with ropes... local testpos = { x=pos.x, y=pos.y-j, z=pos.z } minetest.set_node(testpos, { name = "homedecor:swing_rope", param2 = fdir }) end minetest.set_node({ x=pos.x, y=pos.y-height, z=pos.z }, { name = "homedecor:swing", param2 = fdir }) if not minetest.is_creative_enabled(placer_name) then itemstack:take_item() end else minetest.chat_send_player(placer_name, S("You have to point at the bottom side of an overhanging object to place a swing.")) end return itemstack end, after_dig_node = function(pos, oldnode, oldmetadata, digger) for i = 0, 4 do local testpos = { x=pos.x, y=pos.y+i+1, z=pos.z } if minetest.get_node(testpos).name == "homedecor:swing_rope" then minetest.remove_node(testpos) else return end end end, crafts = { { recipe = { { "string","","string" }, { "string","","string" }, { "string","slab_wood","string" } }, }, { recipe = { { "string","","string" }, { "string","","string" }, { "string","moreblocks:slab_wood","string" } }, }, { recipe = { { "string","","string" }, { "string","","string" }, { "string","moreblocks:panel_wood_1","string" } }, } } }) homedecor.register("swing_rope", { tiles = { "homedecor_swingrope_sides.png" }, groups = { not_in_creative_inventory=1 }, walkable = false, node_box = { type = "fixed", fixed = { {-0.3125, -0.5, 0.025, -0.3, 0.5, 0.0375}, -- NodeBox1 {0.3, -0.5, 0.025, 0.3125, 0.5, 0.0375}, -- NodeBox2 } }, selection_box = homedecor.nodebox.null }) local water_tex = "default_water.png" if not minetest.get_modpath("default") then water_tex = "[combine:16x16^[noalpha^[colorize:#00008b" end local cobble_tex = minetest.registered_nodes["mapgen_stone"].tiles[1] local stone_drop = minetest.registered_nodes["mapgen_stone"].drop if stone_drop and type(stone_drop) == "string" then cobble_tex = minetest.registered_nodes[stone_drop].tiles[1] elseif stone_drop and type(stone_drop) == "table" then cobble_tex = minetest.registered_nodes[stone_drop.items[1].items[1]].tiles[1] end homedecor.register("well", { mesh = "homedecor_well.obj", tiles = { "homedecor_rope_texture.png", { name = "homedecor_generic_metal.png", color = homedecor.color_med_grey }, water_tex, cobble_tex, wood_tex, "homedecor_shingles_wood.png" }, inventory_image = "homedecor_well_inv.png", description = S("Water well"), use_texture_alpha = "clip", groups = { snappy = 3, dig_stone = 1 }, selection_box = homedecor.nodebox.slab_y(2), collision_box = homedecor.nodebox.slab_y(2), expand = { top="placeholder" }, _sound_def = { key = "node_sound_wood_defaults", }, on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil, crafts = { { recipe = { { "homedecor:shingles_wood", "homedecor:shingles_wood", "homedecor:shingles_wood" }, { "group:wood", "group:stick", "group:wood" }, { "group:stone", "", "group:stone" } }, } } }) --because the engine of all people cant follow right to a name, need to verify bucket empty if minetest.get_modpath("bucket") and minetest.registered_items["bucket:bucket_empty"] then local original_bucket_on_use = minetest.registered_items["bucket:bucket_empty"].on_use minetest.override_item("bucket:bucket_empty", { on_use = function(itemstack, user, pointed_thing) local inv = user:get_inventory() if pointed_thing.type == "node" and minetest.get_node(pointed_thing.under).name == "homedecor:well" then if inv:room_for_item("main", "bucket:bucket_water 1") then itemstack:take_item() inv:add_item("main", "bucket:bucket_water 1") else minetest.chat_send_player(user:get_player_name(), S("No room in your inventory to add a filled bucket!")) end return itemstack else if original_bucket_on_use then return original_bucket_on_use(itemstack, user, pointed_thing) else return end end end }) end homedecor_exterior.shrub_colors = { ["green"] = S("green"), ["red"] = S("red"), ["yellow"] = S("yellow"), } local shrub_cbox = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 } for color, color_loc in pairs(homedecor_exterior.shrub_colors) do homedecor.register("shrubbery_large_"..color, { description = S("Shrubbery (large, @1)", color_loc), drawtype = "mesh", mesh = "homedecor_cube.obj", tiles = {"homedecor_shrubbery_"..color..".png"}, paramtype = "light", is_ground_content = false, use_texture_alpha = "clip", groups = {snappy=3, flammable=2, dig_tree = 3}, _sound_def = { key = "node_sound_leaves_defaults", }, crafts = { { type = "shapeless", recipe = { "homedecor:shrubbery_"..color } } } }) homedecor.register("shrubbery_"..color, { description = S("Shrubbery (@1)", color_loc), drawtype = "mesh", mesh = "homedecor_shrubbery.obj", tiles = { "homedecor_shrubbery_"..color..".png", "homedecor_shrubbery_"..color.."_bottom.png", "homedecor_shrubbery_roots.png" }, paramtype = "light", is_ground_content = false, use_texture_alpha = "clip", groups = {snappy=3, flammable=2, dig_tree = 3}, _sound_def = { key = "node_sound_leaves_defaults", }, selection_box = shrub_cbox, collision_box = shrub_cbox, crafts = { { type = "shapeless", recipe = { "homedecor:shrubbery_large_"..color } } } }) if color ~= "green" then minetest.register_craft({ type = "shapeless", output = "homedecor:shrubbery_large_"..color, recipe = { "homedecor:shrubbery_large_green", homedecor.materials["dye_"..color] } }) minetest.register_craft({ type = "shapeless", output = "homedecor:shrubbery_"..color, recipe = { "homedecor:shrubbery_green", homedecor.materials["dye_"..color] } }) end end -- crafting minetest.register_craft({ output = "homedecor:lattice_wood 8", recipe = { {"group:stick", "group:wood", "group:stick"}, {"group:wood", "", "group:wood"}, {"group:stick", "group:wood", "group:stick"}, }, }) minetest.register_craft({ output = "homedecor:lattice_white_wood 8", recipe = { {"group:stick", "group:wood", "group:stick"}, {"group:wood", homedecor.materials["dye_white"], "group:wood"}, {"group:stick", "group:wood", "group:stick"}, }, }) minetest.register_craft({ output = "homedecor:lattice_wood_vegetal 8", recipe = { {"group:stick", "group:wood", "group:stick"}, {"group:wood", "group:leaves", "group:wood"}, {"group:stick", "group:wood", "group:stick"}, }, }) minetest.register_craft({ output = "homedecor:lattice_white_wood_vegetal 8", recipe = { {"group:stick", "group:wood", "group:stick"}, {"group:wood", "group:leaves", "group:wood"}, {"group:stick", homedecor.materials["dye_white"], "group:stick"}, }, }) minetest.register_craft({ output = "homedecor:shrubbery_green 3", recipe = { { "group:leaves", "group:leaves", "group:leaves" }, { "group:leaves", "group:leaves", "group:leaves" }, { "group:stick", "group:stick", "group:stick" } } }) -- aliases minetest.register_alias("homedecor:well_top", "air") minetest.register_alias("homedecor:well_base", "homedecor:well") minetest.register_alias("gloopblocks:shrubbery", "homedecor:shrubbery_green") minetest.register_alias("gloopblocks:shrubbery_large", "homedecor:shrubbery_large_green")