-- This file supplies the majority of homedecor's lighting local S = homedecor.gettext local actions = { action_off = function(pos, node) local sep = string.find(node.name, "_o", -5) local onoff = string.sub(node.name, sep + 1) if minetest.get_meta(pos):get_int("toggled") > 0 then minetest.swap_node(pos, { name = string.sub(node.name, 1, sep - 1).."_off", param2 = node.param2 }) end end, action_on = function(pos, node) minetest.get_meta(pos):set_int("toggled", 1) local sep = string.find(node.name, "_o", -5) local onoff = string.sub(node.name, sep + 1) minetest.swap_node(pos, { name = string.sub(node.name, 1, sep - 1).."_on", param2 = node.param2 }) end } local rules_xz = { {x = -1, y = 0, z = 0}, -- borrowed from extrawires crossing {x = 1, y = 0, z = 0}, {x = 0, y = 0, z = -1}, {x = 0, y = 0, z = 1}, } local rules_alldir = { {x = 0, y = 0, z = -1}, -- borrowed from lightstones {x = 1, y = 0, z = 0}, {x = -1, y = 0, z = 0}, {x = 0, y = 0, z = 1}, {x = 1, y = 1, z = 0}, {x = 1, y = -1, z = 0}, {x = -1, y = 1, z = 0}, {x = -1, y = -1, z = 0}, {x = 0, y = 1, z = 1}, {x = 0, y = -1, z = 1}, {x = 0, y = 1, z = -1}, {x = 0, y = -1, z = -1}, {x = 0, y = -1, z = 0}, } local rules_toponly = { {x = 1, y = 1, z = 0}, {x = -1, y = 1, z = 0}, {x = 0, y = 1, z = 1}, {x = 0, y = 1, z = -1}, } if minetest.get_modpath("mesecons") then homedecor.mesecon_wall_light = { effector = table.copy(actions) } homedecor.mesecon_wall_light.effector.rules = mesecon.rules.wallmounted_get homedecor.mesecon_xz_light = { effector = table.copy(actions) } homedecor.mesecon_xz_light.effector.rules = rules_xz homedecor.mesecon_alldir_light = { effector = table.copy(actions), } homedecor.mesecon_alldir_light.effector.rules = rules_alldir homedecor.mesecon_toponly_light = { effector = table.copy(actions) } homedecor.mesecon_toponly_light.effector.rules = rules_toponly end local brightness_tab = { 0xffd0d0d0, 0xffd8d8d8, 0xffe0e0e0, 0xffe8e8e8, 0xffffffff, } function homedecor.toggle_light(pos, node, clicker, itemstack, pointed_thing) if minetest.is_protected(pos, clicker:get_player_name()) then minetest.record_protection_violation(pos, sender:get_player_name()) return end local sep = string.find(node.name, "_o", -5) local onoff = string.sub(node.name, sep + 1) local newname = string.sub(node.name, 1, sep - 1)..((onoff == "off") and "_on" or "_off") minetest.swap_node(pos, {name = newname, param2 = node.param2}) end for _, onoff in ipairs({"on", "off"}) do local onflag = (onoff == "on") local offon = "on" -- always the inverse of 'onoff' if onoff == "on" then offon = "off" end local tiles local overlay local nici if not onflag then nici = 1 end local glowlight_nodebox = { half = homedecor.nodebox.slab_y(1/2), quarter = homedecor.nodebox.slab_y(1/4), small_cube = { type = "fixed", fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } }, } local base = "homedecor_glowlight_base.png" local tb_edges = "homedecor_glowlight_tb_edges.png" local sides_edges = "homedecor_glowlight_thick_sides_edges.png" local sides_glare = "homedecor_glowlight_thick_sides_glare.png" if onflag then tiles = { "("..base.."^"..tb_edges..")^[brighten", "("..base.."^"..tb_edges..")^[brighten", "("..base.."^"..sides_edges..")^[brighten", "("..base.."^"..sides_edges..")^[brighten", "("..base.."^"..sides_edges..")^[brighten", "("..base.."^"..sides_edges..")^[brighten", } overlay = { { name = "homedecor_glowlight_top_glare.png", color = "white"}, "", { name = sides_glare, color = "white"}, { name = sides_glare, color = "white"}, { name = sides_glare, color = "white"}, { name = sides_glare, color = "white"}, } else tiles = { base.."^"..tb_edges, base.."^"..tb_edges, base.."^"..sides_edges, base.."^"..sides_edges, base.."^"..sides_edges, base.."^"..sides_edges, } overlay = nil end minetest.register_node(":homedecor:glowlight_half_"..onoff, { description = S("Thick Glowlight"), tiles = tiles, overlay_tiles = overlay, use_texture_alpha = true, drawtype = "nodebox", paramtype = "light", paramtype2 = "colorwallmounted", palette = "unifieddyes_palette_colorwallmounted.png", selection_box = { type = "wallmounted", wall_top = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 }, wall_bottom = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }, wall_side = { -0.5, -0.5, -0.5, 0, 0.5, 0.5 } }, node_box = glowlight_nodebox.half, groups = { snappy = 3, ud_param2_colorable = 1, not_in_creative_inventory = nici }, light_source = onflag and default.LIGHT_MAX or nil, sounds = default.node_sound_glass_defaults(), after_place_node = function(pos, placer, itemstack, pointed_thing) unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing) end, on_rightclick = homedecor.toggle_light, drop = { items = { {items = {"homedecor:glowlight_half_on"}, inherit_color = true }, } }, mesecons = homedecor.mesecon_wall_light }) sides_edges = "homedecor_glowlight_thin_sides_edges.png" sides_glare = "homedecor_glowlight_thin_sides_glare.png" if onflag then tiles = { "("..base.."^"..tb_edges..")^[brighten", "("..base.."^"..tb_edges..")^[brighten", "("..base.."^"..sides_edges..")^[brighten", "("..base.."^"..sides_edges..")^[brighten", "("..base.."^"..sides_edges..")^[brighten", "("..base.."^"..sides_edges..")^[brighten", } overlay = { { name = "homedecor_glowlight_top_glare.png", color = "white"}, "", { name = sides_glare, color = "white"}, { name = sides_glare, color = "white"}, { name = sides_glare, color = "white"}, { name = sides_glare, color = "white"}, } else tiles = { base.."^"..tb_edges, base.."^"..tb_edges, base.."^"..sides_edges, base.."^"..sides_edges, base.."^"..sides_edges, base.."^"..sides_edges, } overlay = nil end minetest.register_node(":homedecor:glowlight_quarter_"..onoff, { description = S("Thin Glowlight"), tiles = tiles, overlay_tiles = overlay, use_texture_alpha = true, drawtype = "nodebox", paramtype = "light", paramtype2 = "colorwallmounted", palette = "unifieddyes_palette_colorwallmounted.png", selection_box = { type = "wallmounted", wall_top = { -0.5, 0.25, -0.5, 0.5, 0.5, 0.5 }, wall_bottom = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }, wall_side = { -0.5, -0.5, -0.5, -0.25, 0.5, 0.5 } }, node_box = glowlight_nodebox.quarter, groups = { snappy = 3, ud_param2_colorable = 1, not_in_creative_inventory = nici }, light_source = onflag and (default.LIGHT_MAX - 1) or nil, sounds = default.node_sound_glass_defaults(), after_place_node = function(pos, placer, itemstack, pointed_thing) unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing) end, on_rightclick = homedecor.toggle_light, drop = { items = { {items = {"homedecor:glowlight_quarter_on"}, inherit_color = true }, } }, mesecons = homedecor.mesecon_wall_light }) tb_edges = "homedecor_glowlight_cube_tb_edges.png" sides_edges = "homedecor_glowlight_cube_sides_edges.png" sides_glare = "homedecor_glowlight_cube_sides_glare.png" if onflag then tiles = { "("..base.."^"..tb_edges..")^[brighten", "("..base.."^"..tb_edges..")^[brighten", "("..base.."^"..sides_edges..")^[brighten", "("..base.."^"..sides_edges..")^[brighten", "("..base.."^"..sides_edges..")^[brighten", "("..base.."^"..sides_edges..")^[brighten", } overlay = { { name = "homedecor_glowlight_cube_top_glare.png", color = "white"}, "", { name = sides_glare, color = "white"}, { name = sides_glare, color = "white"}, { name = sides_glare, color = "white"}, { name = sides_glare, color = "white"}, } else tiles = { base.."^"..tb_edges, base.."^"..tb_edges, base.."^"..sides_edges, base.."^"..sides_edges, base.."^"..sides_edges, base.."^"..sides_edges, } overlay = nil end minetest.register_node(":homedecor:glowlight_small_cube_"..onoff, { description = S("Small Glowlight Cube"), tiles = tiles, overlay_tiles = overlay, use_texture_alpha = true, paramtype = "light", paramtype2 = "colorwallmounted", drawtype = "nodebox", palette = "unifieddyes_palette_colorwallmounted.png", selection_box = { type = "wallmounted", wall_top = { -0.25, 0, -0.25, 0.25, 0.5, 0.25 }, wall_bottom = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }, wall_side = { -0.5, -0.25, -0.25, 0, 0.25, 0.25 } }, node_box = glowlight_nodebox.small_cube, groups = { snappy = 3, ud_param2_colorable = 1, not_in_creative_inventory = nici }, light_source = onflag and (default.LIGHT_MAX - 1) or nil, sounds = default.node_sound_glass_defaults(), after_place_node = function(pos, placer, itemstack, pointed_thing) unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing) end, on_rightclick = homedecor.toggle_light, drop = { items = { {items = {"homedecor:glowlight_small_cube_on"}, inherit_color = true }, } }, mesecons = homedecor.mesecon_wall_light }) local lighttex if onflag then lighttex = { name="homedecor_plasma_storm.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}, } else lighttex = "homedecor_plasma_lamp_off.png" end homedecor.register("plasma_lamp_"..onoff, { description = S("Plasma Lamp/Light"), drawtype = "mesh", mesh = "plasma_lamp.obj", tiles = { "default_gold_block.png", lighttex }, use_texture_alpha = true, light_source = onflag and (default.LIGHT_MAX - 1) or nil, sunlight_propagates = true, groups = {cracky=3, oddly_breakable_by_hand=3, not_in_creative_inventory = nici}, sounds = default.node_sound_glass_defaults(), on_rightclick = homedecor.toggle_light, drop = { items = { {items = {"homedecor:plasma_lamp_on"}}, } }, mesecons = homedecor.mesecon_alldir_light }) local lighttex = "homedecor_blanktile.png" if onflag then lighttex = { name = "homedecor_plasma_ball_streamers.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}, } end homedecor.register("plasma_ball_"..onoff, { description = S("Plasma Ball"), mesh = "homedecor_plasma_ball.obj", tiles = { { name = "homedecor_generic_plastic.png", color = homedecor.color_black }, lighttex, "homedecor_plasma_ball_glass.png" }, inventory_image = "homedecor_plasma_ball_inv.png", selection_box = { type = "fixed", fixed = { -0.1875, -0.5, -0.1875, 0.1875, 0, 0.1875 } }, walkable = false, use_texture_alpha = true, light_source = onflag and (default.LIGHT_MAX - 5) or nil, sunlight_propagates = true, groups = {cracky=3, oddly_breakable_by_hand=3, not_in_creative_inventory = nici}, sounds = default.node_sound_glass_defaults(), on_rightclick = homedecor.toggle_light, drop = { items = { {items = {"homedecor:plasma_ball_on"}}, } }, mesecons = homedecor.mesecon_xz_light }) local gl_cbox = { type = "fixed", fixed = { -0.25, -0.5, -0.25, 0.25, 0.45, 0.25 }, } local lighttex if onflag then lighttex = "homedecor_light.png" else lighttex = "homedecor_table_generic_light_source_off.png" end homedecor.register("ground_lantern_"..onoff, { description = S("Ground Lantern/Light"), mesh = "homedecor_ground_lantern.obj", tiles = { lighttex, "homedecor_generic_metal_wrought_iron.png" }, use_texture_alpha = true, inventory_image = "homedecor_ground_lantern_inv.png", wield_image = "homedecor_ground_lantern_inv.png", groups = {snappy=3, not_in_creative_inventory = nici}, light_source = onflag and (default.LIGHT_MAX - 3) or nil, selection_box = gl_cbox, walkable = false, on_rightclick = homedecor.toggle_light, drop = { items = { {items = {"homedecor:ground_lantern_on"}}, } }, mesecons = homedecor.mesecon_xz_light }) local hl_cbox = { type = "fixed", fixed = { -0.25, -0.5, -0.2, 0.25, 0.5, 0.5 }, } homedecor.register("hanging_lantern_"..onoff, { description = S("Hanging Lantern/Light"), mesh = "homedecor_hanging_lantern.obj", tiles = { "homedecor_generic_metal_wrought_iron.png", lighttex }, use_texture_alpha = true, inventory_image = "homedecor_hanging_lantern_inv.png", wield_image = "homedecor_hanging_lantern_inv.png", groups = {snappy=3, not_in_creative_inventory = nici}, light_source = onflag and (default.LIGHT_MAX - 3) or nil, selection_box = hl_cbox, walkable = false, on_rightclick = homedecor.toggle_light, drop = { items = { {items = {"homedecor:hanging_lantern_on"}}, } }, mesecons = homedecor.mesecon_alldir_light }) local cl_cbox = { type = "fixed", fixed = { -0.35, -0.45, -0.35, 0.35, 0.5, 0.35 } } homedecor.register("ceiling_lantern_"..onoff, { drawtype = "mesh", mesh = "homedecor_ceiling_lantern.obj", tiles = { lighttex, "homedecor_generic_metal_wrought_iron.png" }, use_texture_alpha = true, inventory_image = "homedecor_ceiling_lantern_inv.png", description = S("Ceiling Lantern/Light"), groups = {snappy=3, not_in_creative_inventory = nici}, light_source = onflag and (default.LIGHT_MAX - 3) or nil, selection_box = cl_cbox, walkable = false, on_rightclick = homedecor.toggle_light, drop = { items = { {items = {"homedecor:ceiling_lantern_on"}}, } }, mesecons = homedecor.mesecon_toponly_light }) if minetest.get_modpath("darkage") then sm_light = default.LIGHT_MAX-5 else local lighttex if onflag then lighttex = "homedecor_lattice_lantern_large_light.png" else lighttex = "homedecor_table_generic_light_source_off.png" end homedecor.register("lattice_lantern_large_"..onoff, { description = S("Lattice lantern/Light (large)"), tiles = { lighttex.."^homedecor_lattice_lantern_large_overlay.png" }, groups = { snappy = 3, not_in_creative_inventory = nici }, light_source = onflag and default.LIGHT_MAX or nil, sounds = default.node_sound_glass_defaults(), on_rightclick = homedecor.toggle_light, drop = { items = { {items = {"homedecor:lattice_lantern_large_on"}}, } }, mesecons = homedecor.mesecon_alldir_light }) end local lighttex_tb local lighttex_sides if onflag then lighttex_tb = "homedecor_lattice_lantern_small_tb_light.png" lighttex_sides = "homedecor_lattice_lantern_small_sides_light.png" else lighttex_tb = "homedecor_table_generic_light_source_off.png" lighttex_sides = "homedecor_table_generic_light_source_off.png" end homedecor.register("lattice_lantern_small_"..onoff, { description = S("Lattice lantern/light (small)"), tiles = { lighttex_tb.."^homedecor_lattice_lantern_small_tb_overlay.png", lighttex_tb.."^homedecor_lattice_lantern_small_tb_overlay.png", lighttex_sides.."^homedecor_lattice_lantern_small_sides_overlay.png" }, selection_box = { type = "fixed", fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } }, node_box = { type = "fixed", fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } }, groups = { snappy = 3, not_in_creative_inventory = nici }, light_source = onflag and (default.LIGHT_MAX - 2) or nil, sounds = default.node_sound_glass_defaults(), on_place = minetest.rotate_node, on_rightclick = homedecor.toggle_light, drop = { items = { {items = {"homedecor:lattice_lantern_small_on"}}, } }, mesecons = homedecor.mesecon_wall_light }) -- "gooseneck" style desk lamps local dlamp_cbox = { type = "wallmounted", wall_side = { -0.2, -0.5, -0.15, 0.32, 0.12, 0.15 }, } homedecor.register("desk_lamp_"..onoff, { description = S("Desk Lamp/Light"), mesh = "homedecor_desk_lamp.obj", tiles = { "homedecor_generic_metal.png", "homedecor_generic_metal.png", { name = "homedecor_generic_metal.png", color = homedecor.color_med_grey }, { name = "homedecor_table_generic_light_source_"..onoff..".png", color = brightness_tab[5] }, }, inventory_image = "homedecor_desk_lamp_inv.png", paramtype = "light", paramtype2 = "colorwallmounted", palette = "unifieddyes_palette_colorwallmounted.png", selection_box = dlamp_cbox, node_box = dlamp_cbox, walkable = false, groups = {snappy=3, ud_param2_colorable = 1, not_in_creative_inventory = nici}, after_place_node = function(pos, placer, itemstack, pointed_thing) unifieddyes.fix_rotation_nsew(pos, placer, itemstack, pointed_thing) end, on_rotate = unifieddyes.fix_after_screwdriver_nsew, light_source = onflag and (default.LIGHT_MAX - 2) or nil, on_rightclick = homedecor.toggle_light, drop = { items = { {items = {"homedecor:desk_lamp_on"}, inherit_color = true }, } }, mesecons = homedecor.mesecon_xz_light }) -- "kitchen"/"dining room" ceiling lamp homedecor.register("ceiling_lamp_"..onoff, { description = S("Ceiling Lamp/Light"), mesh = "homedecor_ceiling_lamp.obj", tiles = { "homedecor_generic_metal_brass.png", "homedecor_ceiling_lamp_glass.png", "homedecor_table_generic_light_source_"..onoff..".png", { name = "homedecor_generic_plastic.png", color = 0xff442d04 }, }, inventory_image = "homedecor_ceiling_lamp_inv.png", light_source = onflag and default.LIGHT_MAX or nil, groups = {snappy=3, not_in_creative_inventory = nici}, walkable = false, on_rightclick = homedecor.toggle_light, drop = { items = { {items = {"homedecor:ceiling_lamp_on"}}, } }, mesecons = homedecor.mesecon_toponly_light }) -- rope lighting minetest.register_node(":homedecor:rope_light_on_floor_"..onoff, { description = "Rope lighting (on floor)", inventory_image = "homedecor_rope_light_on_floor.png", paramtype = "light", light_source = onflag and (default.LIGHT_MAX - 3) or nil, walkable = false, sunlight_propagates = true, tiles = { "homedecor_table_generic_light_source_"..onoff..".png" }, drawtype = "nodebox", node_box = { type = "connected", fixed = {}, connect_front = { -1/16, -8/16, -8/16, 1/16, -6/16, 1/16 }, connect_left = { -8/16, -8/16, -1/16, 1/16, -6/16, 1/16 }, connect_back = { -1/16, -8/16, -1/16, 1/16, -6/16, 8/16 }, connect_right = { -1/16, -8/16, -1/16, 8/16, -6/16, 1/16 }, disconnected_sides = { { -6/16, -8/16, -6/16, -4/16, -6/16, 6/16 }, { 4/16, -8/16, -6/16, 6/16, -6/16, 6/16 }, { -6/16, -8/16, -6/16, 6/16, -6/16, -4/16 }, { -6/16, -8/16, 4/16, 6/16, -6/16, 6/16 } }, }, connects_to = { "homedecor:rope_light_on_floor_on", "homedecor:rope_light_on_floor_off", "group:mesecon_conductor_craftable" }, mesh = "homedecor_chandelier.obj", groups = {cracky=3, not_in_creative_inventory = nici}, sounds = default.node_sound_stone_defaults(), on_rightclick = homedecor.toggle_light, drop = { items = { {items = {"homedecor:rope_light_on_floor_on"} }, } }, mesecons = { conductor = { state = mesecon and (onflag and mesecon.state.on or mesecon.state.off), onstate = "homedecor:rope_light_on_floor_on", offstate = "homedecor:rope_light_on_floor_off", rules = rules_xz }, } }) minetest.register_node(":homedecor:rope_light_on_ceiling_"..onoff, { description = "Rope lighting (on ceiling)", inventory_image = "homedecor_rope_light_on_ceiling.png", paramtype = "light", light_source = onflag and (default.LIGHT_MAX - 3) or nil, walkable = false, sunlight_propagates = true, tiles = { "homedecor_table_generic_light_source_"..onoff..".png" }, drawtype = "nodebox", node_box = { type = "connected", fixed = {}, connect_front = { -1/16, 8/16, -8/16, 1/16, 6/16, 1/16 }, connect_left = { -8/16, 8/16, -1/16, 1/16, 6/16, 1/16 }, connect_back = { -1/16, 8/16, -1/16, 1/16, 6/16, 8/16 }, connect_right = { -1/16, 8/16, -1/16, 8/16, 6/16, 1/16 }, disconnected_sides = { { -6/16, 8/16, -6/16, -4/16, 6/16, 6/16 }, { 4/16, 8/16, -6/16, 6/16, 6/16, 6/16 }, { -6/16, 8/16, -6/16, 6/16, 6/16, -4/16 }, { -6/16, 8/16, 4/16, 6/16, 6/16, 6/16 } }, }, connects_to = { "homedecor:rope_light_on_ceiling_on", "homedecor:rope_light_on_ceiling_off", "group:mesecon_conductor_craftable" }, mesh = "homedecor_chandelier.obj", groups = {cracky=3, not_in_creative_inventory = nici}, sounds = default.node_sound_stone_defaults(), on_rightclick = homedecor.toggle_light, drop = { items = { {items = {"homedecor:rope_light_on_ceiling_on"}}, } }, mesecons = { conductor = { state = mesecon and (onflag and mesecon.state.on or mesecon.state.off), onstate = "homedecor:rope_light_on_ceiling_on", offstate = "homedecor:rope_light_on_ceiling_off", rules = rules_alldir }, } }) end -- Light sources and other items that either don't turn on/off -- or which need special light-control code. local tc_cbox = { type = "fixed", fixed = { { -0.1875, -0.5, -0.1875, 0.1875, 0.375, 0.1875 }, } } homedecor.register("candle", { description = S("Thick Candle"), mesh = "homedecor_candle_thick.obj", tiles = { 'homedecor_candle_sides.png', {name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, }, inventory_image = "homedecor_candle_inv.png", selection_box = tc_cbox, walkable = false, groups = { snappy = 3 }, light_source = default.LIGHT_MAX-4, }) local c_cbox = { type = "fixed", fixed = { { -0.125, -0.5, -0.125, 0.125, 0.05, 0.125 }, } } homedecor.register("candle_thin", { description = S("Thin Candle"), mesh = "homedecor_candle_thin.obj", tiles = { 'homedecor_candle_sides.png', {name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, }, inventory_image = "homedecor_candle_thin_inv.png", selection_box = c_cbox, walkable = false, groups = { snappy = 3 }, light_source = default.LIGHT_MAX-4, }) local cs_cbox = { type = "fixed", fixed = { { -0.15625, -0.5, -0.15625, 0.15625, 0.3125, 0.15625 }, } } homedecor.register("candlestick_wrought_iron", { description = S("Candlestick (wrought iron)"), mesh = "homedecor_candlestick.obj", tiles = { "homedecor_candle_sides.png", {name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, "homedecor_generic_metal_wrought_iron.png", }, inventory_image = "homedecor_candlestick_wrought_iron_inv.png", selection_box = cs_cbox, walkable = false, groups = { snappy = 3 }, light_source = default.LIGHT_MAX-4, }) homedecor.register("candlestick_brass", { description = S("Candlestick (brass)"), mesh = "homedecor_candlestick.obj", tiles = { "homedecor_candle_sides.png", {name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, "homedecor_generic_metal_brass.png", }, inventory_image = "homedecor_candlestick_brass_inv.png", selection_box = cs_cbox, walkable = false, groups = { snappy = 3 }, light_source = default.LIGHT_MAX-4, }) homedecor.register("wall_sconce", { description = S("Wall sconce"), mesh = "homedecor_wall_sconce.obj", tiles = { 'homedecor_candle_sides.png', {name="homedecor_candle_flame.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}, 'homedecor_wall_sconce_back.png', 'homedecor_generic_metal_wrought_iron.png', }, inventory_image = "homedecor_wall_sconce_inv.png", selection_box = { type = "fixed", fixed = { -0.1875, -0.25, 0.3125, 0.1875, 0.25, 0.5 } }, walkable = false, groups = { snappy = 3 }, light_source = default.LIGHT_MAX-4, }) local ol_cbox = { type = "fixed", fixed = { { -5/16, -8/16, -3/16, 5/16, 4/16, 3/16 }, } } homedecor.register("oil_lamp", { description = S("Oil lamp/Light (hurricane)"), mesh = "homedecor_oil_lamp.obj", tiles = { "homedecor_generic_metal_brass.png", { name = "homedecor_generic_metal.png", color = homedecor.color_black }, { name = "homedecor_generic_metal.png", color = 0xffa00000 }, "homedecor_oil_lamp_wick.png", { name = "homedecor_generic_metal.png", color = 0xffa00000 }, "homedecor_oil_lamp_glass.png", }, use_texture_alpha = true, inventory_image = "homedecor_oil_lamp_inv.png", selection_box = ol_cbox, walkable = false, groups = { snappy = 3 }, light_source = default.LIGHT_MAX-3, sounds = default.node_sound_glass_defaults(), }) homedecor.register("oil_lamp_tabletop", { description = S("Oil Lamp/Light (tabletop)"), mesh = "homedecor_oil_lamp_tabletop.obj", tiles = {"homedecor_oil_lamp_tabletop.png"}, inventory_image = "homedecor_oil_lamp_tabletop_inv.png", selection_box = ol_cbox, collision_box = ol_cbox, groups = { snappy = 3 }, light_source = default.LIGHT_MAX-3, sounds = default.node_sound_glass_defaults(), }) local chains_sbox = { type = "fixed", fixed = { -0.1, -0.5, -0.1, 0.1, 0.5, 0.1 } } local topchains_sbox = { type = "fixed", fixed = { { -0.25, 0.35, -0.25, 0.25, 0.5, 0.25 }, { -0.1, -0.5, -0.1, 0.1, 0.4, 0.1 } } } minetest.register_node(":homedecor:chain_steel_top", { description = S("Hanging chain (ceiling mount, steel)"), drawtype = "mesh", mesh = "homedecor_chains_top.obj", tiles = {"basic_materials_chain_steel.png"}, walkable = false, climbable = true, sunlight_propagates = true, paramtype = "light", inventory_image = "basic_materials_chain_steel_inv.png", groups = {cracky=3}, selection_box = topchains_sbox, }) minetest.register_node(":homedecor:chain_brass_top", { description = S("Hanging chain (ceiling mount, brass)"), drawtype = "mesh", mesh = "homedecor_chains_top.obj", tiles = {"basic_materials_chain_brass.png"}, walkable = false, climbable = true, sunlight_propagates = true, paramtype = "light", inventory_image = "basic_materials_chain_brass_inv.png", groups = {cracky=3}, selection_box = topchains_sbox, }) minetest.register_node(":homedecor:chandelier_steel", { description = S("Chandelier (steel)"), paramtype = "light", light_source = 12, walkable = false, climbable = true, sunlight_propagates = true, tiles = { "basic_materials_chain_steel.png", "homedecor_candle_flat.png", { name="homedecor_candle_flame.png", animation={ type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0 } } }, drawtype = "mesh", mesh = "homedecor_chandelier.obj", groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node(":homedecor:chandelier_brass", { description = S("Chandelier (brass)"), paramtype = "light", light_source = 12, walkable = false, climbable = true, sunlight_propagates = true, tiles = { "basic_materials_chain_brass.png", "homedecor_candle_flat.png", { name="homedecor_candle_flame.png", animation={ type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0 } } }, drawtype = "mesh", mesh = "homedecor_chandelier.obj", groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) -- table lamps and standing lamps local repl = { ["off"] ="low", ["low"] ="med", ["med"] ="hi", ["hi"] ="max", ["max"] ="off", } local lamp_colors = { "white", "blue", "green", "pink", "red", "violet", } local tlamp_cbox = { type = "fixed", fixed = { -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 } } local slamp_cbox = { type = "fixed", fixed = { -0.25, -0.5, -0.25, 0.25, 1.5, 0.25 } } local function reg_lamp(suffix, nxt, light, brightness) local wool_brighten = (light or 0) * 15 local onoff = (suffix == "off") and "off" or "on" homedecor.register("table_lamp_"..suffix, { description = S("Table Lamp/Light"), mesh = "homedecor_table_lamp.obj", tiles = { "wool_grey.png^[colorize:#ffffff:"..wool_brighten, { name = "homedecor_table_generic_light_source_"..onoff..".png", color = brightness_tab[brightness] }, { name = "homedecor_generic_wood_red.png", color = 0xffffffff }, { name = "homedecor_generic_metal.png", color = homedecor.color_black }, }, inventory_image = "homedecor_table_lamp_foot_inv.png^homedecor_table_lamp_top_inv.png", paramtype = "light", paramtype2 = "color", palette = "unifieddyes_palette_extended.png", walkable = false, light_source = light, selection_box = tlamp_cbox, sounds = default.node_sound_wood_defaults(), groups = {cracky=2,oddly_breakable_by_hand=1, ud_param2_colorable = 1, not_in_creative_inventory=((light ~= nil) and 1) or nil, }, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) node.name = "homedecor:table_lamp_"..repl[suffix] minetest.set_node(pos, node) end, on_construct = unifieddyes.on_construct, drop = { items = { {items = {"homedecor:table_lamp_hi"}, inherit_color = true }, } }, }) homedecor.register("standing_lamp_"..suffix, { description = S("Standing Lamp/Light"), mesh = "homedecor_standing_lamp.obj", tiles = { "wool_grey.png^[colorize:#ffffff:"..wool_brighten, { name = "homedecor_table_generic_light_source_"..onoff..".png", color = brightness_tab[brightness] }, { name = "homedecor_generic_wood_red.png", color = 0xffffffff }, { name = "homedecor_generic_metal.png", color = homedecor.color_black }, }, inventory_image = "homedecor_standing_lamp_foot_inv.png^homedecor_standing_lamp_top_inv.png", paramtype = "light", paramtype2 = "color", palette = "unifieddyes_palette_extended.png", walkable = false, light_source = light, groups = {cracky=2,oddly_breakable_by_hand=1, ud_param2_colorable = 1, not_in_creative_inventory=((light ~= nil) and 1) or nil, }, selection_box = slamp_cbox, sounds = default.node_sound_wood_defaults(), on_rotate = screwdriver.rotate_simple, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) node.name = "homedecor:standing_lamp_"..repl[suffix] minetest.set_node(pos, node) end, on_construct = unifieddyes.on_construct, --expand = { top="air" }, drop = { items = { {items = {"homedecor:standing_lamp_hi"}, inherit_color = true }, } } }) -- for old maps that had the original 3dforniture mod minetest.register_alias("3dforniture:table_lamp_"..suffix, "homedecor:table_lamp_"..suffix) end reg_lamp("off", "low", nil, 1 ) reg_lamp("low", "med", 3, 2 ) reg_lamp("med", "hi", 7, 3 ) reg_lamp("hi", "max", 11, 4 ) reg_lamp("max", "off", 14, 5 ) -- conversion LBM for param2 coloring homedecor.old_static_nodes = { "homedecor:glowlight_quarter_white", "homedecor:glowlight_quarter_yellow", "homedecor:glowlight_half_white", "homedecor:glowlight_half_yellow", "homedecor:glowlight_small_cube_white", "homedecor:glowlight_small_cube_yellow" } local lamp_power = {"off", "low", "med", "hi", "max"} for _, power in ipairs(lamp_power) do for _, color in ipairs(lamp_colors) do table.insert(homedecor.old_static_nodes, "homedecor:table_lamp_"..color.."_"..power) table.insert(homedecor.old_static_nodes, "homedecor:standing_lamp_"..color.."_"..power) end end minetest.register_lbm({ name = ":homedecor:convert_lighting", label = "Convert homedecor glowlights, table lamps, and standing lamps to use param2 color", run_at_every_load = false, nodenames = homedecor.old_static_nodes, action = function(pos, node) local name = node.name local newname local color if string.find(name, "small_cube") then newname = "homedecor:glowlight_small_cube" elseif string.find(name, "glowlight_half") then newname = "homedecor:glowlight_half" elseif string.find(name, "glowlight_quarter") then newname = "homedecor:glowlight_quarter" end local lampname if string.find(name, "standing_lamp") then lampname = "homedecor:standing_lamp" elseif string.find(name, "table_lamp") then lampname = "homedecor:table_lamp" end if lampname then newname = lampname if string.find(name, "_off") then newname = newname.."_off" elseif string.find(name, "_low") then newname = newname.."_low" elseif string.find(name, "_med") then newname = newname.."_med" elseif string.find(name, "_hi") then newname = newname.."_hi" elseif string.find(name, "_max") then newname = newname.."_max" end end if string.find(name, "red") then color = "red" elseif string.find(name, "pink") then color = "pink" elseif string.find(name, "green") then color = "green" elseif string.find(name, "blue") then color = "blue" elseif string.find(name, "yellow") then color = "yellow" elseif string.find(name, "violet") then color = "violet" else color = "white" end local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "extended") local old_fdir local new_node = newname local new_fdir = 1 local param2 if string.find(name, "glowlight") then paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted") old_fdir = math.floor(node.param2 / 4) if old_fdir == 5 then new_fdir = 0 elseif old_fdir == 1 then new_fdir = 5 elseif old_fdir == 2 then new_fdir = 4 elseif old_fdir == 3 then new_fdir = 3 elseif old_fdir == 4 then new_fdir = 2 elseif old_fdir == 0 then new_fdir = 1 end param2 = paletteidx + new_fdir else param2 = paletteidx end local meta = minetest.get_meta(pos) if string.find(name, "table_lamp") or string.find(name, "standing_lamp") then meta:set_string("palette", "ext") end minetest.set_node(pos, { name = new_node, param2 = param2 }) meta:set_string("dye", "unifieddyes:"..color) end }) -- this one's for the small "gooseneck" desk lamps homedecor.old_static_desk_lamps = { "homedecor:desk_lamp_red", "homedecor:desk_lamp_blue", "homedecor:desk_lamp_green", "homedecor:desk_lamp_violet", } minetest.register_lbm({ name = ":homedecor:convert_desk_lamps", label = "Convert homedecor desk lamps to use param2 color", run_at_every_load = false, nodenames = homedecor.old_static_desk_lamps, action = function(pos, node) local name = node.name local color = string.sub(name, string.find(name, "_", -8) + 1) if color == "green" then color = "medium_green" elseif color == "violet" then color = "magenta" end local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "wallmounted") local old_fdir = math.floor(node.param2 % 32) local new_fdir = 3 if old_fdir == 0 then new_fdir = 3 elseif old_fdir == 1 then new_fdir = 4 elseif old_fdir == 2 then new_fdir = 2 elseif old_fdir == 3 then new_fdir = 5 end local param2 = paletteidx + new_fdir minetest.set_node(pos, { name = "homedecor:desk_lamp", param2 = param2 }) local meta = minetest.get_meta(pos) meta:set_string("dye", "unifieddyes:"..color) end }) -- crafting minetest.register_craft({ output = 'homedecor:chain_steel_top', recipe = { {'default:steel_ingot'}, {'basic_materials:chainlink_steel'}, }, }) minetest.register_craft({ output = 'homedecor:chandelier_steel', recipe = { {'', 'basic_materials:chainlink_steel', ''}, {'default:torch', 'basic_materials:chainlink_steel', 'default:torch'}, {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, } }) -- brass versions minetest.register_craft({ output = 'homedecor:chain_brass_top', recipe = { {'basic_materials:brass_ingot'}, {'basic_materials:chainlink_brass'}, }, }) minetest.register_craft({ output = 'homedecor:chandelier_brass', recipe = { {'', 'basic_materials:chainlink_brass', ''}, {'default:torch', 'basic_materials:chainlink_brass', 'default:torch'}, {'basic_materials:brass_ingot', 'basic_materials:brass_ingot', 'basic_materials:brass_ingot'}, } }) -- candles minetest.register_craft({ output = "homedecor:candle_thin 4", recipe = { {"farming:string" }, {"basic_materials:paraffin" } } }) minetest.register_craft({ output = "homedecor:candle 2", recipe = { {"farming:string" }, {"basic_materials:paraffin" }, {"basic_materials:paraffin" } } }) minetest.register_craft({ output = "homedecor:wall_sconce 2", recipe = { {"default:iron_lump", "", ""}, {"default:iron_lump", "homedecor:candle", ""}, {"default:iron_lump", "", ""}, } }) minetest.register_craft({ output = "homedecor:candlestick_wrought_iron", recipe = { {""}, {"homedecor:candle_thin"}, {"default:iron_lump"}, } }) minetest.register_craft({ output = "homedecor:candlestick_brass", recipe = { {""}, {"homedecor:candle_thin"}, {"basic_materials:brass_ingot"}, } }) minetest.register_craft({ output = "homedecor:oil_lamp", recipe = { { "", "vessels:glass_bottle", "" }, { "", "farming:string", "" }, { "default:steel_ingot", "basic_materials:oil_extract", "default:steel_ingot" } } }) minetest.register_craft({ output = "homedecor:oil_lamp_tabletop", recipe = { { "", "vessels:glass_bottle", "" }, { "", "farming:string", "" }, { "default:iron_lump", "basic_materials:oil_extract", "default:iron_lump" } } }) -- Wrought-iron wall latern minetest.register_craft({ output = "homedecor:ground_lantern", recipe = { { "default:iron_lump", "default:iron_lump", "default:iron_lump" }, { "default:iron_lump", "default:torch", "default:iron_lump" }, { "", "default:iron_lump", "" } } }) -- wood-lattice lamps if minetest.get_modpath("darkage") then minetest.register_craft( { output = "homedecor:lattice_lantern_small 8", recipe = { { "darkage:lamp" }, }, }) minetest.register_craft( { output = "darkage:lamp", type = "shapeless", recipe = { "homedecor:lattice_lantern_small", "homedecor:lattice_lantern_small", "homedecor:lattice_lantern_small", "homedecor:lattice_lantern_small", "homedecor:lattice_lantern_small", "homedecor:lattice_lantern_small", "homedecor:lattice_lantern_small", "homedecor:lattice_lantern_small", }, }) else minetest.register_craft( { output = "homedecor:lattice_lantern_large 2", recipe = { { "dye:black", "dye:yellow", "dye:black" }, { "group:stick", "building_blocks:woodglass", "group:stick" }, { "group:stick", "basic_materials:energy_crystal_simple", "group:stick" } }, }) minetest.register_craft( { output = "homedecor:lattice_lantern_small 8", recipe = { { "homedecor:lattice_lantern_large" }, }, }) minetest.register_craft( { output = "homedecor:lattice_lantern_large", type = "shapeless", recipe = { "homedecor:lattice_lantern_small", "homedecor:lattice_lantern_small", "homedecor:lattice_lantern_small", "homedecor:lattice_lantern_small", "homedecor:lattice_lantern_small", "homedecor:lattice_lantern_small", "homedecor:lattice_lantern_small", "homedecor:lattice_lantern_small", }, }) end -- glowlights minetest.register_craft({ output = "homedecor:glowlight_half 6", recipe = { { "default:glass", "basic_materials:energy_crystal_simple", "default:glass", }, } }) minetest.register_craft({ output = "homedecor:glowlight_half 6", recipe = { {"moreblocks:super_glow_glass", "moreblocks:glow_glass", "moreblocks:super_glow_glass", }, } }) minetest.register_craft({ output = "homedecor:glowlight_half", recipe = { {"homedecor:glowlight_small_cube","homedecor:glowlight_small_cube"}, {"homedecor:glowlight_small_cube","homedecor:glowlight_small_cube"} } }) minetest.register_craft({ output = "homedecor:glowlight_half", type = "shapeless", recipe = { "homedecor:glowlight_quarter", "homedecor:glowlight_quarter" } }) unifieddyes.register_color_craft({ output = "homedecor:glowlight_half", palette = "wallmounted", type = "shapeless", neutral_node = "homedecor:glowlight_half", recipe = { "NEUTRAL_NODE", "MAIN_DYE" } }) minetest.register_craft({ output = "homedecor:glowlight_quarter 6", recipe = { {"homedecor:glowlight_half", "homedecor:glowlight_half", "homedecor:glowlight_half", }, } }) unifieddyes.register_color_craft({ output = "homedecor:glowlight_quarter", palette = "wallmounted", type = "shapeless", neutral_node = "homedecor:glowlight_quarter", recipe = { "NEUTRAL_NODE", "MAIN_DYE" } }) minetest.register_craft({ output = "homedecor:glowlight_small_cube 8", recipe = { { "dye:white" }, { "default:glass" }, { "basic_materials:energy_crystal_simple" }, } }) minetest.register_craft({ output = "homedecor:glowlight_small_cube 8", recipe = { {"dye:white" }, {"moreblocks:super_glow_glass" }, } }) minetest.register_craft({ output = "homedecor:glowlight_small_cube 4", recipe = { {"homedecor:glowlight_half" }, } }) unifieddyes.register_color_craft({ output = "homedecor:glowlight_small_cube", palette = "wallmounted", type = "shapeless", neutral_node = "homedecor:glowlight_small_cube", recipe = { "NEUTRAL_NODE", "MAIN_DYE" } }) ---- minetest.register_craft({ output = "homedecor:plasma_lamp", recipe = { {"", "default:glass", ""}, {"default:glass", "basic_materials:energy_crystal_simple", "default:glass"}, {"", "default:glass", ""} } }) minetest.register_craft({ output = "homedecor:plasma_ball 2", recipe = { {"", "default:glass", ""}, {"default:glass", "default:copper_ingot", "default:glass"}, {"basic_materials:plastic_sheet", "basic_materials:energy_crystal_simple", "basic_materials:plastic_sheet"} } }) minetest.register_craft({ output = "homedecor:desk_lamp 2", recipe = { { "", "default:steel_ingot", "homedecor:glowlight_small_cube" }, { "", "basic_materials:steel_strip", "" }, { "basic_materials:plastic_sheet", "basic_materials:copper_wire", "basic_materials:plastic_sheet" }, }, }) unifieddyes.register_color_craft({ output = "homedecor:desk_lamp", palette = "wallmounted", type = "shapeless", neutral_node = "homedecor:desk_lamp", recipe = { "NEUTRAL_NODE", "MAIN_DYE" } }) minetest.register_craft({ output = "homedecor:hanging_lantern 2", recipe = { { "default:iron_lump", "default:iron_lump", "" }, { "default:iron_lump", "homedecor:lattice_lantern_large", "" }, { "default:iron_lump", "", "" }, }, }) minetest.register_craft({ output = "homedecor:ceiling_lantern 2", recipe = { { "default:iron_lump", "default:iron_lump", "default:iron_lump" }, { "default:iron_lump", "homedecor:lattice_lantern_large", "default:iron_lump" }, { "", "default:iron_lump", "" }, }, }) minetest.register_craft({ output = "homedecor:wall_lamp 2", recipe = { { "", "homedecor:lattice_lantern_large", "" }, { "default:iron_lump", "group:stick", "" }, { "default:iron_lump", "group:stick", "" }, }, }) minetest.register_craft({ output = "homedecor:ceiling_lamp", recipe = { { "", "basic_materials:brass_ingot", ""}, { "", "basic_materials:chainlink_brass", ""}, { "default:glass", "homedecor:glowlight_small_cube", "default:glass"} }, }) minetest.register_craft({ output = "homedecor:ceiling_lamp", recipe = { { "", "basic_materials:chain_steel_top_brass", ""}, { "default:glass", "homedecor:glowlight_small_cube", "default:glass"} }, }) minetest.register_craft({ output = "homedecor:standing_lamp_hi", recipe = { {"homedecor:table_lamp_hi"}, {"group:stick"}, {"group:stick"}, }, }) unifieddyes.register_color_craft({ output = "homedecor:standing_lamp_hi", palette = "extended", type = "shapeless", neutral_node = "homedecor:standing_lamp_hi", recipe = { "NEUTRAL_NODE", "MAIN_DYE" } }) minetest.register_craft({ type = "fuel", recipe = "homedecor:table_lamp_hi", burntime = 10, }) minetest.register_craft({ output = "homedecor:table_lamp_hi", recipe = { { "wool:white", "default:torch", "wool:white"}, { "", "group:stick", ""}, { "", "stairs:slab_wood", "" }, }, }) minetest.register_craft({ output = "homedecor:table_lamp_hi", recipe = { { "cottages:wool", "default:torch", "cottages:wool"}, { "", "group:stick", ""}, { "", "stairs:slab_wood", "" }, }, }) minetest.register_craft({ output = "homedecor:table_lamp_hi", recipe = { { "wool:white", "default:torch", "wool:white"}, { "", "group:stick", ""}, { "", "moreblocks:slab_wood", "" }, }, }) minetest.register_craft({ output = "homedecor:table_lamp_hi", recipe = { { "cottages:wool", "default:torch", "cottages:wool"}, { "", "group:stick", ""}, { "", "moreblocks:slab_wood", "" }, }, }) unifieddyes.register_color_craft({ output = "homedecor:table_lamp_hi", palette = "extended", type = "shapeless", neutral_node = "homedecor:table_lamp_hi", recipe = { "NEUTRAL_NODE", "MAIN_DYE" } }) -- aliases minetest.register_alias("chains:chain_top", "homedecor:chain_steel_top") minetest.register_alias("chains:chain_top_brass", "homedecor:chain_brass_top") minetest.register_alias("chains:chandelier_steel", "homedecor:chandelier_steel") minetest.register_alias("chains:chandelier_brass", "homedecor:chandelier_brass") minetest.register_alias("homedecor:glowlight_half", "homedecor:glowlight_half_on") minetest.register_alias("homedecor:glowlight_quarter", "homedecor:glowlight_quarter_on") minetest.register_alias("homedecor:glowlight_small_cube", "homedecor:glowlight_small_cube_on") minetest.register_alias("homedecor:plasma_lamp", "homedecor:plasma_lamp_on") minetest.register_alias("homedecor:plasma_ball", "homedecor:plasma_ball_on") minetest.register_alias("homedecor:wall_lantern", "homedecor:ground_lantern") minetest.register_alias("homedecor:ground_lantern", "homedecor:ground_lantern_on") minetest.register_alias("homedecor:hanging_lantern", "homedecor:hanging_lantern_on") minetest.register_alias("homedecor:ceiling_lantern", "homedecor:ceiling_lantern_on") minetest.register_alias("homedecor:lattice_lantern_large", "homedecor:lattice_lantern_large_on") minetest.register_alias("homedecor:lattice_lantern_small", "homedecor:lattice_lantern_small_on") minetest.register_alias("homedecor:desk_lamp", "homedecor:desk_lamp_on") minetest.register_alias("homedecor:rope_light_on_floor", "homedecor:rope_light_on_floor_on") minetest.register_alias("homedecor:rope_light_on_ceiling", "homedecor:rope_light_on_ceiling_on") if minetest.get_modpath("darkage") then minetest.register_alias("homedecor:lattice_lantern_large_on", "darkage:lamp") minetest.register_alias("homedecor:lattice_lantern_large_off", "darkage:lamp") end