local S = homedecor.gettext homedecor.register("ceiling_paint", { description = S("Textured Ceiling Paint"), drawtype = 'signlike', tiles = { 'homedecor_ceiling_paint.png' }, inventory_image = 'homedecor_ceiling_paint_roller.png', wield_image = 'homedecor_ceiling_paint_roller.png', walkable = false, groups = { snappy = 3 }, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "wallmounted" }, }) homedecor.register("ceiling_tile", { description = S("Drop-Ceiling Tile"), drawtype = 'signlike', tiles = { 'homedecor_ceiling_tile.png' }, wield_image = 'homedecor_ceiling_tile.png', inventory_image = 'homedecor_ceiling_tile.png', walkable = false, groups = { snappy = 3 }, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "wallmounted" }, }) local rug_types = { { "small", "homedecor_small_rug.obj" }, { "large", { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 } }, { "persian", { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 } } } for i in ipairs(rug_types) do s = rug_types[i][1] m = rug_types[i][2] local mesh = m local nodebox = nil local tiles = { "homedecor_rug_"..s..".png", "wool_grey.png" } if type(m) == "table" then mesh = nil nodebox = { type = "fixed", fixed = m } tiles = { "homedecor_rug_"..s..".png", "wool_grey.png", "homedecor_rug_"..s..".png" } end homedecor.register("rug_"..s, { description = S("Rug ("..s..")"), mesh = mesh, tiles = tiles, node_box = nodebox, paramtype2 = "wallmounted", walkable = false, groups = {snappy = 3}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "wallmounted" }, }) end local pot_colors = {"black", "green", "terracotta"} for _, p in ipairs(pot_colors) do homedecor.register("flower_pot_"..p, { description = S("Flower Pot ("..p..")"), mesh = "homedecor_flowerpot.obj", tiles = { "homedecor_flower_pot_"..p..".png", "default_dirt.png^[colorize:#000000:175" }, groups = { snappy = 3, potting_soil=1 }, sounds = default.node_sound_stone_defaults(), }) end local flowers_list = { { "Rose", "rose", "flowers:rose" }, { "Tulip", "tulip", "flowers:tulip" }, { "Yellow Dandelion", "dandelion_yellow", "flowers:dandelion_yellow" }, { "White Dandelion", "dandelion_white", "flowers:dandelion_white" }, { "Blue Geranium", "geranium", "flowers:geranium" }, { "Viola", "viola", "flowers:viola" }, { "Cactus", "cactus", "default:cactus" }, { "Bonsai", "bonsai", "default:sapling" } } for i in ipairs(flowers_list) do local flowerdesc = flowers_list[i][1] local flower = flowers_list[i][2] local craftwith = flowers_list[i][3] homedecor.register("potted_"..flower, { description = S("Potted flower ("..flowerdesc..")"), mesh = "homedecor_potted_plant.obj", tiles = { "homedecor_flower_pot_terracotta.png", "default_dirt.png^[colorize:#000000:175", "flowers_"..flower..".png" }, walkable = false, groups = {snappy = 3}, sounds = default.node_sound_glass_defaults(), selection_box = { type = "fixed", fixed = { -0.2, -0.5, -0.2, 0.2, 0.3, 0.2 } } }) minetest.register_craft({ type = "shapeless", output = "homedecor:potted_"..flower, recipe = { craftwith, "homedecor:flower_pot_small" } }) minetest.register_alias("flowers:flower_"..flower.."_pot", "homedecor:potted_"..flower) minetest.register_alias("flowers:potted_"..flower, "homedecor:potted_"..flower) minetest.register_alias("flowers:flower_pot", "homedecor:flower_pot_small") end homedecor.register("pole_brass", { description = S("Brass Pole"), mesh = "homedecor_round_pole.obj", tiles = {"homedecor_generic_metal_brass.png^homedecor_generic_metal_lines_overlay.png",}, inventory_image = "homedecor_pole_brass_inv.png", wield_image = "homedecor_pole_brass_inv.png", selection_box = { type = "fixed", fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 }, }, collision_box = { type = "fixed", fixed = { -0.125, -0.5, -0.125, 0.125, 0.5, 0.125 }, }, groups = {snappy=3}, sounds = default.node_sound_wood_defaults(), }) homedecor.register("pole_wrought_iron", { description = S("Wrought Iron Pole"), tiles = { "homedecor_generic_metal_wrought_iron.png^homedecor_generic_metal_lines_overlay.png" }, inventory_image = "homedecor_pole_wrought_iron_inv.png", wield_image = "homedecor_pole_wrought_iron_inv.png", selection_box = { type = "fixed", fixed = {-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625} }, node_box = { type = "fixed", fixed = {-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625} }, groups = {snappy=3}, sounds = default.node_sound_wood_defaults(), }) local welcome_mat_colors = { "green", "brown", "grey" } for _, color in ipairs(welcome_mat_colors) do homedecor.register("welcome_mat_"..color, { description = "Welcome Mat ("..color..")", tiles = { "homedecor_welcome_mat_"..color..".png", "homedecor_welcome_mat_bottom.png", "homedecor_welcome_mat_"..color..".png", }, groups = {crumbly=3}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.25}, }), node_box = { type = "fixed", fixed = { -0.5, -0.5, -0.375, 0.5, -0.46875, 0.375 } } }) end homedecor.register("chimney", { description = "Chimney", mesh = "homedecor_chimney.obj", tiles = { "homedecor_chimney_tb.png", "default_brick.png" }, selection_box = homedecor.nodebox.bar_y(0.25), groups = {cracky=3}, sounds = default.node_sound_stone_defaults() }) local ft_cbox = { type = "fixed", fixed = { -0.5, -0.5, -0.375, 0.5, 0.3125, 0.375 } } homedecor.register("fishtank", { description = "Fishtank", mesh = "homedecor_fishtank.obj", tiles = { "homedecor_generic_plastic_black.png", "homedecor_fishtank_filter.png", "homedecor_fishtank_fishes.png", "homedecor_fishtank_gravel.png", "homedecor_fishtank_water_top.png", "homedecor_fishtank_sides.png", }, use_texture_alpha = true, selection_box = ft_cbox, collision_box = ft_cbox, groups = {cracky=3,oddly_breakable_by_hand=3}, sounds = default.node_sound_glass_defaults(), on_rightclick = function(pos, node, clicker) minetest.set_node(pos, {name = "homedecor:fishtank_lighted", param2 = node.param2}) end }) homedecor.register("fishtank_lighted", { description = "Fishtank (lighted)", mesh = "homedecor_fishtank.obj", tiles = { "homedecor_generic_plastic_black.png", "homedecor_fishtank_filter.png", "homedecor_fishtank_fishes_lighted.png", "homedecor_fishtank_gravel_lighted.png", "homedecor_fishtank_water_top_lighted.png", "homedecor_fishtank_sides_lighted.png", }, light_source = LIGHT_MAX-4, use_texture_alpha = true, selection_box = ft_cbox, collision_box = ft_cbox, groups = {cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1}, sounds = default.node_sound_glass_defaults(), on_rightclick = function(pos, node, clicker) minetest.set_node(pos, {name = "homedecor:fishtank", param2 = node.param2}) end, drop = "homedecor:fishtank", }) homedecor.register("cardboard_box_big", { description = S("Cardboard box (big)"), tiles = { 'homedecor_cardbox_big_tb.png', 'homedecor_cardbox_big_tb.png', 'homedecor_cardbox_big_sides.png', }, groups = { snappy = 3 }, infotext=S("Cardboard box"), inventory = { size=24, }, }) homedecor.register("cardboard_box", { description = S("Cardboard box"), tiles = { 'homedecor_cardbox_tb.png', 'homedecor_cardbox_tb.png', 'homedecor_cardbox_sides.png', }, node_box = { type = "fixed", fixed = { {-0.3125, -0.5, -0.3125, 0.3125, 0, 0.3125}, } }, groups = { snappy = 3 }, infotext=S("Cardboard box"), inventory = { size=8, }, }) homedecor.register("dvd_cd_cabinet", { description = "DVD/CD cabinet", mesh = "homedecor_dvd_cabinet.obj", tiles = { "default_wood.png", "homedecor_dvdcd_cabinet_front.png", "homedecor_dvdcd_cabinet_back.png" }, selection_box = homedecor.nodebox.slab_z(0.5), groups = {choppy=2,oddly_breakable_by_hand=2}, sounds = default.node_sound_wood_defaults(), }) homedecor.register("filing_cabinet", { description = S("Filing Cabinet"), mesh = "homedecor_filing_cabinet.obj", tiles = { homedecor.plain_wood, "homedecor_filing_cabinet_front.png", "homedecor_filing_cabinet_bottom.png" }, groups = { snappy = 3 }, sounds = default.node_sound_wood_defaults(), infotext=S("Filing cabinet"), inventory = { size=16, }, }) local pooltable_cbox = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, 0.3125, 1.5 } } homedecor.register("pool_table", { mesh = "homedecor_pool_table.obj", tiles = { "homedecor_pool_table_cue.png", "homedecor_pool_table_baize.png", "homedecor_pool_table_pockets.png", "homedecor_pool_table_balls.png", "homedecor_generic_wood_luxury.png^[colorize:#000000:90" }, description = "Pool Table", inventory_image = "homedecor_pool_table_inv.png", groups = {snappy=3}, selection_box = pooltable_cbox, collision_box = pooltable_cbox, expand = { forward="air" }, sounds = default.node_sound_wood_defaults(), on_rotate = screwdriver.disallow }) minetest.register_alias("homedecor:pool_table_2", "air") homedecor.register("coatrack_wallmount", { tiles = { homedecor.plain_wood }, inventory_image = "homedecor_coatrack_wallmount_inv.png", description = "Coatrack (wallmounted)", groups = {snappy=3}, sounds = default.node_sound_wood_defaults(), node_box = { type = "fixed", fixed = { {-0.375, 0, 0.4375, 0.375, 0.14, 0.5}, -- NodeBox1 {-0.3025, 0.0475, 0.375, -0.26, 0.09, 0.4375}, -- NodeBox2 {0.26, 0.0475, 0.375, 0.3025, 0.09, 0.4375}, -- NodeBox3 {0.0725, 0.0475, 0.375, 0.115, 0.09, 0.4375}, -- NodeBox4 {-0.115, 0.0475, 0.375, -0.0725, 0.09, 0.4375}, -- NodeBox5 {0.24, 0.025, 0.352697, 0.3225, 0.115, 0.375}, -- NodeBox6 {-0.3225, 0.025, 0.352697, -0.24, 0.115, 0.375}, -- NodeBox7 {-0.135, 0.025, 0.352697, -0.0525, 0.115, 0.375}, -- NodeBox8 {0.0525, 0.025, 0.352697, 0.135, 0.115, 0.375}, -- NodeBox9 } }, }) homedecor.register("coat_tree", { mesh = "homedecor_coatrack.obj", tiles = { homedecor.plain_wood, "homedecor_generic_wood_old.png" }, inventory_image = "homedecor_coatrack_inv.png", description = "Coat tree", groups = {snappy=3}, sounds = default.node_sound_wood_defaults(), expand = { top="air" }, walkable = false, selection_box = { type = "fixed", fixed = { -0.4, -0.5, -0.4, 0.4, 1.5, 0.4 } }, on_rotate = screwdriver.rotate_simple }) local cutlery_cbox = { type = "fixed", fixed = { { -5/16, -8/16, -6/16, 5/16, -7/16, 2/16 }, { -2/16, -8/16, 2/16, 2/16, -4/16, 6/16 } } } homedecor.register("cutlery_set", { drawtype = "mesh", mesh = "homedecor_cutlery_set.obj", tiles = { "homedecor_cutlery_set.png" }, inventory_image = "homedecor_cutlery_set_inv.png", description = "Cutlery set", groups = {snappy=3}, selection_box = cutlery_cbox, walkable = false, sounds = default.node_sound_glass_defaults(), }) local bottle_cbox = { type = "fixed", fixed = { { -0.125, -0.5, -0.125, 0.125, 0, 0.125} } } local fbottle_cbox = { type = "fixed", fixed = { { -0.375, -0.5, -0.3125, 0.375, 0, 0.3125 } } } local bottle_colors = {"brown", "green"} for _, b in ipairs(bottle_colors) do homedecor.register("bottle_"..b, { tiles = { "homedecor_bottle_"..b..".png" }, inventory_image = "homedecor_bottle_"..b.."_inv.png", description = "Bottle ("..b..")", mesh = "homedecor_bottle.obj", walkable = false, groups = {snappy=3}, sounds = default.node_sound_glass_defaults(), selection_box = bottle_cbox }) -- 4-bottle sets homedecor.register("4_bottles_"..b, { tiles = { "homedecor_bottle_"..b..".png", "homedecor_bottle_"..b..".png" }, inventory_image = "homedecor_4_bottles_"..b.."_inv.png", description = "Four "..b.." bottles", mesh = "homedecor_4_bottles.obj", walkable = false, groups = {snappy=3}, sounds = default.node_sound_glass_defaults(), selection_box = fbottle_cbox }) end homedecor.register("4_bottles_multi", { tiles = { "homedecor_bottle_brown.png", "homedecor_bottle_green.png" }, inventory_image = "homedecor_4_bottles_multi_inv.png", description = "Four misc brown/green bottles", mesh = "homedecor_4_bottles.obj", groups = {snappy=3}, walkable = false, sounds = default.node_sound_glass_defaults(), selection_box = fbottle_cbox }) homedecor.register("dartboard", { description = "Dartboard", mesh = "homedecor_dartboard.obj", tiles = { "homedecor_dartboard.png" }, inventory_image = "homedecor_dartboard_inv.png", wield_image = "homedecor_dartboard_inv.png", paramtype2 = "wallmounted", walkable = false, selection_box = { type = "wallmounted", }, groups = {choppy=2,dig_immediate=2,attached_node=1}, legacy_wallmounted = true, sounds = default.node_sound_wood_defaults(), }) local piano_cbox = { type = "fixed", fixed = { -0.5, -0.5, -0.125, 1.5, 0.5, 0.5 } } homedecor.register("piano", { mesh = "homedecor_piano.obj", tiles = { "homedecor_generic_wood_luxury.png^[colorize:#000000:175", "homedecor_piano_keys.png", "homedecor_generic_metal_brass.png", }, inventory_image = "homedecor_piano_inv.png", description = "Piano", groups = { snappy = 3 }, selection_box = piano_cbox, collision_box = piano_cbox, expand = { right="air" }, sounds = default.node_sound_wood_defaults(), on_rotate = screwdriver.disallow }) minetest.register_alias("homedecor:piano_left", "homedecor:piano") minetest.register_alias("homedecor:piano_right", "air") local tr_cbox = { type = "fixed", fixed = { -0.3125, -0.5, -0.1875, 0.3125, 0.125, 0.1875 } } homedecor.register("trophy", { description = "Trophy", mesh = "homedecor_trophy.obj", tiles = { "default_wood.png", "homedecor_generic_metal_gold.png" }, inventory_image = "homedecor_trophy_inv.png", groups = { snappy=3 }, walkable = false, selection_box = tr_cbox, }) local sb_cbox = { type = "fixed", fixed = { -0.4, -0.5, -0.5, 0.4, 0.375, 0.5 } } homedecor.register("sportbench", { description = "Sport bench", mesh = "homedecor_sport_bench.obj", tiles = { "homedecor_generic_metal_wrought_iron.png", "homedecor_generic_metal_bright.png", "homedecor_generic_metal_black.png", "wool_black.png" }, inventory_image = "homedecor_sport_bench_inv.png", groups = { snappy=3 }, selection_box = sb_cbox, walkable = false, sounds = default.node_sound_wood_defaults(), }) local skate_cbox = { type = "fixed", fixed = { -0.5, -0.5, -0.15, 0.5, -0.3, 0.15 } } homedecor.register("skateboard", { drawtype = "mesh", mesh = "homedecor_skateboard.obj", tiles = { "homedecor_skateboard.png" }, inventory_image = "homedecor_skateboard_inv.png", description = "Skateboard", groups = {snappy=3}, selection_box = skate_cbox, walkable = false, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node }) homedecor.register("beer_tap", { description = "Beer tap", mesh = "homedecor_beer_taps.obj", tiles = { "homedecor_generic_metal_bright.png", "homedecor_generic_metal_black.png", }, inventory_image = "homedecor_beertap_inv.png", groups = { snappy=3 }, walkable = false, selection_box = { type = "fixed", fixed = { -0.25, -0.5, -0.4375, 0.25, 0.235, 0 } }, on_punch = function(pos, node, puncher, pointed_thing) local wielditem = puncher:get_wielded_item() local inv = puncher:get_inventory() local wieldname = wielditem:get_name() if wieldname == "vessels:drinking_glass" then if inv:room_for_item("main", "homedecor:beer_mug 1") then wielditem:take_item() puncher:set_wielded_item(wielditem) inv:add_item("main", "homedecor:beer_mug 1") minetest.chat_send_player(puncher:get_player_name(), "Ahh, a frosty cold beer - look in your inventory for it!") else minetest.chat_send_player(puncher:get_player_name(), "No room in your inventory to add a beer mug!") end end end }) local beer_cbox = { type = "fixed", fixed = { -5/32, -8/16, -9/32 , 7/32, -2/16, 1/32 } } homedecor.register("beer_mug", { description = "Beer mug", drawtype = "mesh", mesh = "homedecor_beer_mug.obj", tiles = { "homedecor_beer_mug.png" }, inventory_image = "homedecor_beer_mug_inv.png", groups = { snappy=3, oddly_breakable_by_hand=3 }, walkable = false, sounds = default.node_sound_glass_defaults(), selection_box = beer_cbox, on_use = minetest.item_eat(2) }) homedecor.register("tool_cabinet", { description = "Metal tool cabinet and work table", mesh = "homedecor_tool_cabinet.obj", tiles = { "homedecor_generic_metal_black.png^[colorize:#ff0000:150", "homedecor_tool_cabinet_drawers.png", "homedecor_generic_metal_black.png^[colorize:#006000:150", "homedecor_generic_metal_black.png^[brighten", "homedecor_generic_metal_bright.png", "homedecor_tool_cabinet_misc.png", }, inventory_image = "homedecor_tool_cabinet_inv.png", on_rotate = screwdriver.rotate_simple, groups = { snappy=3 }, selection_box = homedecor.nodebox.slab_y(2), expand = { top="air" }, inventory = { size=24, } }) minetest.register_alias("homedecor:tool_cabinet_bottom", "homedecor:tool_cabinet") minetest.register_alias("homedecor:tool_cabinet_top", "air") homedecor.register("calendar", { description = "Calendar", mesh = "homedecor_calendar.obj", tiles = {"homedecor_calendar.png"}, inventory_image = "homedecor_calendar_inv.png", wield_image = "homedecor_calendar_inv.png", paramtype2 = "wallmounted", walkable = false, selection_box = { type = "wallmounted", wall_side = { -8/16, -8/16, -4/16, -5/16, 5/16, 4/16 }, wall_bottom = { -4/16, -8/16, -8/16, 4/16, -5/16, 5/16 }, wall_top = { -4/16, 5/16, -8/16, 4/16, 8/16, 5/16 } }, groups = {choppy=2,attached_node=1}, legacy_wallmounted = true, sounds = default.node_sound_defaults(), on_construct = function(pos) local meta = minetest.get_meta(pos) local date = os.date("%Y-%m-%d") -- ISO 8601 format meta:set_string("infotext", "Date (right-click to update):\n"..date) end, on_rightclick = function(pos, node, clicker) local meta = minetest.get_meta(pos) local date = os.date("%Y-%m-%d") meta:set_string("infotext", "Date (right-click to update):\n"..date) end }) local globe_cbox = { type = "fixed", fixed = { -0.4, -0.5, -0.3, 0.3, 0.3, 0.3 } } homedecor.register("desk_globe", { description = "Desk globe", mesh = "homedecor_desk_globe.obj", tiles = { "homedecor_generic_wood_red.png", "homedecor_generic_metal_black.png^[brighten", "homedecor_earth.png" }, inventory_image = "homedecor_desk_globe_inv.png", selection_box = globe_cbox, collision_box = globe_cbox, groups = {choppy=2}, walkable = false, sounds = default.node_sound_wood_defaults(), }) local wine_cbox = homedecor.nodebox.slab_z(0.25) homedecor.register("wine_rack", { description = "Wine Rack", mesh = "homedecor_wine_rack.obj", tiles = { "homedecor_generic_wood_red.png", "homedecor_bottle_brown.png", "homedecor_bottle_brown2.png", "homedecor_bottle_brown3.png", "homedecor_bottle_brown4.png" }, inventory_image = "homedecor_wine_rack_inv.png", groups = {choppy=2}, selection_box = wine_cbox, collision_box = wine_cbox, sounds = default.node_sound_defaults(), }) local pframe_cbox = { type = "fixed", fixed = { -0.18, -0.5, -0.08, 0.18, -0.08, 0.18 } } local n = { 1, 2 } for _, i in ipairs(n) do homedecor.register("picture_frame"..i, { description = S("Picture Frame"), mesh = "homedecor_picture_frame.obj", tiles = { "homedecor_picture_frame_image"..i..".png", "homedecor_generic_wood_luxury.png^[colorize:#000000:50", "homedecor_picture_frame_back.png", }, inventory_image = "homedecor_picture_frame"..i.."_inv.png", wield_image = "homedecor_picture_frame"..i.."_inv.png", groups = {snappy = 3}, selection_box = pframe_cbox, walkable = false, sounds = default.node_sound_glass_defaults() }) end local p_cbox = { type = "fixed", fixed = { { -0.5, -0.5, 0.4375, 0.5, 0.5, 0.5 } } } for i = 1,20 do homedecor.register("painting_"..i, { description = "Decorative painting #"..i, mesh = "homedecor_painting.obj", tiles = { "default_wood.png", "homedecor_blank_canvas.png", "homedecor_painting"..i..".png" }, selection_box = p_cbox, walkable = false, groups = {snappy=3}, sounds = default.node_sound_wood_defaults(), }) end homedecor.banister_materials = { { "wood", "wood", "default_wood.png", "default_wood.png", "group:wood", "group:stick", "", "" }, { "white_dark", "dark topped", homedecor.white_wood, homedecor.dark_wood, "group:wood", "group:stick", "dye:brown", "dye:white" }, { "brass", "brass", homedecor.white_wood, "homedecor_generic_metal_brass.png", "technic:brass_ingot", "group:stick", "", "dye:white" }, { "wrought_iron", "wrought iron", "homedecor_generic_metal_wrought_iron.png", "homedecor_generic_metal_wrought_iron.png", "homedecor:pole_wrought_iron", "homedecor:pole_wrought_iron", "", "" } } for _, side in ipairs({"diagonal_left", "diagonal_right", "horizontal"}) do for i in ipairs(homedecor.banister_materials) do local name = homedecor.banister_materials[i][1] local nodename = "banister_"..name.."_"..side local groups = { snappy = 3, not_in_creative_inventory = 1 } local cbox = { type = "fixed", fixed = { -9/16, -3/16, 5/16, 9/16, 24/16, 8/16 } } if side == "horizontal" then groups = { snappy = 3 } cbox = { type = "fixed", fixed = { -8/16, -8/16, 5/16, 8/16, 8/16, 8/16 } } else minetest.register_alias(string.gsub("homedecor:"..nodename, "diagonal_", ""), "homedecor:"..nodename) end homedecor.register(nodename, { description = S("Banister for Stairs ("..homedecor.banister_materials[i][2]..", "..side..")"), mesh = "homedecor_banister_"..side..".obj", tiles = { homedecor.banister_materials[i][3], homedecor.banister_materials[i][4] }, inventory_image = "homedecor_banister_"..name.."_inv.png", groups = groups, selection_box = cbox, collision_box = cbox, on_place = homedecor.place_banister, drop = "homedecor:banister_"..name.."_horizontal", }) end end homedecor.register("spiral_staircase", { description = "Spiral Staircase", mesh = "homedecor_spiral_staircase.obj", tiles = { "homedecor_generic_metal_wrought_iron.png", }, selection_box = { type = "fixed", fixed = { -1.5, -0.5, -1.5, 0.5, 2.5, 0.5 } }, node_box = { type = "fixed", fixed = { {-0.5625, -0.5, -0.5625, -0.4375, 2.5, -0.4375}, -- NodeBox9 {-0.5, -0.5, -0.5, 0.5, -0.4375, 0}, -- NodeBox14 {-0.5, -0.125, -0.5, -0.25, -0.0625, 0.5}, -- NodeBox15 {-0.25, -0.125, -0.0625, 0, -0.0625, 0.5}, -- NodeBox16 {-1, 0.25, -0.5, -0.5, 0.3125, 0.5}, -- NodeBox17 {-1.5, 0.625, -0.5, -0.5, 0.6875, -0.25}, -- NodeBox18 {-1.5, 0.625, -0.25, -0.9375, 0.6875, 0}, -- NodeBox19 {-1.5, 1, -1, -0.5, 1.0625, -0.5}, -- NodeBox20 {-0.75, 1.375, -1.5, -0.5, 1.4375, -0.5}, -- NodeBox21 {-1, 1.375, -1.5, -0.75, 1.4375, -1}, -- NodeBox22 {-0.5, 1.75, -1.5, 0.0625, 1.8125, -0.5}, -- NodeBox23 {-0.5, 2.125, -0.8125, 0.5, 2.1875, -0.5}, -- NodeBox24 {-0.0625, 2.125, -1.0625, 0.5, 2.1875, -0.75}, -- NodeBox25 {-1.5, -0.125, 0.4375, 0.5, 1.625, 0.5}, -- NodeBox26 {-1.5, 1.5625, -1.5, -1.4375, 2.875, 0.5}, -- NodeBox27 {-1.5, 1.75, -1.5, 0.5, 3.3125, -1.4375}, -- NodeBox28 {0.4375, -0.5, -0.5, 0.5, 0.875, 0.5}, -- NodeBox29 {0.4375, 2.125, -1.5, 0.5, 3.3125, 0.5}, -- NodeBox30 } }, groups = {choppy=2}, sounds = default.node_sound_wood_defaults(), on_rotate = screwdriver.rotate_simple, after_place_node = function(pos, placer, itemstack, pointed_thing) local fdir = minetest.dir_to_facedir(placer:get_look_dir()) local leftx = homedecor.fdir_to_left[fdir+1][1] local leftz = homedecor.fdir_to_left[fdir+1][2] local revx = -homedecor.fdir_to_fwd[fdir+1][1] local revz = -homedecor.fdir_to_fwd[fdir+1][2] local corner1 = { x = pos.x + leftx + revx, y = pos.y, z = pos.z + leftz + revz} local corner2 = { x = pos.x, y = pos.y + 2, z = pos.z } local minp = { x = math.min(corner1.x, corner2.x), y = math.min(corner1.y, corner2.y), z = math.min(corner1.z, corner2.z) } local maxp = { x = math.max(corner1.x, corner2.x), y = math.max(corner1.y, corner2.y), z = math.max(corner1.z, corner2.z) } if #minetest.find_nodes_in_area(minp, maxp, "air") < 11 then minetest.set_node(pos, {name = "air"}) minetest.chat_send_player(placer:get_player_name(), "This object takes up a 2x3x2 block of space (the bottom step goes in the forward-right corner), and some of it is occupied!" ) return true end local belownode = minetest.get_node({ x = pos.x, y = pos.y - 1, z = pos.z }) if belownode and belownode.name == "homedecor:spiral_staircase" then local newpos = { x = pos.x, y = pos.y + 2, z = pos.z } minetest.set_node(pos, { name = "air" }) minetest.set_node(newpos, { name = "homedecor:spiral_staircase", param2 = belownode.param2 }) end end }) minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack, pointed_thing) local belownode = minetest.get_node({ x = pos.x, y = pos.y - 1, z = pos.z }) if newnode.name ~= "homedecor:spiral_staircase" and belownode and belownode.name == "homedecor:spiral_staircase" then minetest.set_node(pos, { name = "air" }) local newpos = { x = pos.x, y = pos.y + 2, z = pos.z } local checknode = minetest.get_node(newpos) if checknode and checknode.name == "air" then local fdir = minetest.dir_to_facedir(placer:get_look_dir()) minetest.set_node(newpos, { name = newnode.name, param2 = fdir }) else return true end end end) local svm_cbox = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5} } homedecor.register("soda_machine", { description = "Soda Vending Machine", mesh = "homedecor_soda_machine.obj", tiles = {"homedecor_soda_machine.png"}, groups = {snappy=3}, selection_box = svm_cbox, collision_box = svm_cbox, expand = { top="air" }, sounds = default.node_sound_wood_defaults(), on_rotate = screwdriver.rotate_simple, on_punch = function(pos, node, puncher, pointed_thing) local wielditem = puncher:get_wielded_item() local wieldname = wielditem:get_name() local fdir_to_fwd = { {0, -1}, {-1, 0}, {0, 1}, {1, 0} } local fdir = node.param2 local pos_drop = { x=pos.x+fdir_to_fwd[fdir+1][1], y=pos.y, z=pos.z+fdir_to_fwd[fdir+1][2] } if wieldname == "homedecor:coin" then wielditem:take_item() puncher:set_wielded_item(wielditem) minetest.spawn_item(pos_drop, "homedecor:soda_can") minetest.sound_play("insert_coin", { pos=pos, max_hear_distance = 5 }) else minetest.chat_send_player(puncher:get_player_name(), "Please insert a coin in the machine.") end end })