local S = homedecor.gettext homedecor.register("bars", { description = S("Bars"), tiles = { "homedecor_generic_metal_black.png" }, sunlight_propagates = true, node_box = { type = "fixed", fixed = { { -0.5, -0.50, -0.10, -0.4, 0.50, 0.10 }, { -0.1, -0.50, -0.10, 0.1, 0.50, 0.10 }, { 0.4, -0.50, -0.10, 0.5, 0.50, 0.10 }, { -0.5, -0.50, -0.05, 0.5, -0.45, 0.05 }, { -0.5, 0.45, -0.05, 0.5, 0.50, 0.05 }, }, }, selection_box = { type = "fixed", fixed = { -0.5, -0.5, -0.1, 0.5, 0.5, 0.1 }, }, groups = {cracky=1}, }) --L Binding Bars homedecor.register("L_binding_bars", { description = S("Binding Bars"), tiles = { "homedecor_generic_metal_black.png" }, sunlight_propagates = true, node_box = { type = "fixed", fixed = { { -0.10, -0.50, -0.50, 0.10, 0.50, -0.40 }, { -0.15, -0.50, -0.15, 0.15, 0.50, 0.15 }, { 0.40, -0.50, -0.10, 0.50, 0.50, 0.10 }, { 0.00, -0.50, -0.05, 0.50, -0.45, 0.05 }, { -0.05, -0.50, -0.50, 0.05, -0.45, 0.00 }, { 0.00, 0.45, -0.05, 0.50, 0.50, 0.05 }, { -0.05, 0.45, -0.50, 0.05, 0.50, 0.00 }, }, }, groups = {cracky=1,} }) local chain_cbox = { type = "fixed", fixed = {-1/2, -1/2, 1/4, 1/2, 1/2, 1/2}, } homedecor.register("chains", { description = S("Chains"), mesh = "forniture_chains.obj", tiles = { "homedecor_generic_metal_black.png" }, inventory_image="forniture_chains_inv.png", sunlight_propagates = true, selection_box = chain_cbox, collision_box = chain_cbox, groups = {cracky=1}, }) homedecor.register("torch_wall", { description = S("Wall Torch"), mesh = "forniture_torch.obj", tiles = { { name="forniture_torch_flame.png", animation={ type="vertical_frames", aspect_w=40, aspect_h=40, length=1.0, }, }, "homedecor_generic_metal_black.png", "homedecor_generic_metal_neutral.png", "forniture_coal.png", }, inventory_image="forniture_torch_inv.png", sunlight_propagates = true, walkable = false, light_source = 14, selection_box = { type = "fixed", fixed = { -0.15, -0.45, 0.15, 0.15,0.35, 0.5 }, }, groups = {cracky=2}, }) local wl_cbox = { type = "fixed", fixed = { -0.2, -0.5, 0, 0.2, 0.5, 0.5 }, } homedecor.register("wall_lamp", { description = S("Wall Lamp"), mesh = "homedecor_wall_lamp.obj", tiles = {"homedecor_wall_lamp.png"}, inventory_image = "homedecor_wall_lamp_inv.png", groups = {snappy=3}, light_source = 11, selection_box = wl_cbox, collision_box = wl_cbox }) minetest.register_alias("3dforniture:bars", "homedecor:bars") minetest.register_alias("3dforniture:L_binding_bars", "homedecor:L_binding_bars") minetest.register_alias("3dforniture:chains", "homedecor:chains") minetest.register_alias("3dforniture:torch_wall", "homedecor:torch_wall") minetest.register_alias('bars', 'homedecor:bars') minetest.register_alias('binding_bars', 'homedecor:L_binding_bars') minetest.register_alias('chains', 'homedecor:chains') minetest.register_alias('torch_wall', 'homedecor:torch_wall')