-- This file supplies glowlights -- Boilerplate to support localized strings if intllib mod is installed. local S if (minetest.get_modpath("intllib")) then dofile(minetest.get_modpath("intllib").."/intllib.lua") S = intllib.Getter(minetest.get_current_modname()) else S = function ( s ) return s end end local dirs1 = { 20, 23, 22, 21 } local dirs2 = { 9, 18, 7, 12 } function homedecor_rotate_and_place(itemstack, placer, pointed_thing) if not homedecor_node_is_owned(pointed_thing.under, placer) and not homedecor_node_is_owned(pointed_thing.above, placer) then local node = minetest.env:get_node(pointed_thing.under) if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then local above = pointed_thing.above local under = pointed_thing.under local pitch = placer:get_look_pitch() local pname = minetest.env:get_node(under).name local node = minetest.env:get_node(above) local fdir = minetest.dir_to_facedir(placer:get_look_dir()) local wield_name = itemstack:get_name() if not minetest.registered_nodes[pname] or not minetest.registered_nodes[pname].on_rightclick then local iswall = (above.x ~= under.x) or (above.z ~= under.z) local isceiling = (above.x == under.x) and (above.z == under.z) and (pitch > 0) local pos1 = above if minetest.registered_nodes[pname]["buildable_to"] then pos1 = under iswall = false end if not minetest.registered_nodes[minetest.env:get_node(pos1).name]["buildable_to"] then return end if iswall then minetest.env:add_node(pos1, {name = wield_name, param2 = dirs2[fdir+1] }) -- place wall variant elseif isceiling then minetest.env:add_node(pos1, {name = wield_name, param2 = 20 }) -- place upside down variant else minetest.env:add_node(pos1, {name = wield_name, param2 = 0 }) -- place right side up end if not homedecor_expect_infinite_stacks then itemstack:take_item() return itemstack end end else minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) end end end local colors = {"yellow","white"} for i in ipairs(colors) do local color = colors[i] minetest.register_abm({ nodenames = { "homedecor:glowlight_thin_"..color }, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) minetest.env:add_node(pos, {name = "homedecor:glowlight_quarter_"..color, param2 = 20}) end, }) minetest.register_abm({ nodenames = { "homedecor:glowlight_thick_"..color }, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) minetest.env:add_node(pos, {name = "homedecor:glowlight_half_"..color, param2 = 20}) end, }) minetest.register_abm({ nodenames = { "homedecor:glowlight_thin_"..color.."_wall" }, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local fdir = node.param2 or 0 nfdir = dirs2[fdir+1] minetest.env:add_node(pos, {name = "homedecor:glowlight_quarter_"..color, param2 = nfdir}) end, }) minetest.register_abm({ nodenames = { "homedecor:glowlight_thick_"..color.."_wall" }, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local fdir = node.param2 or 0 nfdir = dirs2[fdir+1] minetest.env:add_node(pos, {name = "homedecor:glowlight_half_"..color, param2 = nfdir}) end, }) minetest.register_abm({ nodenames = { "homedecor:glowlight_small_cube_"..color.."_ceiling" }, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) minetest.env:add_node(pos, {name = "homedecor:glowlight_small_cube_"..color, param2 = 20}) end, }) end -- Yellow minetest.register_node('homedecor:glowlight_half_yellow', { description = S("Yellow Glowlight (thick)"), drawtype = "nodebox", tiles = { 'homedecor_glowlight_yellow_tb.png', 'homedecor_glowlight_yellow_tb.png', 'homedecor_glowlight_thick_yellow_sides.png', 'homedecor_glowlight_thick_yellow_sides.png', 'homedecor_glowlight_thick_yellow_sides.png', 'homedecor_glowlight_thick_yellow_sides.png' }, selection_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } }, node_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } }, sunlight_propagates = false, paramtype = "light", paramtype2 = "facedir", walkable = true, groups = { snappy = 3 }, light_source = LIGHT_MAX, sounds = default.node_sound_wood_defaults(), on_place = function(itemstack, placer, pointed_thing) homedecor_rotate_and_place(itemstack, placer, pointed_thing) return itemstack end }) minetest.register_node('homedecor:glowlight_quarter_yellow', { description = S("Yellow Glowlight (thin)"), drawtype = "nodebox", tiles = { 'homedecor_glowlight_yellow_tb.png', 'homedecor_glowlight_yellow_tb.png', 'homedecor_glowlight_thin_yellow_sides.png', 'homedecor_glowlight_thin_yellow_sides.png', 'homedecor_glowlight_thin_yellow_sides.png', 'homedecor_glowlight_thin_yellow_sides.png' }, selection_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } }, node_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } }, sunlight_propagates = false, paramtype = "light", paramtype2 = "facedir", walkable = true, groups = { snappy = 3 }, light_source = LIGHT_MAX-1, sounds = default.node_sound_wood_defaults(), on_place = function(itemstack, placer, pointed_thing) homedecor_rotate_and_place(itemstack, placer, pointed_thing) return itemstack end }) -- White minetest.register_node('homedecor:glowlight_half_white', { description = S("White Glowlight (thick)"), drawtype = "nodebox", tiles = { 'homedecor_glowlight_white_tb.png', 'homedecor_glowlight_white_tb.png', 'homedecor_glowlight_thick_white_sides.png', 'homedecor_glowlight_thick_white_sides.png', 'homedecor_glowlight_thick_white_sides.png', 'homedecor_glowlight_thick_white_sides.png' }, selection_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } }, node_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 } }, sunlight_propagates = false, paramtype = "light", paramtype2 = "facedir", walkable = true, groups = { snappy = 3 }, light_source = LIGHT_MAX, sounds = default.node_sound_wood_defaults(), on_place = function(itemstack, placer, pointed_thing) homedecor_rotate_and_place(itemstack, placer, pointed_thing) return itemstack end }) minetest.register_node('homedecor:glowlight_quarter_white', { description = S("White Glowlight (thin)"), drawtype = "nodebox", tiles = { 'homedecor_glowlight_white_tb.png', 'homedecor_glowlight_white_tb.png', 'homedecor_glowlight_thin_white_sides.png', 'homedecor_glowlight_thin_white_sides.png', 'homedecor_glowlight_thin_white_sides.png', 'homedecor_glowlight_thin_white_sides.png' }, selection_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } }, node_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 } }, sunlight_propagates = false, paramtype = "light", paramtype2 = "facedir", walkable = true, groups = { snappy = 3 }, light_source = LIGHT_MAX-1, sounds = default.node_sound_wood_defaults(), on_place = function(itemstack, placer, pointed_thing) homedecor_rotate_and_place(itemstack, placer, pointed_thing) return itemstack end }) -- Glowlight "cubes" minetest.register_node('homedecor:glowlight_small_cube_yellow', { description = S("Yellow Glowlight (small cube)"), drawtype = "nodebox", tiles = { 'homedecor_glowlight_cube_yellow_tb.png', 'homedecor_glowlight_cube_yellow_tb.png', 'homedecor_glowlight_cube_yellow_sides.png', 'homedecor_glowlight_cube_yellow_sides.png', 'homedecor_glowlight_cube_yellow_sides.png', 'homedecor_glowlight_cube_yellow_sides.png' }, selection_box = { type = "fixed", fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } }, node_box = { type = "fixed", fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } }, sunlight_propagates = false, paramtype = "light", paramtype2 = "facedir", walkable = true, groups = { snappy = 3 }, light_source = LIGHT_MAX-1, sounds = default.node_sound_wood_defaults(), on_place = function(itemstack, placer, pointed_thing) homedecor_rotate_and_place(itemstack, placer, pointed_thing) return itemstack end }) minetest.register_node('homedecor:glowlight_small_cube_white', { description = S("White Glowlight (small cube)"), drawtype = "nodebox", tiles = { 'homedecor_glowlight_cube_white_tb.png', 'homedecor_glowlight_cube_white_tb.png', 'homedecor_glowlight_cube_white_sides.png', 'homedecor_glowlight_cube_white_sides.png', 'homedecor_glowlight_cube_white_sides.png', 'homedecor_glowlight_cube_white_sides.png' }, selection_box = { type = "fixed", fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } }, node_box = { type = "fixed", fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 } }, sunlight_propagates = false, paramtype = "light", paramtype2 = "facedir", walkable = true, groups = { snappy = 3 }, light_source = LIGHT_MAX-1, sounds = default.node_sound_wood_defaults(), on_place = function(itemstack, placer, pointed_thing) homedecor_rotate_and_place(itemstack, placer, pointed_thing) return itemstack end })