-- This file supplies Kitchen cabinets and kitchen sink local S = homedecor.gettext minetest.register_node('homedecor:kitchen_cabinet', { description = S("Kitchen Cabinet"), tiles = { 'homedecor_kitchen_cabinet_top.png', 'homedecor_kitchen_cabinet_bottom.png', 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_front.png'}, sunlight_propagates = false, paramtype = "light", paramtype2 = "facedir", walkable = true, groups = { snappy = 3 }, sounds = default.node_sound_wood_defaults(), on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", "size[8,8]".. "list[current_name;main;0,0;8,3;]".. "list[current_player;main;0,4;8,4;]") meta:set_string("infotext", S("Kitchen Cabinet")) local inv = meta:get_inventory() inv:set_size("main", 24) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", S("%s moves stuff in kitchen cabinet at %s"):format( player:get_player_name(), minetest.pos_to_string(pos) )) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", S("%s moves stuff to kitchen cabinet at %s"):format( player:get_player_name(), minetest.pos_to_string(pos) )) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", S("%s takes stuff from kitchen cabinet at %s"):format( player:get_player_name(), minetest.pos_to_string(pos) )) end, }) minetest.register_node('homedecor:kitchen_cabinet_half', { drawtype="nodebox", description = 'Half-height Kitchen Cabinet (on ceiling)', tiles = { 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_bottom.png', 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_front_half.png'}, sunlight_propagates = false, paramtype = "light", paramtype2 = "facedir", walkable = true, selection_box = { type = "fixed", fixed = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 } }, node_box = { type = "fixed", fixed = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 } }, groups = { snappy = 3 }, sounds = default.node_sound_wood_defaults(), on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", "size[8,7]".. "list[current_name;main;1,0;6,2;]".. "list[current_player;main;0,3;8,4;]") meta:set_string("infotext", S("Kitchen Cabinet")) local inv = meta:get_inventory() inv:set_size("main", 12) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", S("%s moves stuff in kitchen cabinet at %s"):format( player:get_player_name(), minetest.pos_to_string(pos) )) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", S("%s moves stuff to kitchen cabinet at %s"):format( player:get_player_name(), minetest.pos_to_string(pos) )) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", S("%s takes stuff from kitchen cabinet at %s"):format( player:get_player_name(), minetest.pos_to_string(pos) )) end, }) minetest.register_node('homedecor:kitchen_cabinet_with_sink', { description = S("Kitchen Cabinet with sink"), tiles = { 'homedecor_kitchen_cabinet_sinktop.png', 'homedecor_kitchen_cabinet_bottom.png', 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_sides.png', 'homedecor_kitchen_cabinet_front.png'}, sunlight_propagates = false, paramtype = "light", paramtype2 = "facedir", walkable = true, groups = { snappy = 3 }, sounds = default.node_sound_wood_defaults(), on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", "size[8,7]".. "list[current_name;main;0,0;8,2;]".. "list[current_player;main;0,3;8,4;]") meta:set_string("infotext", S("Under-sink cabinet")) local inv = meta:get_inventory() inv:set_size("main", 16) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", S("%s moves stuff in kitchen cabinet at %s"):format( player:get_player_name(), minetest.pos_to_string(pos) )) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", S("%s moves stuff to kitchen cabinet at %s"):format( player:get_player_name(), minetest.pos_to_string(pos) )) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", S("%s takes stuff from kitchen cabinet at %s"):format( player:get_player_name(), minetest.pos_to_string(pos) )) end, })